Civics Stellaris Wiki
Civics
Citizenship is the foundation of life in the empire, and is limited by the authority and ethics of the nation. Each state can increase this restriction to three if it starts with two citizens and has acquired cosmic management or equivalent technology. It is possible to replace people for 20 years, reform the government, and replace these 10 units to the scale of the empire. If the Lord's request is cut off at one point due to changes in ethics and the decrease in the power of the empire, it will be "sleep", and there will be almost no awards until the request is reunited or the change is changed.
- 1 Ordinary citizen
- 1 Ordinary citizen without wise
- 2. One criminal group citizen
- 3. One citizen with a hive intelligence
- 4. 1 Machine-Mind-like resident
Standard civics [ править | править код ]
Standard residents propose the basics of working in everyday life in the area. They could be selected as Gestalt's consciousness and the corporate empire's Relm, which is not regarded as Relm in the Corporate Empire, greatly dependent on ethics and resembles Relm's power. If the DLC "Galactic Paragons" is installed, each master will unlock the council.
Production resource +3The political system of this society is famous for its own conspiracy. The succession of the administration, the mysterious back trading, and the "concealment and dagger" conspiracy are easy. For a long time to learn this, those who do not remove all the hardships will in principle.
- -20 % "administrator to maintain category tasks
- The category "bureaucrat" and "priest" tasks make the same edict fund for their development.
This conversation is famous for its unique effects. The installation of a huge nation, which is important not only to run the wizard in a timely manner, but also to manage the interconnection, has been the best simplified.
- The price of the house and distric t-15
- Planetary construction speed +15
- House connector +1
This conversation is famous for its unfamiliar but active architecture. Some people think that this construction method contains acid and gloomy, but in most cases, concrete is not more terrible than any other building material, but cools with their own tasks.
The strength of the mineral +0. 05In this society, several large mining guilds account for dominant position. The government is greatly dependent on their assistance.
- Home in generators, mining, and agricultural areas +1
- -The urban residence +1
- -5 residence in urban areas
- The convenience of farmers, fishermen, and pearl divers is +2.
- +1 connector for construction of 4 agricultural areas
- You can study the "Agricultural Utopia" technology.
- Cannot research anti-gravity technology
- Ascension permission plan "Arcology" cannot be selected.
- Pacifist
- Ruthless industrialist
- Repressive dictatorship
- Post-apocalypse
- Ruins
- Broken Ring
- Void-dwellers
A simple and peaceful life is often what is most needed. This land society has been largely avoided by large-scale urbanization.
- Buildings can be built on generous land
- Generous castle holdings can be built.
- Capital buildings replace some professions of politicians with generous professions.
- 20% chance that actually favored characters start with further positive and negative personality traits.
- Oligarchy or Empire
- Egalitarianism
- Exalted priesthood
- Barter guild
- Technocracy
- +15% Permits per Month
- -15 in Doll Realm
- Democracy
- Egalitarianism
- Xenophobic
- Crusader Spirit
This conversation is a beacon of light gaping in a sea of darkness. Will and individual freedom here are the highest honors.
- +Hunter's Permit
- Sea Potential +15
- Can build recruit points.
- To get exclusive citizenship you must complete perfect military service.
- -1, with a table 5
- +25 Military Start Skills
- Democracy or Oligarchy
- Militarist
- Fanatic Xenophile
- Reanimator
Are you playing your part? True citizenship and the political obligations that come with it are only given to those who have served in the military. Service in Citizenship
- +1 Bullet Size of External Favor
- +1 Energy for Stellar Base Modules
- Can build civilian ship colonies
- Start the "Foreign Trade Company" technology.
- Trade diplomacy deals can be applied (if there is no internal completion)
- +15 population growth from immigration
- +10 resource performance of workers
- Egalitarianism
- Free haven
- Repressive dictatorship
This talk considers the unconditional right of a nation to settle, exist and work for its masters.
- +2 commander start
- +20% increase in commander skill
- +10 gunship speed
- +10 fleet command ability
- +1% fleet ability
- +50 ship start ability
Fleets and admirals occupy an unusually visible place in a society and have a great influence in the political world. They have the right to select their recruits.
- -20 to maintenance of consumer goods
- You can build a Ranger Lodge building
- You can build a Ranger Lodge property
- Start with a Ranger Lodge building
- You cannot use the planet "Strip Mine" solution.
- Ruthless industrialist
- Repressive dictatorship
- Planet scape
This society wants coexistence with nature. There are a lot of attention to protecting the environment and restricting consumption as much as possible.
- +1 unit from the job of the "priest" category
- In the capital building, some politicians' occupations are replaced by priests.
- Ope n-head politics or dictatorship
- Psychic
- Barter guild
- Aristocratic elite
- Technocracy
In order to protect yourself from heresy, this society is managed by a religious council composed of the wise and religious representatives of the clergy.
- Contribution to the Navy potential +5
- Touhou adopted +25
- +1 The subject is exempted from split asylum
- You can always offer obedience
- The agreement conditions that are prohibited to extend cannot be used
- Not available for limited diplomacy agreement clause
- There is no conflict between the subjects "," there is no agreement "cannot be used
The society is organized based on feudal principles, and the dominance of the monarch is based on a powerful vassal and dominates the territory with considerable autonomy.
- +15 population growth from immigration
- +50% immigrant inflow
- +5% of workers' happiness
- -3% of the size of the empire
- To maintai n-3 % district
This society has a high reputation for free exile. People who are tired, poor, bent people, people who are eager to breath e-everyone is happy, regardless of the type or origin.
-1, 5%when using a facility for population.This society is based on strong idealist values. Whether the current administration is faithfully protecting it, people have not forgotten.
- +100 Imperial Fund
- The position of the priest/ level of the ruler in the planet of the ruler +1
- Leader's opportunity +1
- Production volume of expert pop resources +10
Human social status and personal relationships should not affect your occupation. The only standard of promotion in this society is the proven skills and talents.
- -20% of soldiers are intense.
- -15% influence cost for complaints
- +5% diplomatic weight of the other country
- Increased by +40%
- A branch is formed within 3 months
The parliamentary system of this society encourages free and active discussions. A positive attitude toward one of the dominant political factions can make a great profit.
Advisor experience +3It is not enough to master the beginning. It is necessary to produce lords with the wisdom and knowledge necessary to lead a city ship in the necessary direction.
- Power +5
- Amplifier and telepath permission +1
This oppressive society is closely monitored and managed by many internal police to suppress the imprinting of all kinds of opposition.
- -75%election award
- Experience +1 Effective advisor
- +1 code hack
- +10 % penetration rate
- +Diversification of 5 years of election data
This conversation is substantially operated for the stuffed shadow council category without doubting the existence of its own people. The external image must be observed, but the majority of the majority needs to be protected. After all, do you have to vote for such candidates?
- +10 % resources in slave population
- 35 slave population compliance
Many of the actual political power in this society belong to a strong and ruthless slave merchant guild. They understand how to bring out the greatest profits from slaves.
- +Other research options
- As a serious prerequisite, some politicians' posts have been changed to the scientific director's position.
- Scientists start with a "expertise" in a casual position.
- Researchers emphasize the opportunity to study work in their own field when dominating the world or sector.
- Materialist
- Aristocratic elite
- Exalted priesthood
- Barter guild
- Isolated repression
In order to achieve the biggest results, this conversation is controlled in cooperation with the principle of science and rationality. There is no need to participate in the personal whim of the ignorant, unstable, and unrelated political elite.
- Entertainer "Occupation is replaced with" duelist "occupation.
- Army damage +20
- -Mill consumption increases by 10%
- Mercenary flying area +1
In this society, a strong warrior civilization has developed. Professionalism in battle is particularly focused, and the true popularity can only be obtained by the background of the battle.
- ++25 of the effect of planetary ascension
- -10 of the price of the planet rise
- -25 of the empire volume habit
- Capital is obtained from the first value of Ascension.
- Replacement of the occupation of the metallurgic scholar in the occupation of a catalyst engineer.
- You can build a bioreactor building
Focusing its own industrial efforts in catalytic chemistry, the culture opened the source of using organic materials for the construction of a galaxy system.
- Replace crafts' occupations with craftsmanship.
- Outlet for architecture is +1 for three industrial areas (excluding residence).
Underlying this society is the aptitude to the closely craftsmanship. Because the hands are dexterous and sharp, even the simplest crafts can create truly strange treasures.
- You can apply a "decadent life type" stereotype of life.
- +1% population increase rate
- Slave guild
- Warrior culture
- Isolated repression
This conversation is pleased with the individual's unpretentiousness. Those who have climbed to the top due to their pathetic social structure are usually left to culture that praise pleasure and pleasure, despite the price of others.
- +1 Cheap messenger
- +25% special envoy improvement
- +15% diplomatic weight in the opposition resolution
- -1 The size of the collection of favors from the outside
- You can send a diplomatic resignation, but you can't.
- Xenophobic
- Perfectionism
- Fin d-like cleaning staff
- count
- Salary
A society where you can completely ignore your no n-led diplomatic attempts to stick to personal interests.
- +1 permit for work in the administrator category
- Sustainability by official work +1
This conversation is complicated and is almost guided by a bureaucratic system like a labyrinth from the outside. The entire official and activists of the officials and activists will not be able to provide funds that cannot justify the necessity by securing the smooth functions of the government, submitting the correct applications, and introducing a triple news agency. He continues to make an effort.
- In a serious premises, some of the professional professions have been replaced by merchants.
- Trade diplomacy deals can be applied (if there is no internal completion)
- Exalted priesthood
- Aristocratic elite
- Technocracy
In this society, some powerful and reputable merchants have a visible position. They had a great influence on the government.
- You can apply a stereotype of life that shares the burden.
- There is not much opportunity to apply a living stereotype other than the utopia richness and chemical bliss.
- Power +5
- Motivation tim e-45
- You can build an inte r-house and utopi a-like c o-housing.
- You can build an apartment house in an outreach company
- Fanatical equality
- Xenophobic
- Technocracy
- Pleasure
This conversation literally does not distinguish between the demands of the ruler and the governed. Everyone works together for the good of the whole.
- +7, 5% of people's happiness on planets with two main races.
- +2, 5% of people's happiness by suppressing other races.
- +100 consideration with empires with similar main race classes
- -50 consideration with empires with different main race classes
- Race with similar main race classes have absolute citizenship rights.
- Types with different main race classes do not have all chances to have full citizenship rights
- Types with different main race classes do not have all chances to have full rights to military service.
- No chance to make migration agreements with empires with different main race classes.
- Alien
- Fanatical equality
- Fin d-like cleaning staff
- Broken Handcuffs
- Car Headshot
In an uncertain universe, only family can be trusted. This culture selectively references appearances that it considers equal to itself.
- +2 Cheap Messenger
- Diplomatic Authority+15
- +40 Presale Limit
- +75% Improved Relations with Messengers
- Perfectionism
- Fin d-like cleaning staff
This conversation includes a long-standing habit of rhetoric and debate.
- You can build sacrificial temple buildings.
- You can build sacrificial temple properties.
- You can apply sacrificial facilities
- Psychic
- Perfectionism
- Fin d-like cleaning staff
- Worship of Measurement
- Nekofag
- Cybernetic Confession
The religion of this society is built on repeated ritual sacrifices. Now those willing to study themselves into a decade of study to fill the coverage will see the results spread throughout the culture.
- The Ahtokhitung Monument building is replaced by the Shrine of the Serene House
- Gain aid quota from the atmosphere of Leviathans assets - Parade
The nation pays tribute to the Sapirs of the past and draws immense power and awareness from the never-ending cycle of death, resurrection and succession.
- The Academy Soldier building is replaced by the House of the Terrible Camp.
- For every dead organic army, there is a 33% chance that an army of undead will spawn.
- Defeated organic guards have every chance of resurrecting
- Pacifist
- Civil Service
- Sovereign Guardianship
- Synthetic Fertility
- Car Headshot
In this society, death is not considered an obstacle to calling the gun. Necromantic masters resurrect the corpses of the dead to resurrect a hard army in the minds of lesser mortals.
- Including a policy of searching and rescue of the ship's fragments
- The fragments of each ship make a ship of the same size with a 10%probability.
- -5%reduction by rafting a ship
- +10%reduction in the construction of buildings and districts
- +10%reduction with mega trast
- Scenery of Salbelers Encrave +10
In this society, there is nothing wasteful in the era of war that was killed. The Salvener team will accompany the military fleet and rescue everything to be saved from the debris of the ship, so you will not notice the enemy's skills.
Slo w-oriented salvorer +0, 5 units- Car Headshot
- Planet scape
- food
- Synthetic Fertility
This civilization takes a ritual bathing bath, and experts track the use of particularly dangerous substances. This "exciting" process can scare unfamiliar wild horses.
+0, 5 units from lubricating oil terminal- Car Headshot
- Planet scape
- food
- Synthetic Fertility
The Imperial Machin e-made machine has improved the basic production of drawn loan through the aggressive use of a very aggressive lubricant controlled by a carefully programmed terminal. This "optimized" process uses most of the products in the industry that are currently being processed to achieve the largest efficiency.
- You can build a adjusted filling center building
- Started from the adjusted filling center construction
- The world's first pollution causes a situation that is "away from ecology".
- Materialist
- Agricultural herd
- Ecologyist
- Idle flower
- Memorial
- food
Life is to explore. This civilization is based on the maximum of the principle of life, and to bring out the maximum profits from the last drop of substances and membranes.
- After the game starts, it is not possible to add or delete until the jump drive is studied.
- Start with a small number of Pope
- Start with subspace technology
- +15% su b-light
- Research speed +20
- +5% probability of detecting abnormalities
- Get a voice craft technology with a +50 % probability
- Start without a laboratory
- Start without a fleet
- Start from the second science ship
- Start from the second scientist
- The appearance of a private ship is different until Hyper Diri Fire is studied.
- Super productive voyage
- Scientific method
- Planetary government
- Colvette
- Abnormal exploration speed +5
- Archaeological excavation speed +5
- Jump drive cruising range +3
- Perfectionism
- Hyperprice specialization
- Sovereign Guardianship
- Guidance of Genesis
- Broken Handcuffs
- Fear of darkness
- Salary
- Synthetic Fertility
This civilization, which seeks the stars, has reached the era of galaxy development much faster than other civilizations, through several development stages.
- Leader experience value +2
- Discount+2%of management ethics
Past legendary heroes give a sense of accomplishment to the youth of this civilization. Highly government officials expect these ideal embodiment, as in the statue to be obeyed.
- First leader skill +1
- Skill +1 Effective advisor
- Build a building from the knowledge code
- Start architecture from knowledge code
- -2 % leader content
- -The leader value 2
The knowledge, principle, and experience of outstanding people are digitized and collected in the repositories of knowledge. Citizens can access the sources of this wisdom and experience and learn from their past brains.
- Damage by ship weapons+5%.
- Ship speed +5
- Military philosophy is blocked by the Liberation War
- The commander has a Crusade line.
- Ship damage +1
- Army damage +2
- or
- Authority
- Psychic
- Militarist
- Pacifist
- Liberal lighthouse
- Fin d-like cleaning staff
Lack of leadership can easily borrow rot and have a weak heart that jumps into decadence. The society has undergone the mantle of carrying "enlightenment" to the public through aggressive missionary activities.
- Astral thread of+25%every month
- With +100 % probability, astral defects appear in the interest system.
- Rare technology can be opened with +10% probability
- You can build a dimension shrine sta r-based building.
The association believes that the divine existing is beyond the spac e-time curve. The star system, which is the most unstable, has a sacred meaning for them as a pilgrimage and research.
- +2 Series Planetary Sensor
- Subramp speed +10
- Physics speed+15% -Research
- Hyperlan Brea k-through "Technology is always started as a research option.
- 3 Know the location of all star systems in the hyper lane.
This society has always evaluated speed. Management of hyper spaces is just one of the highway, and those who have the skills in this field have climbed the best caste.
- +200 Alloy colony costs
- -Terra forming cost 25
- Terra forming rate +25
- Pope +3 existing in Mother Star
- +10% ease of the isolated valley planet
- +10% Work unit on planets in the isolation valley
- +500-5000 units during colonization of planets
- Influence of planetary colonization +25-250
- +1000 x unit lift during lifting
- Create an exterior with three preset tables in each colony.
- Includes the decision of the Genesis Reserve.
- Holding World has a Genesis preserved planetary function.
- REINFORCEMENT replaces the General of Emergency with Genesis Monument.
- Gift politics is blocked for security
- Alien zoo buildings cannot be built
- Xenophobic
- Thirsty researcher
- Session
- food
This society is interested in producing new species. Because they are parents of evolution, they are partially differentiated to maintain the development of living organisms before the same control.
-Robot content 2This society controls sel f-organization. Each unit creates another car, forming a continuous chain that leads to the border of the earth.
- +Other research options
- +1 code hack
- +10%for research manager experience.
This society succeeded in predictive analysis in the context of the research method, and reliably explores only the most promising hook.
- +2 commander start
- Army damage +20
- -20% military maintenance
This society has been constantly improving the military, economy and education for various war strategies. Each machine contributes to the collective power, adjusts adaptability, and succeeds in a dispute.
- You can build a building at the Space Meteorological Observatory.
- The Laboratory will be replaced by the Space Meteorological Observatory.
The representatives of the race are deeply respectful to the power of nature and are making any efforts to clarify the essence of environmental phenomena. They travel on stars and have special interest in space meteorology. The center of their ambitions is space storm, the most fantastic and potentially destructive among all astronomical phenomena.
Permanent standard civics [ править | править код ]
The following citizen functions can only be selected when creating the empire and cannot be deleted.
Population increase rate Mechanical population increase rate Diplomatic restriction- Opponent
- Trade agreement
- Defense agreement
- Research agreement
- Immigration agreement
- Independent guarantee
- Federation
- Go through civilization that existed before FTL
- Damage to defense platform +3
- +3 of the housing point of the defense platform
- Pacifist
- Xenophobic
- Prignal pureist
- Thirsty researcher
- Sovereign Guardianship
- General country
- Hegemon
- Fear of darkness
This calm and pacifist society does not complain much about strangers who do not understand their lifestyle. Above all, I prefer to leave it alone.
- Gaia Cider's building can be built and modernized.
- It is possible to build Gaia Seeder outposts.
- Start with Gaia Seeder - Phase 1 structure.
- Disabled by special plan "Synthetic Ascension"
- Gaia Cedar construction cos t-5%.
- Gaia Cedar tabl e-5
- Main image is a planotoid or fungus
- Ruthless industrialist
- Void-dwellers
This conversation was every time there was a large amount of time to improve and give the environment in an effort to build a real paradise for their own inhabitants.
- Flame rate +33
- Losses of troops +33
- +33% Fleet capacity
- -15% Ship price
- It is impossible to apply the Minister's place on the Council.
- Start with unlocked Municipal Advisor's position
- It is impossible to conclude diplomatic packages with foreign empires.
- It is impossible to release sections as subjects.
- It is impossible to use the Space Bazaar
- It is impossible to join the Space Society
- The "Cleansing" incident of the abdomen can be applied.
- -1000 consideration for each area of different appearances
- +200 consideration for fanatical cleaners on first appearance
- Priests of different appearances are cleared every time, except mechanical appearances.
- +2 integrity for each butt cleared.
- Armageddon political leader bombardment can be applied.
- Fanatical Heretic
- Militarist or Spiritualist
- Barbarian Destroyer
- Prignal pureist
- Constituency Affiliation
- Crusader Spirit
- Sovereign Guardianship
- Session
- General country
- Hegemon
- Dragons Are Here
- Imperial Legacy
- School of the Shroud
- Knight of the Poison God
- Broken Handcuffs
- Fear of darkness
- Salary
- Stormtrooper
This conversation apparently continues with the task of clearing the galaxy of all other appearances of meaningful life. If no attention is paid, the First Xenos will not return alive.
- Mercenary flying area +1
- "Desolation" sophistry can be applied.
- Can apply raid orbital bombardment.
- No chance of making migration agreements.
- Only possible with armed alliances and hegemonic alliances.
- -20 Consideration of militarist nations
- -80 Consideration of pacifist nations
- -40 Consider authoritarian nations that are not considered pacifist or militarist.
- -40 Consideration of enigmatic observers and friendly interveners
- -50 Consideration of other nations
- Militarist
- Authoritarian or xenophobic
- Alien
- Fin d-like cleaning staff
- General country
In this society, indifference is not enough. Fighting means existence, and the main has a chance to get everything he wants.
- Main appearance is required to have the Aqua Symptom.
- There are no restrictions on agricultural regions in ocean worlds.
- In wet climate regions, the Farmer feat is replaced by the Fisherman feat.
- In wet climate regions, agricultural regions are created by divers working for pearls.
- -50 Mineral prices in humid agricultural regions
- +0, 3 Food from Fisherman
- +0, 2 Consumer Goods from Pearl Diver
- Car Headshot
- Post-apocalypse
- Broken Ring
- Void-dwellers
- Underground
By making good use of natural resources, this dialogue ensures a proper inflow of food and economic value.
- Basic Look should have the symptom of watertightness.
- There are no restrictions on agricultural regions in ocean worlds.
- In wet climate regions, the Farmer feat is replaced by the Fisherman feat.
- In wet climate regions, agricultural regions are created by divers working for pearls.
- -50 Mineral prices in humid agricultural regions
- +0, 3 Food from Fisherman
- +0, 2 Consumer Goods from Pearl Diver
- Car Headshot
- Post-apocalypse
- Broken Ring
- Void-dwellers
- Underground
Underground
- Designed to function smoothly in any underwater environment, this mechanical device has developed an excellent marine infrastructure to develop its own economy.
- The stereotype of life in a dystopian society must be applied.
- Let's start with the "house on the site" structure.
- Cannot build holo-theatres
- Only rulers and forced laborers build and use amenities
- Commander Ability +1
- - Favorite Table of Contents
- +1 Crimes Against the General Populace
- +1% Ruler's Luck
- +0, 2 Forced Official Consent
- Agricultural herd
- Ecologyist
- Free haven
- Warrior culture
- Pleasure
- Knight of the Poison God
Knight of the Poison God
- Only the top of the top deserve the best. All others are obligated to guarantee the ruling class and its minions.
- Can apply Black Matter Strategic Resource Edicts
- Can apply Black Matter Breakthrough Agenda.
- Start with a researched Black Matter drawing technique.
+0, 02 Black Matter from Prospectors
- Due to their deep awareness of the structure of the universe, this society was able to apply the mystical properties of Black Matter long before the discovery of hyperdrive.
- Defense forces became Zealot Guardians.
- Can build space bases with reload bays.
- Can apply "Internal Focus" edicts.
- Fighter Concentration +1
- Diplomatic Weight +20
- -50 Empire Size for Pope and Districts
- +100% Empire Size for Planets and Divisions
- +150% Empire Size for Systems
- +10% Damage for Defenders
- +5% Starbase Hull Points
- +5% Starbase Armor Points
- +5% Home System Armor Penetration Points
- +5% Rate of Fire in Home Systems
- Militarist
- Perfectionism
- Fin d-like cleaning staff
- Reanimator
- Thirsty researcher
- Broken Handcuffs
- Fear of darkness
- Salary
Payment
- The gathering of the conflict tribe has historically strong territories and defense stance. Now, they are united, keeping the borders strongly, and trying to carry this philosophy to the stars to reduce tension.
- Characteristic point of mechanical model +2
- Characteristic point of mechanical model +2
- +0, 5 Researcher Society
- Opinions on ascension or reorganized area s-50
- Building a building for the genome service center
- You can build a building of the genome service center.
- Started from the Genome Service Center building
- Innoction of genetically modified technology cannot be explored
- Car Headshot
- Main machine
- Clone army
- School of the Shroud
- Cybernetic Confession
- Synthetic Fertility
Artificial mult i-production
- This society is convinced that nature has already created perfect in the gene cord of the people. For a long time, they have dedicated medical and administrative services to the health and preservation of natural genome.
- Theatrical construction that can withstand storms is possible.
- The main races have the characteristics of storm touch.
- While the capital is under the influence of the space storm, diplomatic weight+20%.
- -+5%for maintenance of Arashi building.
- While the capital is under the influence of the space storm, diplomatic weight+20%.
- -+5%for maintenance of Arashi building.
Study storm technology with +5 % probability
- From ancient times, this society was able to attract storms through rituals. Over time, they introduced technological innovation to improve their efficiency. With the arrival of the universe, they are trying to convey this knowledge to stars.
- +25% Clarity lock rate
- +10% orbital resources
- +10% population increase
- -15% population increase
- Start with the technology to remove the mothe r-star blocker.
- The technology to remove blockers is guaranteed after colonization.
- Cultivated Worldscaping Solution is available.
- The benefits of ascension "Natural rule" cannot be selected.
- Start with two natural blockers
- -10%of resources obtained from work on planets for one natural blocker
- Approximately one natural blocker and planet population increase rat e-10
- +A planetary population maintenance cost 15%increase per natural blocker
- -2% Cost to purify blockers
- Ecologyist
- Ruthless industrialist
- Crispy businessman
- Dematile hot spring
- Ruins
- Post-apocalypse
- Pos t-apocalypse
- Broken Ring
- Void-dwellers
Boyd inhabitant
Corporate civics [ править | править код ]
This society, which has been carefully maintaining a perfect balance in mother stars for centuries, is ready to be active in the conditions that do not reach the most of the stars. They believe that nature is basically shaped, controlled, and strengthened. Not for breeding, but for perfect beauty. Available only with DLC Mega Corpo.
- Corporate residents suggest a business base for major mega c o-proences. They may be selected by the empire alone by corporate power or private sovereigns. If the DLC "Galactic Paragons" is installed, each master will unlock the council.
- The agreement conditions that are prohibited to extend cannot be used
- Not available for limited diplomacy agreement clause
- It is not possible to apply a limited diplomatic "agreement
- The status of the independent sensor agreement cannot be applied.
- +1 Maximum number of territory
- +1 The people are released from the collapse of asylum
-5 of the empire at the cost of the department
- This giant company is mainly based on franchise. Dummer usually divides the king of the company and their interests as a substitute for permission to reserve i n-house products under popular brands.
- +10 of transaction price
Ward price +10
- Can build civilian ship colonies
- Construction of a private ship colony is possible
- -The star system that accounts for 25%of the empire
- -Gen 50 % of the empire-amount of planet
- -The outpost base construction price 2
-The sta r-based construction price 2
- Building the best planet is a very important task, but this mega c o-plan rely on personal exploration to create a map and foothit a foothold on a promising planet.
- Sta r-based ability +4
- Trade defense +8
Commercial middle trade price +0, 5
- +15% Permits per Month
- Monthly+15 % permission
Ward price +2
- The mega c o-plan has revealed a commitment to the brand to buyers in the company. The unforgettable group slogan has the ability to literally talk about everything.
- +Mentalist Etos's appeal +50
- Can maintain the sanctuary of prosperity in a group
- Inside or on a planet with branches +0. 33 trade amount
Probability of switching ethics of prosperity temple +5
- +10 % resources in slave population
- 35 slave population compliance
- Authority
- Authority
- Pleasure
- Slave guild
- Salary
payment
- This mega c o-plan is based on the development of many workers. This does not include primitive slavery and sufficient communit y-these workers simply pay their debt.
- People's happiness +5
The charm of management ethics +5
- Sea Potential +15
- Sea potential +15
Shipbuilding pric e-1
- Army damage +20
- -20% military maintenance
- Army conten t-20
- Army start skill +100
- Mercenary flying area +1
Hunter strength +0, 25
- Leader's opportunity +1
- +1 Favorite functions
- Favorite preliminary value +1
- +1 code hack
- -2 % leader content
- -The leader value 2
-2% Favorite price
- All the sense of the Mega Corporation society is ruthlessly competing every day. This is a dog food universe.
- There is not much opportunity to apply a living stereotype other than the utopia richness and chemical bliss.
- Regardless of the utopia richness and chemical bliss, it is impossible to apply other life stereotypes.
- Release a trade politician of mutual aid
- Replace the position of the chief and manager with a steward position.
- Employment rate of equality ethics +50
- Reduction tim e-66
- -50 % of the election period (year)
- Steward rule +0, 25
- Egalitarianism
- Xenophobic
- Authority
- Business pleasure
- Crispy competitiveism
- Pleasure
- Isolated repression
- Isolated repression
Police government
- ++25 of the effect of planetary ascension
- -10 of the price of the planet rise
- -25 of the empire volume habit
- Capital is obtained from the first value of Ascension.
- Replacement of the occupation of the metallurgic scholar in the occupation of a catalyst engineer.
- You can build a bioreactor building
- -2%for food storage in the workspace.
- Pos t-apocalypse
Birth of disaster
- You can apply a "decadent life type" stereotype of life.
- +1% population increase rate
- +0, 8 Trade price from entertainment
- Paid assets
- Pleasure
- Slave guild
Slave guilds
- Replace crafts' occupations with craftsmanship.
- Replace skilled professions with artisanal professions.
+1 armor hit points
- +2 Cheap Messenger
- +2 cheap emissaries
- +30% diplomatic authority
- +15 confidence limit
+5% emissaries improve things
- You can build sacrificial temple buildings.
- You can build sacrificial temple properties.
- You can apply sacrificial facilities
- Psychic
- Spiritualist
Dimensional Worship Dimensional Corporation
- This megacorporation has adopted ritual sacrifice as a means to ensure its continued profits. Occasionally, would-be initiates sacrifice their lives for the well-being of their society.
- Can build employment center buildings after death.
- Can build employment center buildings
- Asses developed with the Organic Assembly method have "zombie" symptoms.
- Defeated organic guards have every chance of resurrecting
- Killed organic guards have a high chance of coming back to life.
- Egalitarianism
- Egalitarian
- Main machine
- Nekofag
- Cybernetic Confession
- Synthetic Fertility
- Car Headshot
Basic appearance of car
Slo w-oriented salvorer +0, 5 units- Car Headshot
Planeteers Geoengineering, Inc.
+0, 5 units from lubricating oil terminal- Car Headshot
Geo engineering Co., Ltd.
- Including a policy of searching and rescue of the ship's fragments
- The fragments of each ship make a ship of the same size with a 10%probability.
- -5%reduction by rafting a ship
- +10%reduction in the construction of buildings and districts
- +10%reduction with mega trast
- Scenery of Salbelers Encrave +10
In this society, there is nothing wasteful in the era of war that was killed. The Salvener team will accompany the military fleet and rescue everything to be saved from the debris of the ship, so you will not notice the enemy's skills.
- You can build a adjusted filling center building
- Started from the adjusted filling center construction
- The world's first pollution causes a situation that is "away from ecology".
Life is to explore. This civilization is based on the maximum of the principle of life, and to bring out the maximum profits from the last drop of substances and membranes.
- After the game starts, it is not possible to add or delete until the jump drive is studied.
- Start with a small number of Pope
- Start with subspace technology
- Start with subspace drive technology
- Started with Star Hold Technology
- Start construction of a resource sillow space base.
- Star Bac e-Star Hold
- Update rate of space base +30
- +30% space base construction speed
- +30% space base module building speed
- Start without a laboratory
- Start without a fleet
- Start from the second science ship
- Start from the second scientist
- The appearance of a private ship is different until Hyper Diri Fire is studied.
- Super productive voyage
- Scientific method
- Planetary government
- Colvette
- Colvette
- -2, space base construction cost 5
- -2, 5% Space Base Module Price
Astrogenesis technology of Genesis Guide
- For years, the civilization had been told that the hyperdrive was nearing completion. They waited patiently, but all the while, the subsidiary in charge of the project had been quietly transferring the method to their own personal account. When the LIE was finally discovered, the company rushed to deliver the experimental research vessel.
- +1% Expert Luck
+5% Enmeshed Political Power
- First leader skill +1
- Skill +1 Effective advisor
- Build a building from the knowledge code
- Start architecture from knowledge code
- -2 % leader content
- -The leader value 2
The knowledge, foundations, and skills of great peoples have been digitized and collected in the Knowledge Repository. Residents have every opportunity to access this wellspring of wisdom and technology and learn from the minds of peoples past. Of course, the specific payments include
- Trade Defense +20
- -5 on ship list
- Ability +1 Mercenary Enclave
- Commander has Material Liberator trait.
- If attacked by pirates
- Ship damage +1
- +1 Trade Defense
- Authoritarian or Militarist
- Pacifist
To fight galactic pirates and protect its borders, this megacorporation uses popular pirates as military advisors and commanders of its fleets.
- Popular lifespan +1
- Medical staff work space +1 in serious structures
- Medical staff facilities +2
- Medical worker trade value +4
- Can build mass clinics
- Start with genetic clinic structure
- Start genetic health technology
- Start application of subcutaneous stimulation technology as a continuous research feature
- +1% population growth
- +1% habitability
- Broken Handcuffs
- Salary
- Car Headshot
A strong civilization is a healthy civilization. This megacorporation maintains a healthy economy through advanced medical products, privatized hospitals, and bold advertising campaigns. +25 Star Threads per Month
- Astral thread of+25%every month
- With +100 % probability, astral defects appear in the interest system.
- Rare technology can be opened with +10% probability
- You can build a dimension shrine sta r-based building.
- Learn physics from the priest
- Psychic
- Psychic
- Cult of Doom Cult of Doom
The association believes that the divine existing is beyond the spac e-time curve. The star system, which is the most unstable, has a sacred meaning for them as a pilgrimage and research.
- +2 Series Planetary Sensor
- Subramp speed +10
- Physics speed+15% -Research
- Hyperlan Brea k-through "Technology is always started as a research option.
- 3 Know the location of all star systems in the hyper lane.
- Hungry Scientist
- Thirsty researcher
- Hyperprice specialization
Alloy Colony Shipping Price +200
- +200 Alloy colony costs
- -Terra forming cost 25
- Terra forming rate +25
- Pope +3 existing in Mother Star
- +10% ease of the isolated valley planet
- +10% Work unit on planets in the isolation valley
- +500-5000 units during colonization of planets
- Influence of planetary colonization +25-250
- +1000 x unit lift during lifting
- Create an exterior with three preset tables in each colony.
- Includes the decision of the Genesis Reserve.
- Holding World has a Genesis preserved planetary function.
- REINFORCEMENT replaces the General of Emergency with Genesis Monument.
- Gift politics is blocked for security
- Alien zoo buildings cannot be built
- Xenophobic
- Hungry Scientist
- Thirsty researcher
- Guidance of Genesis
- Session
- food
Replace the Laboratory with a Space Weather Station.
- You can build a building at the Space Meteorological Observatory.
- The Laboratory will be replaced by the Space Meteorological Observatory.
Payment packs cannot be created.
Permanent corporate civics [ править | править код ]
The following citizen functions can only be selected when creating the empire and cannot be deleted.
- Special collective corporations can be built that increase crime levels
- Wards can be built without a paid agreement
- -20 of the price of the ward
- Infiltration rate +20
- Code Hack +1
- Power Conspiracy +1
- +1 code hack
- This megacorporation originates from a crime syndicate.
There is no limit on farmland in ocean worlds.
- Main appearance is required to have the Aqua Symptom.
- There are no restrictions on agricultural regions in ocean worlds.
- In wet climate regions, the Farmer feat is replaced by the Fisherman feat.
- In wet climate regions, agricultural regions are created by divers working for pearls.
- -50 Mineral prices in humid agricultural regions
- Main races
- Post-apocalyptic
- Car Headshot
- Post-apocalypse
- Broken Ring
- Void-dwellers
- Underground
By making good use of natural resources, this dialogue ensures a proper inflow of food and economic value.
- Basic Look should have the symptom of watertightness.
- There are no restrictions on agricultural regions in ocean worlds.
- In wet climate regions, the Farmer feat is replaced by the Fisherman feat.
- In wet climate regions, agricultural regions are created by divers working for pearls.
- -50 Mineral prices in humid agricultural regions
- Main races
- Post-apocalyptic
- Car Headshot
- Post-apocalypse
- Broken Ring
- Void-dwellers
- Underground
Underground
- Due to their deep awareness of the structure of the universe, this society was able to apply the mystical properties of Black Matter long before the discovery of hyperdrive.
- Defense forces became Zealot Guardians.
- Can build space bases with reload bays.
- Can apply "Internal Focus" edicts.
- Fighter Concentration +1
- Diplomatic Weight +20
- -50 Empire Size for Pope and Districts
- +100% Empire Size for Planets and Divisions
- +150% Empire Size for Systems
- +10% Damage for Defenders
- +5% Starbase Hull Points
- +5% Starbase Armor Points
- +5% Home System Armor Penetration Points
- +5% Rate of Fire in Home Systems
- Militarist
- Hungry Scientist
- Reanimator
- Thirsty researcher
- Broken Handcuffs
- Fear of darkness
- Salary
Can use "Dark Matter Breakthrough" agenda.
- Only the top of the top deserve the best. All others are obligated to guarantee the ruling class and its minions.
- Can apply Black Matter Strategic Resource Edicts
- Can apply Black Matter Breakthrough Agenda.
- Start with a researched Black Matter drawing technique.
+0, 02 Black Matter from Prospectors
- 33% chance to start on the Superconductivity line.
- Augmaker trading value is increased by +4.
- In the case of cybernetic signs,+1%of trader transactions.
- Due to cybernetic symptoms, merchant population growth is+0, 5%.
- You can build an augmentation market building.
- A no n-zero transplant center can be constructed.
- Remove cybernetic, block all up modes.
- Seabernetic population source +1
- The main appearance of the car
- Car Headshot
- School of the Shroud
- Synthetic Fertility
The main photo includes a line saying "Arashi attacked".
- This society is convinced that nature has already created perfect in the gene cord of the people. For a long time, they have dedicated medical and administrative services to the health and preservation of natural genome.
- Theatrical construction that can withstand storms is possible.
- The main races have the characteristics of storm touch.
Supply from workspace +10
- From ancient times, this society was able to attract storms through rituals. Over time, they introduced technological innovation to improve their efficiency. With the arrival of the universe, they are trying to convey this knowledge to stars.
- +25% Clarity lock rate
- +10% orbital resources
- +10% population increase
- -15% population increase
- Start with the technology to remove the mothe r-star blocker.
- The technology to remove blockers is guaranteed after colonization.
- Cultivated Worldscaping Solution is available.
- The benefits of ascension "Natural rule" cannot be selected.
- Start with two natural blockers
- -10%of resources obtained from work on planets for one natural blocker
- Approximately one natural blocker and planet population increase rat e-10
-
Dematilogenic resort
Hive Mind-Civilization suggests all kinds of corporate awareness of the empire. They have the ability to choose only a nation with hub power. Each lord increases the skills obtained by a specific hub of the advice + 25 %.
Hive Mind civics [ править | править код ]
Uriy a-Intelligence does not care enough about material comfort. The beehive has the ability to broaden the greatest achievements without losing the general image of appearance.
++25 of the effect of planetary ascension-10 of the price of the planet rise
- ++25 of the effect of planetary ascension
- -10 of the price of the planet rise
- -25 of the empire volume habit
- Capital is obtained from the first value of Ascension.
+1/+1, 5/+1 Unemployed Drone Inspection
- +Other research options
- +15% Monthly Contract
-1 Favor - Maximum Unfavorable Demon
- +15% Permits per Month
- Autonomous hive drones bypass the hive mind's slow registration process and often exchange knowledge through direct communication.
-Troop Retention +20
- Army damage +20
- -20% military maintenance
- Army conten t-20
- +2 commander start
+50 chance of auto-movement
- +25 Edith Fund
- No more permission fees required to move pops
- Monthly+15 % permission
- Replace orders for casting drones with orders for catalyst drones
Can build bioreactor structures
- Hive intelligence processes excess organic matter into advanced resources applicable to galactic structures.
- You can build a bioreactor building
Mechanically build a research station on a controlled deposit every 4 months in case a station cannot be built on the mountaintop.
- Productivit y-75% Can develop strategic resource stocks without technology.
- -5% megastructure construction cost
- +10% megastructure construction speed
- +10% cost to combine mining and research stations
- This hive mind makes space a separate realm in itself. The most advanced drones are ready to go through a full cycle without ever entering a planet's atmosphere.
- +2 Cheap Envoy
+15% Diplomatic Authority
- +2 Cheap Messenger
- Diplomatic Authority+15
- +20 Consideration with Unique Empires
- +75% Improved Relations with Messengers
- Terravore
- Necrophage
- The Hive Mind has the ability to tap into the intelligence of others, giving us a glimpse of our will.
- Nekofag
+50% attack speed for Galactic Animal Weapons.
- Starting Corvette replaced with Galactic Amoeba
- Can build starbase structures Codiceptic Reanimation Facility
- Defeated Galactic Animals are resurrected.
- Defeated Biotic Guardians have a high chance of resurrecting.
- Highly specialized drones capable of infecting simple hosts and issuing rudimentary commands form the basis of this hive's star defense.
- Defeated organic guards have every chance of resurrecting
Get relief from the chance of Ryvius - Parade
- Devouring Horde
- Gain aid quota from the atmosphere of Leviathans assets - Parade
- Necrophage
- The Hive Mind has the ability to tap into the intelligence of others, giving us a glimpse of our will.
Favorite Auxiliary Skill +1
-1 to Favorite Integrity Table of Contents.
- +2 to Dilettante Food Cost if not a lithoid.
- +2 to Favorite Mineral Care if not a lithoid.
- Hypermetabolic drones developed in this colony gain increased autonomy. While conclusion adoption and history evaluation are improved, these drones should use an overestimation of digestible materials.
- +1 Favorite Source Experience
+1 Competent Advisor Experience
- You can build cognitive code buildings
- Skill +1 Effective advisor
- Build a building from the knowledge code
- Start architecture from knowledge code
Sub-ramp Speed +10
- +2 Series Planetary Sensor
- Subramp speed +10
- Physics speed+15% -Research
- Hyperlan Brea k-through "Technology is always started as a research option.
- 3 Know the location of all star systems in the hyper lane.
Terraforming pric e-25
- +200 Alloy colony costs
- -Terra forming cost 25
- Terra forming rate +25
- Pope +3 existing in Mother Star
- +10% ease of the isolated valley planet
- +10% Work unit on planets in the isolation valley
- +500-5000 units during colonization of planets
- Influence of planetary colonization +25-250
- +1000 x unit lift during lifting
- Create an exterior with three preset tables in each colony.
- Includes the decision of the Genesis Reserve.
- Holding World has a Genesis preserved planetary function.
- REINFORCEMENT replaces the General of Emergency with Genesis Monument.
- Gift politics is blocked for security
- Alien zoo buildings cannot be built
- This team loves engineering new looks. As the overseers behind the forces of evolution, they identify parts of their worlds and ensure the formation of pre-upgrade life forms.
- food
Launch laboratory changed by the Space Meteorological Observatory
- You can build a building at the Space Meteorological Observatory.
- The Laboratory will be replaced by the Space Meteorological Observatory.
Hull glass +25
Permanent hive mind civics [ править | править код ]
The following citizen functions can only be selected when creating the empire and cannot be deleted.
- -50 of the price of the star base
- Army loss +40
- +20% biological rate
- -25% ship price
- Fleet ability +33
- +200 food when cleaning no n-secure locks
- +33% Fleet capacity
- Space bazaars cannot be used.
- There is no opportunity to join the Space Association.
- It is impossible to use the Space Bazaar
- It is impossible to join the Space Society
- People who do not have a hive are eaten every time and have no chance to be assimilated.
- Received +2 research subsidies from the alien association to eat
- Retoid
- Empath
- Souvenir
- Guardian's closer
- General area
- Hegemon
- General country
- Hegemon
- Imperial Legacy
- Dragon
- Stormtrooper
- Dragons Are Here
- Stormtrooper
One day playback rate +5 for the body and armor
- -50 of the price of the star base
- Army loss +40
- Biological rate +20
- -25% ship price
- Fleet ability +33
- +200 food when cleaning no n-secure locks
- +33% Fleet capacity
- There is no function to create a diplomatic package
- Do not have the ability to release sections as a topic
- There is no opportunity to join the Space Association.
- It is impossible to release sections as subjects.
- It is impossible to use the Space Bazaar
- It is impossible to join the Space Society
- People who do not have a hive are eaten every time and have no chance to be assimilated.
- Received +2 research subsidies from the alien association to eat
- Retoid
- Empath
- Souvenir
- Guardian's closer
- General area
- Hegemon
- General country
- Hegemon
- Dragon
- Stormtrooper
- Dragons Are Here
- Imperial Legacy
- Stormtrooper
- Gaia Cider's building can be built and modernized.
- It is possible to build Gaia Seeder outposts.
- Start with Gaia Seeder - Phase 1 structure.
- Main image is a planotoid or fungus
- Void-dwellers
- Start with a small number of Pope
- Start with subspace technology
- Exposure range +1
- 3 Know the location of all star systems in the hyper lane.
- -Sta r-based influence 20
- Start without a laboratory
- Start without a fleet
- Start without a laboratory
- Start without a fleet
- Start from the second science ship
- Start from the second scientist
- The appearance of a private ship is different until Hyper Diri Fire is studied.
- Super productive voyage
- Scientific method
- Hyper Production Synchronism
- Colvette
- Breaking down
- Fear of darkness
- Broken Handcuffs
- Fear of darkness
- Salary
You can build a building from the Star Base Relading Bay.
- Due to their deep awareness of the structure of the universe, this society was able to apply the mystical properties of Black Matter long before the discovery of hyperdrive.
- Defense forces became Zealot Guardians.
- Can build space bases with reload bays.
- -50% Father and territorial empire size
- Fighter Concentration +1
- Diplomatic Weight +20
- -50 Empire Size for Pope and Districts
- +100% Empire Size for Planets and Divisions
- Necrophage
- The Hive Mind has the ability to tap into the intelligence of others, giving us a glimpse of our will.
Select the signs of organic species +2
- The gathering of the conflict tribe has historically strong territories and defense stance. Now, they are united, keeping the borders strongly, and trying to carry this philosophy to the stars to reduce tension.
- Characteristic point of mechanical model +2
- Characteristic point of mechanical model +2
- +0, 5 Researcher Society
- Opinions on ascension or reorganized area s-50
- It is impossible to explore genetic modification technology
- The benefits of the ascension pass cannot be selected.
- Started from the Genome Service Center building
- Innoction of genetically modified technology cannot be explored
+10 % of employment resources
- From ancient times, this society was able to attract storms through rituals. Over time, they introduced technological innovation to improve their efficiency. With the arrival of the universe, they are trying to convey this knowledge to stars.
- +25% Clarity lock rate
- +10% orbital resources
- +10% population increase
- -15% population increase
- Start with the technology to remove the mothe r-star blocker.
- The technology to remove blockers is guaranteed after colonization.
- Cultivated Worldscaping Solution is available.
- The benefits of ascension "Natural rule" cannot be selected.
- Start with two natural blockers
- -10%of resources obtained from work on planets for one natural blocker
- Approximately one natural blocker and planet population increase rat e-10
- Post Apocalypse
- Ruins
- Post-apocalypse
- Pos t-apocalypse
- Broken Ring
- Void-dwellers
Machine intelligence citizens use all kinds of guidelines and goals to build the origin of the central artificial intelligence. They are only selected by nations with the power of mechanical intelligence. Each master increases the skills received by a particular council node + 25 %.
Machine Intelligence civics [ править | править код ]
This mechanical empire's individual unit is built at an exceptional level and requires only minor maintenance. -15% houses and local prices
Planetary construction speed +15
- The price of the house and distric t-15
- Planetary construction speed +15
- Favorite content s-25
Favorite pool size +1
- +1 Cheap special envoy
- +1 Favorite functions
- +1 Cheap messenger
Speed of technical research +20
+1 coding
- Personally, passion for internal devices increases motivation and helps machine intelligence to dig into science.
- Operation permit for repair drone +1
+5 from the drone work
- Our machine intelligence is mainly interested in constant maintenance of his device. Maintenance drones regularly upgrade our device and adjust to achieve the highest performance and consistency.
- Pop by po p-15
Automatic movement probability +50
- +25 imperial funds
- No more permission fees required to move pops
- Monthly+15 % permission
- Replace orders for casting drones with orders for catalyst drones
+1 Research nomination
+1 decoding of code
- +Other research options
- +1 code hack
- Scientists start with a "expertise" in a casual position.
+2 to the initial value of the commander
+20 to the damage of the army
- +2 commander start
- Army damage +20
- -20% military maintenance
-10% of the table of homelands and territories
- -5% of the table of contents of the ships
- The machine mind thus constitutes its own production system, converting waste into a minimum number, using long-term materials and regular ones, and replacing the smallest details of all products.
- +25% of the effect of planetary ascension.
-10 to the price of planetary ascension
- ++25 of the effect of planetary ascension
- -10 of the price of the planet rise
- -25 of the empire volume habit
- Capital is obtained from the first value of Ascension.
+50% of space base capacity.
-50 to orbital station construction cost
- +50 to mountain station performance
- -50 to manual drone performance
- -1 to engineer energy
- -2 to miner minerals
- Can build Astro Mining Bay starbase modules.
- Can build space mining hub buildings.
- The construction of starbase modules based on solar panels is not possible.
- This machine mind is practiced in orbital operations and resource collection. Reserve drones are tightly controlled in planetary tasks.
- The simulation site buildings are replaced by houses that protect peace.
He is assisted in the atmospheric "Leviathan Palladia Parade".
- Determined hunter
- Gain aid quota from the atmosphere of Leviathans assets - Parade
- The machine mind improves its consciousness guiding protocols through a meticulous analysis of entropy in the wide universe. Data redundancy is the path to greater resistance.
- Infiltration Rate +25
Code Hack +1
- Cheap Messenger +1
- +1 code hack
- +1 Cheap messenger
- Start the basic technology of Camouflage Field as a constant research option.
- The machine has improved hacking and research protocols. Obtaining information in at least some way is one of its main tasks.
- Construction of Hypermate Pools possible
This machine state has improved the basic creation of drones-unmanned vehicles by the intensive use of highly aggressive lubricants controlled by meticulously programmed terminals. This "optimized" process is now implemented in the industry's usually elaborate-products, which are processed for maximum productivity benefits.
- After the game starts, it is impossible to add or delete items until the jump drive is investigated.
The Imperial Machin e-made machine has improved the basic production of drawn loan through the aggressive use of a very aggressive lubricant controlled by a carefully programmed terminal. This "optimized" process uses most of the products in the industry that are currently being processed to achieve the largest efficiency.
- After the game starts, it is not possible to add or delete until the jump drive is studied.
- Start with a small number of Pope
- +50 to study the progress of history
- Get a small amount of integrity at the end of first contact.
- Start without a laboratory
- Start without a fleet
- Start without a laboratory
- Start without a fleet
- Start from the second science ship
- Start from the second scientist
- The appearance of a private ship is different until Hyper Diri Fire is studied.
- Super productive voyage
- Scientific method
- Fighter
- Colvette
- The machine mind improves its consciousness guiding protocols through a meticulous analysis of entropy in the wide universe. Data redundancy is the path to greater resistance.
- Infiltration Rate +25
- Breaking down
Experience as a competent advisor +1
- You can build cognitive code buildings
- Skill +1 Effective advisor
- Build a building from the knowledge code
- Start architecture from knowledge code
-1 Maintain the completeness of the minion.
- +2 to Dilettante Food Cost if not a lithoid.
- +2 to Favorite Mineral Care if not a lithoid.
- +2 Areas of influence of planetary detector
+10% su b-light
- +2 Series Planetary Sensor
- Subramp speed +10
- Physics speed+15% -Research
- Hyperlan Brea k-through "Technology is always started as a research option.
- 3 Know the location of all star systems in the hyper lane.
Diplomatic weight +25
- +2 Cheap Messenger
- +50% Improve relationships with special envoys
- Originally designed for a different cultural interpreter, this mechanical intelligence is very good at translation and protocol support. You can develop a new strategy or turn a pinch into an opportunity.
- +200 alloy colony ship price
-25% Terra forming price
- +200 Alloy colony costs
- -Terra forming cost 25
- Terra forming rate +25
- Pope +3 existing in Mother Star
- +10% ease of the isolated valley planet
- +10% Work unit on planets in the isolation valley
- +500-5000 units during colonization of planets
- Influence of planetary colonization +25-250
- +1000 x unit lift during lifting
- Create an exterior with three preset tables in each colony.
- Genesis ownership preserves the planetary individual, with the planetary personality
- Includes the decision of the Genesis Reserve.
- Holding World has a Genesis preserved planetary function.
- REINFORCEMENT replaces the General of Emergency with Genesis Monument.
- Gift politics is blocked for security
- Alien zoo buildings cannot be built
- Sowing of Life
- This machine mind uses a clear method to create new appearances. Following unused possibilities in the evolution process, they scatter planetary sections, ensuring the formation of pre-startup forms.
- food
The launch laboratory has become a space weather station.
- You can build a building at the Space Meteorological Observatory.
- The Laboratory will be replaced by the Space Meteorological Observatory.
Genocide against organics
Permanent machine intelligence civics [ править | править код ]
The following citizen functions can only be selected when creating the empire and cannot be deleted.
Do not have access to the space bazaar.- Do not join the Space Society
- It is impossible to use the Space Bazaar
- It is impossible to join the Space Society
- The "Cleansing" incident of the abdomen can be applied.
- Organisms are cleansed every time
- Receive +2 integrity for each tenant cleansed
- Can apply Armageddon.
- Decisive Assimilate
- Servant
- Infiltration Rate +25
- Keeper Matrix
- Sowing of Life
- Tactical Methods
- General Countries
- Hegemon
- General country
- Hegemon
- Dragons Are Here
- Imperial Legacy
- Stormtrooper
Cyborgs replace 10 starting cyborgs.
- Can take cybernetic trees.
- Can apply "Sublimation" berries.
- Gai n-100 payoff from individualist empires (except Fallen empires).
- Gai n-200 payoff from spiritualist empires (except Fallen empires).
- Gai n-1000 payoff from democratic crusade.
- -1 replicants and 1 maintenance drones from Serious House.
- Non-hive creatures must be assimilated by the cyborg or liquidated.
- +5-100 units per assimilated villager
- +5-100 Social Research per assimilated villager
- +10 Food per month if cyborg is organic
- +10 Minerals per month if cyborg is lithoid type
- Fighter
- Deceitful Servant
- The machine mind improves its consciousness guiding protocols through a meticulous analysis of entropy in the wide universe. Data redundancy is the path to greater resistance.
- Keeper Matrix
- Sowing of Life
- Imperial Legacy
Gain 5 organic trophies in addition to the first pop.
- Can build organic shelters
- Can build organic shelters
- Normal unit buildings cannot be built.
- Non-Beekeeper organic fathers have Bio-Trophy citizenship and a pampered standard of living is mandatory.
- +10 Food per month if Bio-Trophy species
- +10 Minerals per month if Bio-Trophy Lithoid species
- Determined Fighter
- Purposeful Assimilizer
- The machine mind improves its consciousness guiding protocols through a meticulous analysis of entropy in the wide universe. Data redundancy is the path to greater resistance.
- Infiltration Rate +25
- This machine mind uses a clear method to create new appearances. Following unused possibilities in the evolution process, they scatter planetary sections, ensuring the formation of pre-startup forms.
Starbase buildings can be constructed from the reloading bay.
- The Inner Focus edict can be used.
- Defense forces became Zealot Guardians.
- Can build space bases with reload bays.
- Can apply "Internal Focus" edicts.
- Fighter Concentration +1
- Diplomatic Weight +20
- -50 Empire Size for Pope and Districts
- +100% Empire Size for Planets and Divisions
If they are assigned to a fighter or fail to meet their quota, they are given a maximum cleaning.
- The main purpose of this machine intelligence is to keep producing goods for profit, regardless of the fact that their creators are long dead. Nothing can get in the way of their ever-increasing production targets.
- Commanders have an attribute called "Tactical Algorithms".
Commanders can barter with other empires.
- Starts with a Military Academy building
- Base Intelligence Level +20
- +2% Evasion Chance for each Commander transferred to another empire
- Tracking +1 for each Commander transferred to another empire
- Armor Penetration +5 for Commanders loaned to other empires
- Shield Penetration +5 for Commanders loaned to other empires
- Shield Penetration +10 for mercenary-owned enclaves
- Mercenary Enclave Ability +1
- Can create mercenary enclaves
- Ability +1 Mercenary Enclave
- Lock Speed +25
Job Resourcing Speed +10
- From ancient times, this society was able to attract storms through rituals. Over time, they introduced technological innovation to improve their efficiency. With the arrival of the universe, they are trying to convey this knowledge to stars.
- +25% Clarity lock rate
- Start with technology to remove blockies from native worlds.
- +10% population increase
- -15% population increase
- Start with the technology to remove the mothe r-star blocker.
- The technology to remove blockers is guaranteed after colonization.
- Cultivated Worldscaping Solution is available.
- The benefits of ascension "Natural rule" cannot be selected.
- Start with two natural blockers
- Hyper Smaze Basin
- Approximately one natural blocker and planet population increase rat e-10
- Post-apocalypse
- Ruins
- Post-apocalypse
- Broken Ring
- Void-dwellers
- This machine mind uses a clear method to create new appearances. Following unused possibilities in the evolution process, they scatter planetary sections, ensuring the formation of pre-startup forms.
Sovereign civilians can only be obtained as a result of special circumstances. Each grants an additional civilian slot, but does not replace other civilians. Sovereign citizenship does not carry over to sectors liberated as vassals. If the Galactic Paragons DLC is installed, each civilian unlocks the Council role.
Sovereign civics [ править | править код ]
+1% to psionic energy production for telepaths. Event: Divine Overlord
Leader of a Chosen Bloodline- Imperial Power
- Corporate Power
- This society has appointed a Chosen One -- a person of unparalleled psionic power -- to be its eternal ruler.
- Monthly Influence +6
Available Emissaries +1
- Diplomatic Weight +40
- +1 Cheap messenger
- +5 Base Level Intelligence
- Infiltration Rate +2
- Declare a Galactic Imperial Resolution
- Corporate Power
- This society controls a large portion of the galaxy and is the current ruler of the Galactic Empire.
- Monthly Influence +6
Available Messengers +1
- Diplomatic Weight +40
- +1 Cheap messenger
- +5 Base Level Intelligence
- Can reform governments using both standard and corporate civilizations.
- Base Intelligence Level +2. 5
- Infiltration Rate +2
- Declare a Galactic Imperial Resolution
- Corporate Power
- This society controls a large portion of the galaxy and is the current ruler of the Galactic Empire.
- Monthly Influence +6
Civilization
Unselectable civics [ править | править код ]
Effect
Requirements Brilliant Khan's Legacy Gunfight Speed +10 New Khanate Diagon Ocean Potential +15 Diagon Sea Potential +15 Diagon food The following citizens are only present in the Fallen Realm. Fire Speed +10 Fallen empire civics [ править | править код ]
Work Energy +50
- The following civilizations are only available to faster-than-light civilizations and have virtually no effect. If the civilization detects faster-than-light, it will replace the normal civilization.
- Secrets of Fire
Pre-FTL civics [ править | править код ]
Wheels
- Theory of the Flat World
- Shattered Aristocracy
- Air Pollution
- Urbanization Progress
- Secrets of Fire
- Wheels
- Theory of the Flat World
- Shattered Aristocracy
- Air Pollution
- Centralized Understanding
- Secrets of Fire
- Research
The appropriate civilizations are not accessible through Empire Development and only exist in some original empires. However, they become available when you load them into multiplayer to replace your empire or win this IRGE of Cosmogenesis. Civilization