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I, Zombie Endless/Strategies
All zombies are presented with peas beans (20).
name | price | Category | Armor Health (Endo Beans) | Zombie Health (beans) |
---|---|---|---|---|
Imp | 50 | 3 | ||
Conu s-Head Zombie | 75 | I | 19 | 9 |
Zombies jumping with a stick | 75 | 17 | ||
Zombie bucket | 125 | I | 55 | 10 |
Tarzanka zombie | 125 | 23 | ||
Digger zombie | 125 | I | 5 | 10 |
Zombie trap | 150 | II | 25 | 17 |
Soccer zombie | 175 | I | 70 | 10 |
Dance zombie | 350 | 17 | ||
Spare dancer | 10 |
The armor in the first category has a chance to protect zombies from smoke, catapult, and spikes, and the second category armor does not have a chance to take care of it, but spraying beans like snowy beans and fir e-like beans. There is a chance to peel off the zombies.
Beginner's Guide [ ]
- If the player doesn't have enough sun, get it first. A zombie stealing the sunflower deprives the player's sun. This is due to the fact that the player's sun is less than 50 and if he cannot place more zombies, he will end the strip and start the right one, he will lose his degree. It is a thing. Apart from this, waste the sun in ghost.
- When playing on a PC, the player has an option to use the pause button (GAP) to quickly place a certain number of zombiezan on a single sunflower. As a result, sunflower is stolen many times and gives players a large amount of sun.
- If necessary, use Tarzan's first and second zombies to remove the big danger by the zombie of the head dance.
- This is the fact that there is a large number of upright plants on the PAD and a certain number of oil seats in order to win zombies with bone heads and zombies containing soccer zombies. With a PAD, everything is good. On the other hand, if there are two konus head zombies, the possibility that they may be lubricated at the same time, including the core and two bullets. They still have immunity in the magnet space.
- However, this strategy may not be effective if both KONUS head zombies collide with the chimney or if the flower mushrooms are 1 or more or the smoke mushrooms are in column 1.
- In the appearance, remote sometimes has the ability to destroy both KONU S-head zombies, when the line has a roller, a wall memo, a mushroom of huma, a skash and a reporter.
- Sometimes Chomer has a chance to devour zombie food, for example, be careful!
- Be careful if there is a core hawk on the earth. Core Hawk is a storm of oil support and can suddenly destroy the IMP.
- Example 1: The priority of chomper-skwash has the ability to jump and neutralize only once from the zombies rod, which jumps over the last fair pumpkin, causes pumpkin, and the pumpka lands in the chomper. You can eat it.
- Example 2: One row of broken peas can be circulated with zombies jumped from the pole without stimulating plants.
- Example 3: The column between the wall nuts and the plans mushrooms can be detoured with a pole jumping zombie, regardless of the position of the plump mushrooms and walnuts, even if there are no other troublesome plants.
Modern Guide for Skilled Players [ ]
This guide is translated by Danielgong for the "Plant Daisen Shaku" written by Heavenly Ryuri. This strategy is to quantify zombie health by solving the IZE puzzle in a reasonable way.
Single Lane Method [ ]
Health official is a theoretical model that quantitizes the damage by plants based on the following assumptions:
- The zombie moves at a certain speed.
- Plants attack at a certain interval and deal a certain amount of damage.
Obviously, it does not match reality, but it can be greatly simplified without reducing accuracy.
Formula 1: 3+6 [ ]
This ceremony is for slow zombies (corn head zombies, bucket head zombies, pol e-free zombies, laddered zombies). The fifth row of peas bean shooters deals slow zombies by 3 peas, and the total damage increases by 6 for each row on the left.
Fume Mushroom, Split Pea, and Three-Headed in the same column are equal to Peachooter. The repeater is equal to two peacupers, and if the snowpeaker slows down the zombie to the end, the damage will be doubled.
However, zombies are not constant, so there are some restrictions. Theoretically, zombies can survive, but they may be too slow. Type 3+6 only predicts the probability that zombies will survive.
In the following probability, the sample size (N) was 1000, and simulated using SQRT_7 from Iztools. < SPAN> Example 3: The column between Wall Nuts and Plan Mushrooms can bypass with a pole jumping zombie, regardless of the position of the plump mushrooms and walnuts, even if there are no other troublesome plants.