Re-Constructed Decks - Fiona Plaid Hat Games

Re-Constructed Decks - Fiona

With another release of Fortune, Ash Players, Rebuild. I've been loving this for 20 months now, and I'm no longer going to explain what's possible.

At this point, you're already an aristocrat of limitations for the deck construction we're dealing with, and for this deck of gods and sympathetic magic, you still have "Law of Revive" or "Song of the Sarcent" to follow. I think we've been accused of subbying integrals so far, which are close to the absolute optimal and meaningful decks, but we're going to get into this one more unorthodox. Your opponents won't understand what you're doing until it's much too late.

The Pagemaster of Argaia (Re-Fiona)

Reconstruction: Andrew DiLullo

5 Sympathy, 5 Charm // Deck required: Gravity Master

1x Summon Majestic Titan

2x Summon Mindfog Owl

1x Squall Stallion

1x Summon Owl in Three

1x Shifting Winds

3x Argue for Disarray

1x Return

2x Seed of Wrath

2x Druid Essence

3x Polar Sorcerer

2x Pity of Pain

Sorry, Fiona, but I give somewhat unusually as a result of having to double my record. It is said that the task was actually carried out to reveal the opponent's defenses and apply a certain amount with the confusion label to tighten on your own less blocking units (mainly owls), calling as much as possible to deal a large amount of damage. On paper, this sounds acceptable, but now reading the cards and looking at them in reality, these cards also have the content of exhaustion, such as returning to the bottom or ghosting the opponent. But this is still similar to reverse exhaustion. Due to the fact that Night Cricket keeps giving everyone cards from his exhaust stop, do I have to remove cards from my exhaust stop from the game every day if I want to work exhaustion, for example? Well, let's start from the beginning.

Prion Prion can be read as a medium-sized deck with combophonia that uses a wide call book to pressure with a succession of units and explodes a sea of ​​confused scrambles to win by a landslide. However, this is not a terrace of natural generation or divine magic, so the units it produces are much more tricky. Majestic Titanium is a solid but expensive unit whose power comes from renewal, Mind Owlmaster is a cunning unit that wants to take advantage of the attacks of other units, and Nitson's Cricket is a somewhat overused strange trigger of death. Brilliant Titanium is supported by the spell calling of Invasion Seeds and Essene Druid, Mind Owl is supported by the combination of Confusion Scout, Mind Labyrinth, and Incite, and Nitson's Cricket is supported by the removal and new idea filter of Return to the Ground. On paper, this deck looks like a deck with perfect synergy, but it is based on a fair amount of cognitive dissonance (hehe). Each card synergizes with other cards, but also separates from them (Mind Maze + Night Cricket being the most extreme example). That said, I read Prion Prion as a mid-sized deck with combophonia that uses a wide callbook to pressure with a flurry of units and then explodes into a confused sea of ​​contests to win. However, this is not a natural generation or terrace of divine magic, so the units it produces are much more tricky to deal with. Majestic Titanium is a solid but expensive unit whose power comes from renewal, Mind Owler is a cunning unit that wants to take advantage of other units' attacks, and Nitson's Cricket is a somewhat overused death strange trigger. Brilliant Titan is supported by Invasion Seeds and Essene Druid's spell invocation, Mind Owl by the combination of Chaotic Contest, Mind Labyrinth and Incite, and Nitson's Cricket by Return to the Ground's removal and filter of new ideas. On paper, this deck looks like a deck with perfect synergy, but it's based on a fair amount of cognitive dissonance (hehe). Each card synergizes with other cards, but also separates from them (Mind Maze + Night Cricket being the most extreme example). That said, I read Prion Prion as a mid-sized deck with combophonia that utilizes a wide call book to pressure with a flurry of units and explode with a sea of ​​chaotic contests to win by a landslide. However, this is not a terrace of spontaneous generation or divine magic, so the units it produces are much more tricky. Majestic Titanium is a solid but expensive unit whose power comes from renewal, Mind Owlmaster is a cunning unit that likes to exploit other units' attacks, and Nitson's Cricket is a somewhat overused death strange trigger. Opulent Titanium gets support from Invasion Seeds and Essene Druid for spell invocation, Mind Owl gets support from a combination of Confusion Contest, Mind Labyrinth and Incite, and Nitson's Cricket gets support from Return to the Ground for removal and a filter of new ideas. On paper, this deck looks like a deck with perfect synergy, but it's based on a fair amount of cognitive dissonance (hehe). Each card synergizes with other cards, but also separates from other cards (Mind Maze + Night Cricket being the most extreme example). That said, I

At the beginning, I want to stick to the setup of ultra wide area calls. Fiona has a very huge but unusual stats of battlefield slot 6 and spell slot 5, and has the ability to support the play style. We preserved Dignity Titan and Owl of Intelligence Fog. They are, for example, because they are considered a reliable unit, and in general, the synergy with other decks is higher than the crickets. Instead of crickets, it is a "horsed torrent", which is quite stable and popular among the sympathetic magic decks, and plays a card every day, so it goes well with Fiona's ingenuity. And now, everything is unusual because of the fact that we are in a hurry. The third octalysis? Yes, a unit with an attack power of 0, force the fold to the opponent. About the middle deck. There are many opportunities to worry, and keep in mind that they are absolutely just right, but at this point there is no doubt that the third owl will be serious. What is shocking is not only the troublesome pressure on your hand, but also by attacking with 0 points. Did this deck say it was strange?

The cost of summoning is normally enormous, so most of the cards that are not related to spells will be more profitable. We have left most of the unique deck cards (including regression to the soil), but most of the new cards are only for one dice. Redirect is one of the best cards in Charm/Sympathy, which is quite important for Phoenix bone with 15 physical strength. Also, Sympathy Pain and CRESCENDO have a chance to freeze at the right time, and are decisive to make a hole in the opponent's defense. Three polar magicians have been added. Polar magician is compatible with Fade away recently, and this time it will work similar to the Labyrinth of Intelligence. Repeating the Labyrinth of Intelligence and the Drain of Memory may not be able to rely on the harsh game plan, but the chances of applying a strong pressure on the opponent's hand and taking important settings. Is enough. Again, we are not very bold and more operable, as we are not playing with natural mystery or sacred secretary. The only relatively expensive connection is Changing Winds, but it will definitely work because you can play auxiliary cards.

Finally, let's talk about how to actually control the deck. This deck has two stages: distribution and invasion. The first number of rounds focuses on the distribution, generates ridiculous number of spells from each round, and tries to generate a white board with a spell that is not safe. The thick board of the spells by this book means simply achieving a strong presence on the board in each game round, and combined with the flexible change, it seems to be a target of printing and shadow Noah in a later round. You can forcibly permit or react to a spell. I want to make the opponent a little bit of the prepared column, attack the opponent's unit from the host, forcibly protect it, and crawl to weaken the opponent's abilities with one eye owl support. On average, if you are a purple person, you have a hand, there is only one cube, and there are many CUNs that handle your hand, such as the Hazard of the Intelligence Labyrinth. In fact, thank you for investing your own power in a call book, your hand is often absolutely enough, and when you have the answer, you You cannot certify when you are a rudimentary bluff. Of course, for example, this means that a large amount of cards cannot be collected from the deck, but every time we use ingenuity < Span>, finally talk about how to actually control the deck. This deck has two stages: distribution and invasion. The first number of rounds focuses on the distribution, generates ridiculous number of spells from each round, and tries to generate a white board with a spell that is not safe. The thick board of the spells by this book means simply achieving a strong presence on the board in each game round, and combined with the flexible change, it seems to be a target of printing and shadow Noah in a later round. You can forcibly permit or react to a spell. I want to make the opponent a little bit of the prepared column, attack the opponent's unit from the host, forcibly protect it, and crawl to weaken the opponent's abilities with one eye owl support. On average, if you are a purple person, you have a hand, there is only one cube, and there are many CUNs that handle your hand, such as the Hazard of the Intelligence Labyrinth. In fact, thank you for investing your own power in a call book, your hand is often absolutely enough, and when you have the answer, you You cannot certify when you are a rudimentary bluff. Of course, for example, this means that a large amount of cards cannot be collected from the deck, but every time we use ingenuity, finally talk about how to actually control the deck. This deck has two stages: distribution and invasion. The first number of rounds focuses on the distribution, generates ridiculous number of spells from each round, and tries to generate a white board with a spell that is not safe. The thick board of the spells by this book means simply achieving a strong presence on the board in each game round, and combined with the flexible change, it seems to be a target of printing and shadow Noah in a later round. You can forcibly permit or react to a spell. I want to make the opponent a little bit of the prepared column, attack the opponent's unit from the host, forcibly protect it, and crawl to weaken the opponent's abilities with one eye owl support. On average, if you are a purple person, you have a hand, there is only one cube, and there are many CUNs that handle your hand, such as the Hazard of the Intelligence Labyrinth. In fact, thank you for investing your own power in a call book, your hand is often absolutely enough, and when you have the answer, you You cannot certify when you are a rudimentary bluff. Of course, this also means that a large number of cards cannot be collected from the deck, but every time, using ingenuity.

All of these card games are to definitely reach the stage 2, which changes from a simple summon to a on e-shot reversal combo game. In order to reach this stage, there are two or more "entanglement disasters" in this deck or hand, and another "Owl" (at this point, "Third Owl" or "Changing Wind" book. You can change). The existence of Crecess of sympathetic pain is still quite cool. It is to mobilize the absolute background of the battle, meditate, and use a sleeping combo game to destroy the other person: 《Discussion》 + 《Discussion》 (If there is a third piece, 《Discussion》) + Storm a storm with all the "fog owl" and everyone (including the Third Owl)). If you have Crescendo, you can use it here to disable the blocker again in the event of a violation. Yukichi does not have the ability to simply block everything, and block everything else before deciding to block owls (including other owls with attack power 0). We guarantee that the loss will occur due to the fact that we have to do it. Apart from this, this is one of the spaces that the "intelligence labyrinth" truly shines. For example, the method of attaching the "intelligence labyrinth" to the unit as the main effect and meditating all dice with a side effect. < SPAN> All of these card games are to definitely reach the "Invasion" of Stage 2, which changes from simple summoning to on e-time reversal combo games. In order to reach this stage, there are two or more "entanglement disasters" in this deck or hand, and another "Owl" (at this point, "Third Owl" or "Changing Wind" book. You can change). The existence of Crecess of sympathetic pain is still quite cool. It is to mobilize the absolute background of the battle, meditate, and use a sleeping combo game to destroy the other person: 《Discussion》 + 《Discussion》 (If there is a third piece, 《Discussion》) + Storm a storm with all the "fog owl" and everyone (including the Third Owl)). If you have Crescendo, you can use it here to disable the blocker again in the event of a violation. Yukichi does not have the ability to simply block everything, and block everything else before deciding to block owls (including other owls with attack power 0). We guarantee that the loss will occur due to the fact that we have to do it. Apart from this, this is one of the spaces that the "intelligence labyrinth" truly shines. For example, the method of attaching the "intelligence labyrinth" to the unit as the main effect and meditating all dice with a side effect. All of these card games are to definitely reach the stage 2, which changes from a simple summon to a on e-shot reversal combo game. In order to reach this stage, there are two or more "entanglement disasters" in this deck or hand, and another "Owl" (at this point, "Third Owl" or "Changing Wind" book. You can change). The existence of Crecess of sympathetic pain is still quite cool. Mobiling the absolute background of the battle, meditating where you need, and destroying the other person using a sleeping combo game: 《Discussion》 + 《Discussion》 (If you have the third, << Discussion >>) + Storm a storm with all the "fog owl" and everyone (including the Third Owl)). If you have Crescendo, you can use it here to disable the blocker again in the event of a violation. Yukichi does not have the ability to simply block everything, and block everything else before deciding to block owls (including other owls with attack power 0). We guarantee that the loss will occur due to the fact that we have to do it. Apart from this, this is one of the spaces that the "intelligence labyrinth" truly shines. For example, the method of attaching the "intelligence labyrinth" to the unit as the main effect and meditating all dice with a side effect.

Also, if there is no possibility of having good combo abilities, with the support of "Third Owl", we will use charismatic dice, mainly one "Owl of Intelligence" to exhaust the other party. There is also a third phase that can be concentrated.

First Five:

Naturally, our top five are absolutely packed in our top five, given how our card games and strategies are focusing on books. We literally want to play all the firs t-round books and the Unusual Wind, but this will be very expensive, so we will not arrange everything in order. As a general rule, I summon "Fog of intelligence owls" and "A sprinting infantry", play "Moving Wind" and then conclude (at this time. Cost: 7 dice). For example, after playing Titan's Book, summoning the Third Owl, obtaining nine dice in the next four plays (5 if you use the ingenuity). I usually assume that I will reach the intellectual labyrinth or anger. As a candidate, you can summon two horses with "Dignified Giant" or "Third Owl" slogs (either one), and with "ingenuity".

However, there are many ways to approach the first five, some of which do not include all cards in your hand. The third owl may be required (mostly brutal deck opponents), and instead, something else, "Labyrinth of Intelligence", or "Return to the basics" By adopting it, you can respond to the other party above all. It is virtually impossible to adopt "Labyrinth of Intelligence" early, for example, it is unlikely that the other person wants to throw away a card of 1 to 5, "Return to the basics" is "predation". It has a great ability to remove supporters from the emissioned mountains later for the early brutal supporters, such as the person >> and the fire. You can also refuse to use the changing wind, and instead increase the number of cubes to driven the dignified Titan into the rear view. He has the ability to climb up, but in fact, when the Summon of Squall Stallion is played, it can be used in various instructions, so that it can be used in a wide range of abilities. I will. She is obviously unusual. < SPAN> If there is no good combos ability, with the support of "Third Owl", we use charismatic dice mainly with one "Fog of Intelligence" to exhaust the opponent. There is also a third phase that only focuses on making it.

Alone in the Universe:

Naturally, our top five are absolutely packed in our top five, given how our card games and strategies are focusing on books. We literally want to play all the firs t-round books and the Unusual Wind, but this will be very expensive, so we will not arrange everything in order. As a general rule, I summon "Fog of intelligence owls" and "A sprinting infantry" and play "Moving Wind" and then conclude (at this time. Cost: 7 dice). For example, after playing Titan's Book, summoning the Third Owl, obtaining nine dice in the next four plays (5 if you use the ingenuity). I usually assume that I will reach the intellectual labyrinth or anger. As a candidate, you can summon two horses with "Dignified Giant" or "Third Owl" slogs (either one), and with "ingenuity".

Taking it further:

However, there are many ways to approach the first five, some of which do not include all cards in your hand. The third owl may be required (mostly brutal deck opponents), and instead, something else, "Labyrinth of Intelligence", or "Return to the basics" By adopting it, you can respond to the other party above all. It is virtually impossible to adopt "Labyrinth of Intelligence" early, for example, it is unlikely that the other person wants to throw away a card of 1 to 5, "Return to the basics" is "predation". It has a great ability to remove supporters from the emissioned mountains later for the early brutal supporters, such as the person >> and the fire. You can also refuse to use the changing wind, and instead increase the number of cubes to driven the dignified Titan into the rear view. He has the ability to climb up, but in fact, when the Summon of Squall Stallion is played, it can be used in various instructions, so that it can be used in a wide range of abilities. I will. She is obviously unusual. Also, if there is no possibility of having good combo abilities, with the support of "Third Owl", we will use charismatic dice, mainly one "Owl of Intelligence" to exhaust the other party. There is also a third phase that can be concentrated.

Naturally, our top five are absolutely packed in our top five, given how our card games and strategies are focusing on books. We literally want to play all the firs t-round books and the Unusual Wind, but this will be very expensive, so we will not arrange everything in order. As a general rule, I summon "Fog of intelligence owls" and "A sprinting infantry", play "Moving Wind" and then conclude (at this time. Cost: 7 dice). For example, after playing Titan's Book, summoning the Third Owl, obtaining nine dice in the next four plays (5 if you use the ingenuity). I usually assume that I will reach the intellectual labyrinth or anger. As a candidate, you can summon two horses with "Dignified Giant" or "Third Owl" slogs (either one), and with "ingenuity".

However, there are many ways to approach the first five, some of which do not include all cards in your hand. The third owl may be required (mostly brutal deck opponents), and instead, something else, "Labyrinth of Intelligence", or "Return to the basics" By adopting it, you can respond to the other party above all. It is virtually impossible to adopt "Intelligence Labyrinth" early, and for example, it is unlikely that the opponent wants to throw away a 1-5 card, "Return to the basics" is "predation". It has a great ability to remove supporters from the emissioned mountains later for the early brutal supporters, such as the person >> and the fire. You can also refuse to use the changing wind, and instead increase the number of cubes to driven the dignified Titan into the rear view. He has the ability to climb up, but in fact, when the Summon of Squall Stallion is played, it can be used in various instructions, so that it can be used in a wide range of abilities. I will. She is obviously unusual.

How could the r e-release be reduced to one additional expansion? Well, you still have to buy Argaia's Guardian and Sokthend Song, but this is the most economical search. In fact, at the technical level, even "Masters of Gravity" is not necessary. Without fear of misunderstanding, "polar magician" is obviously a no n-huma n-like card, preparing for the Labyrinth of Intelligence, and "Changing Vortex" is a lot of things you want to get in the first round. It can be highlighted, but you can completely ignore them by selecting more sympathetic and fresh thoughts and adding a wonderful magical siphon. There is no need to replace the technical level "changing wind", for example, there are five slots for spells, not excess six. The most rare is that despite the abnormalities of this deck, it is surprisingly elastic. The Fiona's "Creative Equipment" deck can work almost the same as "coal" thanks to this price. Do you need a card to return to the bottom? Actually, it's another owl now. < SPAN> How could the r e-release be reduced to one additional expansion? Well, you still have to buy Argaia's Guardian and Sokthend Song, but this is the most economical search. In fact, at the technical level, even "Masters of Gravity" is not necessary. Without fear of misunderstanding, "polar magician" is obviously a no n-huma n-like card, preparing for the Labyrinth of Intelligence, and "Changing Vortex" is a lot of things you want to get in the first round. It can be highlighted, but you can completely ignore them by selecting more sympathetic and fresh thoughts and adding a wonderful magical siphon. There is no need to replace the technical level "changing wind", for example, there are five slots for spells, not excess six. The most rare is that despite the abnormalities of this deck, it is surprisingly elastic. The Fiona's "Creative Equipment" deck can work almost the same as "coal" thanks to this price. Do you need a card to return to the bottom? Actually, it's another owl now. How could the r e-release be reduced to one additional expansion? Well, you still have to buy Argaia's Guardian and Sokthend Song, but this is the most economical search. In fact, at the technical level, even "Masters of Gravity" is not necessary. Without fear of misunderstanding, "polar magician" is obviously a no n-huma n-like card, preparing for the Labyrinth of Intelligence, and "Changing Vortex" is a lot of things you want to get in the first round. It can be highlighted, but you can completely ignore them by selecting more sympathetic and fresh thoughts and adding a wonderful magical siphon. There is no need to replace the technical level "changing wind", for example, there are five slots for spells, not excess six. The most rare is that despite the abnormalities of this deck, it is surprisingly elastic. The Fiona's "Creative Equipment" deck can work almost the same as "coal" thanks to this price. Do you need a card to return to the bottom? Actually, it's another owl now.

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Elim Rim - Journalist, creative writer

Last modified 13.06.2025

Drawing cards for all players gets us closer to Concentrations quicker while also whittling down our opponent's deck slowly, and having a unit. Ashes Reborn Deck checklist vpdf ( MB). Checklist for each preconstruct deck for the game Ashes Reborn: Rise of the Phoenixborn by Plaid Hat Games. A full, ready-to-play Ashes expansion deck, including 10 divine dice AND a premium dedkbox to hold sleeved cards, 10 dice and tokens.

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