Days After Guide Tips Tricks Strategies to Survive the Zombie Apocalypse - Level Winner

Days After Guide: Tips, Tricks & Strategies to Survive the Zombie Apocalypse

Days After is a survival game created by ReactGames Studio and is available for iOS and Android platforms. A shock enters the zombie apocalypse and you play for the 1st survivor. He finds a non-dangerous space in the raging nature and since his machine is broken, he decides to expand his camp next. With only the clothes on his back and his homemade tools, your character sets out to rid himself of all hardships in the standards of the apocalypse. He will have to worry not only about the undead, but also those who serve the nobility for him, such as rampaging animals and robberies that intensify in the formerly rich metropolis.

To survive this overring, it seems that you will need to visit places to create your own base and gather reserves to supply yourself with food. While avoiding likely skirmish areas and thinking about when to take the fight, you will have to fight not only your character's thirst and hunger, but also the possibility of infection from the zombies. This does not mean immediate death, but you may be forced to wait in the search for wastes while the infection is not removed from your body.

Your tools and clothes will be noted with ample use and, as a result, make regular replacements to keep your character in great shape. You are not alone in this world, as it is possible to meet and interact with other people (and sometimes even dogs). Some of them are even possible, to ensure that they join your base, such as providing such a significant multiplier of strength in more difficult spaces and accompany you on your campaigns. Just do not forget to build for their home.

At the beginning of the game, the days after the possibility is not easy, especially if you have buildings to recover that require certain resources. But the skill comes with the skill of survival and knowledge to build ways to increase your own chances of survival in this world. Stay with us to appreciate how to exist in a world after a few days and endure all the hardships, by the standards of the zombie apocalypse!

1. Building For Your Own Safety

If you named your own character, after the same, it is revealed that the game breaks your car in the woods. In other breeds, your character decides to make a shelter for himself in this territory. The game assigns you an order to build a personal shelter, but fortunately there should be a dilapidated house nearby that can be repaired. Repairs are possible, but this requires resources that are only available in inaccessible locations, and your character at this point is not gifted there.

Days After operates most of the cost of survival games, with touch screen and control for movement and battle. It will be more advantageous to acquire skills by killing zombies or gathering resources, and the latter will survive at the beginning of the game.

All clothes and tools have an consumable gauge, and when the consumption is over, it is basically broken and needs to be replaced at all times. For the time being, except for the clothes on the back, it is armed with my own custom caste. The durability of the equipment is reflected in the character diagram at the top right of the screen and slightly below the map.

The number of slots that can save objects on the inventory is limited, and at this time, a box that is advantageous to save is not possible. At the start of the game, there are only pockets, and you cannot save 10 or more objects there.

In the game, you can make a troublesome bag to get another five slots in the inventory, but if you do not understand the main to grow very many possible slots, this is Is not suitable for injury sorting. In the meantime, you can actually hunt for the most important thing to actually eat and prepare your home. Here you can find resources related to your survival in the injured step of the game:

  • Pine log: A typical resource you can find, sometimes rolling on the ground, but you can get pine logs by cutting the surrounding trees.
  • Granite: As in the case of logs, it can be found on the ground, but it can be obtained more by breaking huge stones.
  • Weeds: It is easier to get grass and can be found in a wel l-bundled state.
  • Berry: This is a survival game, which is basically controlled by appetite and thirst. Berry does not resume one of them in large quantities, but they can be placed in 20 groups. Berry can be found with a bush.

The collected resources can apply tools in the host for more effective production methods than collecting Earth. At the start of the game, you will receive a drawing to make a stone ax and stone hammer, but they are perfect for cutting trees and destroying rocks to get resources. If necessary, they can be applied as tools, but this cramps will make them smaller twice.

Fortunately, they are easily accessible through the hand icon under the weapon icon on the main screen. While the inventory has the appropriate tools, the hand icon changes context depending on what is nearby, collecting waste materials in abandoned containers or producing resources. The resources collected in this way are also transferred directly to the inventory if there is space.

When you need to make a new workbench, for example for cooking, processing resources, or a box for storing supplies, you can access it from the inventory and select the "Craft" icon under the backpack. Then, simply select the "House" icon under the map, select the "Furniture" category and place it.

At the same time, the "Shelter" category allows you to expand your base with walls, gender, etc. Both categories allow you to rotate the selected object on the grid. Feel free to repair this dilapidated hut to your liking. In our case, we simply expanded the hut to a proper 3x3 grid and added some windows.

The hut should also have a treasure chest with crafting materials, which you would normally not reach until the end of the game and would use to repair your next bed. There is also a radio that you can repair to make alliances with other players or to trade.

Like cars, radios also require resources, which can be retrieved later. Both equipment and workbenches can be upgraded, either by improving their functionality or, in the case of workbenches, by providing new resources for processing or cooking. Refining and cooking take time, depending on how scarce the resources are.

2. Fighting Off the Apocalypse, One Zombie at a Time

Of course, you also need to keep an eye on your own health, hunger, thirst and infection levels. All of these are displayed in the top left of the screen, along with an experience meter. These are restored as follows:

  • Health is restored primarily by finding or using healing tools such as bandages, but in extreme cases can also be restored in the short term by food.
  • Hunger is restored naturally by eating food, preferably cooked; however, raw foods like berries are also suitable. Fortunately, food in this game does not seem to spoil at all, so feel free to put some raw steaks in a box and leave them for a week.
  • Her desires recover by continuing to drink, but Ambroosia has the effect of restoring a small amount of thirst. After that, there is a chance to make a water storage and generates drinking water.
  • If you take damage from a specific zombie or absorb specific drugs, for example, a zombie blood, the infection rate will increase. As you know, the only safe way to reduce the infection rate is to rest on the bed mentioned above. The bed recovers the above four statistics, but can only be used once a day.
  • Experience is obtained by leaders by gathering resources and defeating enemies. As you increase your experience, a new blueprint appears to make additional furniture and equipment.

If any of these functions are very low or in the case of infection, your character will die and reborn on his own economic base. You can return to the killed place and try to update the lost ammunition, but in this game, most places are regularly updated and your opponents and supplies are back. When the update is completed, your corpse will be lost with a loot.

If you are killed by something, you have to meet the other person who killed you last time, as it is still hidden nearby. In this case, your home area does not update your own resources and opponents. However, this basically means cleaning up food, becoming a food provider, and making equipment.

Days and After battles generally fix the selected targets and try to enter the range. The icon of the weapon introduced earlier is a special attack button of the target target. You can attack as long as you are within the range. Most of the opponents are zombies, and the first weapon is a close battle, so most of the battles are composed of a on e-o n-one battle with the opponent who attacks, and in entertainment to recover and proceed. Zombies usually have unusual names.

For example, your simple, noma d-like carnivores are named "Simon", but apart from the design, he helps you know which zombies are the most dangerous. Depending on your current location, it is highly likely that you have to fight an animal that is not kept in the area, such as wolves and boar, and they will attack you with zombies without respect the nature of nature. < SPAN> desires recover by continuing to drink, but Ambroosia has the effect of restoring a small amount of thirst. After that, there is a chance to make a water storage and generates drinking water.

If you take damage from a specific zombie or absorb specific drugs, for example, a zombie blood, the infection rate will increase. As you know, the only safe way to reduce the infection rate is to rest on the bed mentioned above. The bed recovers the above four statistics, but can only be used once a day.

Experience is obtained by leaders by gathering resources and defeating enemies. As you increase your experience, a new blueprint appears to make additional furniture and equipment.

3. The Places You Will Go To, and The People You Will See

If any of these functions are very low or in the case of infection, your character will die and reborn on his own economic base. You can return to the killed place and try to update the lost ammunition, but in this game, most places are regularly updated, and opponents and supplies are revived. When the update is completed, your corpse will be lost with a loot.

If you are killed by something, you have to meet the other person who killed you last time, as it is still hidden nearby. In this case, your home area does not update your own resources and opponents. However, this basically means cleaning up food, becoming a food provider, and making equipment.

Days and After battles generally fix the selected targets and try to enter the range. The icon of the weapon introduced earlier is a special attack button of the target target. You can attack as long as you are within the range. Most of the opponents are zombies, and the first weapon is a close battle, so most of the battles are composed of a on e-o n-one battle with the opponent who attacks, and in entertainment to recover and proceed. Zombies usually have unusual names.

For example, your simple, noma d-like carnivores are named "Simon", but apart from the design, he helps you know which zombies are the most dangerous. Depending on your current location, it is highly likely that you have to fight an animal that is not kept in the area, such as wolves and boar, and they will attack you with zombies without respect the nature of nature. Her desires recover by continuing to drink, but Ambroosia has the effect of restoring a small amount of thirst. After that, there is a chance to make a water storage and generates drinking water.

If you take damage from a specific zombie or absorb specific drugs, for example, a zombie blood, the infection rate will increase. As you know, the only safe way to reduce the infection rate is to rest on the bed mentioned above. The bed recovers the above four statistics, but can only be used once a day.

Experience is obtained by leaders by gathering resources and defeating enemies. As you increase your experience, a new blueprint appears to make additional furniture and equipment.

If any of these functions are very low or in the case of infection, your character will die and reborn on his own economic base. You can return to the killed place and try to update the lost ammunition, but in this game, most places are regularly updated, and opponents and supplies are revived. When the update is completed, your corpse will be lost with a loot.

If you are killed by something, you have to meet the other person who killed you last time, as it is still hidden nearby. In this case, your home area does not update your own resources and opponents. However, this basically means cleaning up food, becoming a food provider, and making equipment.

Days and After battles generally fix the selected targets and try to enter the range. The icon of the weapon introduced earlier is a special attack button of the target target. You can attack as long as you are within the range. Most of the opponents are zombies, and the first weapon is a close battle, so most of the battles are composed of a on e-o n-one battle with the opponent who attacks, and in entertainment to recover and proceed. Zombies usually have unusual names.

4. Apocalypse Survival 101

For example, your simple, noma d-like carnivores are named "Simon", but apart from the design, he helps you know which zombies are the most dangerous. Depending on your current location, it is highly likely that you have to fight an animal that is not kept in the area, such as wolves and boar, and they will attack you with zombies without respect the nature of nature.

In the future, we will have the ability to deal with danger, from throwing knives to bow and pelletgans. Keep in mind that most enemies can loot them to get supplies. As time goes on, you will encounter an attacker who ambushs unprotected waste collections, and will prepare for a more equipped opponent.

If you don't want to fight with anyone or when the recovery supplies are exhausted, you can squat each time by clicking the squat button at the bottom right of the screen. Crouching reduces the movement speed, but the possibility of finding an enemy is low. It is useful if you have to leave the place immediately and you will not be able to get an attack again or if you want to maintain the durability of the equipment.

The starting point has some resources, but it is not naturally replenished. To get resources, you need to explore other places. There are 14 places where you can visit to collect all kinds of supplies, but only six are available at the moment. You can go to the edge of the current area and read the map to select a place. Every location has an icon, which shows the difficulty of the entire location.

In forests, natural resources such as granite, clay, and wood are likely to be found in urban areas. Although there are differences depending on the actual generated, it can be expected to find resources wisely.

It takes time to visit the place, but you can get to the place quickly with endurance. Stamina is consumed in proportion to the travel distance and recovers naturally. However, up to 100 units. You can avoid regeneration by consuming coins, a premium currency of Days After.

In addition to natural deposits and fallen enemies, you can get more loot by finding these supplies, such as abandoned cars and eliminated rucksacks. As mentioned above, the location is reset with the timer, so the keys and supplies keys are always secured. < SPAN> In the future, you will have the ability to deal with danger, from throwing knives to bow and pelletgans. Keep in mind that most enemies can loot them to get supplies. As time goes on, you will encounter an attacker who ambushs unprotected waste collections, and will prepare for a more equipped opponent.

If you don't want to fight with anyone or when the recovery supplies are exhausted, you can squat each time by clicking the squat button at the bottom right of the screen. Crouching reduces the movement speed, but the possibility of finding an enemy is low. It is useful if you have to leave the place immediately and you will not be able to get an attack again or if you want to maintain the durability of the equipment.

The starting point has some resources, but it is not naturally replenished. To get resources, you need to explore other places. There are 14 places where you can visit to collect all kinds of supplies, but only six are available at the moment. You can go to the edge of the current area and read the map to select a place. Every location has an icon, which shows the difficulty of the entire location.

In forests, natural resources such as granite, clay, and wood are likely to be found in urban areas. There are differences depending on what they actually generate, but they can be wisely find resources.

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Elim Rim - Journalist, creative writer

Last modified 18.09.2024

What do you do? Try your hand at kung fu against the undead? Attempt to reason with creatures that would rather eat brains than use them? Turn to this handy and. This guide is mostly tips on how to obtain the 7 Days Survivor achievement on this game, during Infinity Mode. Today we'll be looking at the places on the map that we currently cannot get to and what they could possibly add or mean to the game.

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