Central Economy Configuration DayZ - Bohemia Interactive Community

Central Economy Configuration – DayZ

This is used to update and remodel other classes in Central Economy, storage reserve-copy, infected dynamic zone, CE log, and other CE XML files in missions (more detailed information) 。

Root Classes

The root class is an entity's parent class applied to Central Economy. This, in effect, you can directly modify what is part of the economy and what will actually remain out of the ship.

  • Titl e-Title in parable of essence
  • ReportMemorylo d-Default is "yes", but you can disable the console message on Roda's lack of memory.
  • AC T-Set the image of the essence (Non/Character/Auto).

If the image of the "Action" is set to None (or NES), the essence will be a loot. Check that the essence is actually specified correctly as a character / machine (if necessary). But how to tune other essences.

Default setting:

   These are the rutclass used by economy. Remember that if the root class gives a character (playe r-infected person, animal), participate in Act = "Character". If the route class gives a vehicle that can be moved, do not forget to combine Act = "CAR". -->  name"Default weapon" />  name"Default weapon" />  name"House No Destriction Report of memory road"no" />  name"Inventory_Base" />  name"Survivor base Act"character />  name"DZ_LIGHTAI" (Diz Light Eye Act"character />  name"Car_dz" Act"car" />  

Default Values

All variables are aggressively given to "default" to balance gameplay, to test or help Mod.

  .  name"World segment" Value = "1"1" />  name"Dyna radius" Value = "1"20" />  name"Dyn_smin" Value = "1"0" />  name"Dyn_smax" Value = "1"0" />  name"Dyn_dmin" Value = "1"0" />  name"Dyn_dmax" Value = "1"5" />  name"Save_ Event _ Startup" Value = "1"false" />  name"Save_types_startup" Value = "1"false" />   
variable type Default explanation
World segment Overall amount 12 This determines how many parts of the universe will be divided into CE s-this affects save, load, cleaning, and other processin g-this is a very basic thing (concerns about payment). , In fact, the default meaning is decided in advance for the Chernaryus map!
Copy period Overall amount 60 Periodic creation period (minute) of backup copy
Counter restore copy Overall amount 12 Number of backup copies of saved folder
Backup started Bullvo false Process backup copy when server starts
Dyna radius Smooth 20 The default value in the dynamic infected area is the size of the zone (meters)
Dyn_smin Smooth 0 The default value in the dynamic infection area is when the number of static components is small.
Dyn_smax Smooth 0 The default value in the dynamic infection area is the maximum static counter
Dyn_dmin Smooth 0 The default value in the dynamic infection area is the minimum dynamic counter
Dyn_dmax Smooth 5 The default value in the dynamic infection area is the maximum dynamic counter
Save _ Event _ Startup Bullvo on When the connection is disconnected, the data/events. bin file will not be created at startup (it is convenient for the minimum hive setting).
Hint Bullvo on If the connection is disconnected, the data/type. bin file will not be created at startup (useful for minimal hive settings).
Log_HiveWarning Bullvo on Enable/ disable some warning messages on the console.
Log _ storage information Bullvo invalid Value/ disabled regular storage information messages on the console (when CE saves files)
Log_Mission file warning Bullvo on Enable warning messages in consoles related to mission files (normally unnecessary in sandbox mode)
Log_ Seloop Bullvo invalid Set the timing of the CE cycle and whether to record the main statistical information in TAIM.
Log_ce_ Dynamic event Bullvo invalid Verify/ Disable CE-dynamic events
Log_ce_ Vehicle Bullvo invalid Enable/ disable journal of C E-specific vehicles
Log_ce_ Route spawn Bullvo invalid Enable/ disable CE journa l-specific spine of luta
Log_ce_ Route cleanup Bullvo invalid CE Switch Maintenanc e-On/ Of f-Details of Cleaning (not only routers)
Log_ce_lootrespawn Bullvo invalid C E-Enable/ disable the movement of the router log
Log_ce_ statistics Bullvo invalid C E-Magazin e-Enable/ Disable Statistical maintenance
Log zombie Bullvo invalid Includes/ exclusion of recor d-specific records related to infection
Log_ce_animal Bullvo invalid Whether or not a specific CE (animal) includes a unique log.

Persistence backups

Chernals is a large map with a large number of objects that need to be controlled by the Central Economy. To do this with a minimum performance, the map is divided into segments and stored separately in the journal. Most of the chernals segment servers are being preserved, so if the server falls or other technical problems occur, segments may be damaged and security may be infringed. For this reason, an automatic backup system is created and can be set with the following variables cfgeconomycore. xml:

world_segments

Determine the number of segments in the world.

The default value "12" is set in consideration of Chernals. If you start a different map with different sizes, economic scale, and entities, you can set the number of segments according to the specifications.

backup_period

Here, set the frequency of backup creation.

Based on the variable Backup_count, a new backup copy of the current resistance is created by replacing the oldest backup every 10 minutes. The minimum value is "15" and the default is "60".

backup_count

Determine the number of savings of Persistence backup copies.

If you set the value to "3" in "20" in Bac k-Up_perior, three backup copies created in one hour will be saved, and the oldest backup copy will be replaced 80 minutes later. The default value is "12".

backup_startup

In the case of Bac k-Up_perioD "20", three backup copies created in one hour are saved and replaced with the oldest after 80 minutes.

The default value is "False".

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Elim Rim - Journalist, creative writer

Last modified 06.04.2025

The following 4 pages are in this category, out of 4 total. DayZ:Central Economy Configuration · DayZ:Central Economy mission files modding. Configuration of the contaminated areas is done through a file within the mission folder, so any server owner can contaminate any part of. Terrain sample – DayZ - Bohemia Interactive Community Default Central Economy files for Utes (check Central Economy setup on custom terrains for more info).

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