Black Ops Cold War Zombies Free Access Week Tips More
Black Ops Cold War: Zombies Free Access Week Tips & More
The Zombies Free Access Week is live in Call of Duty: Black Ops Cold War, and our Lead Writer has the tips you’ll need to destroy the undead horde with ease.
There's no better time for the return of Call of Duty than this weekend. Zombies in Call of Duty: Black Ops Cold War is free to play until January 21, and Black Ops Cold War and Warzone™ are taking advantage of a weekend of double Weapon XP.
In honor of this unprecedented access and increased Weapon XP, this prestige primer is the perfect time to familiarize players to make the biggest splash in Zombies. Do you already understand this mode very well and recount the entire chronology of events as a memory? During this time, don't forget to try out our "Drawing of the Week" in an attempt to break your personal individual record lap as you come across the game this weekend to help new players through Easter eggs for the first time.
Now, let's get the grades up. For those who want to take revenge with a cool record, arrange for this week's chief operator: Portnov wearing the new specialty skin of "Killer Bee". Check out the absolute set here
This Week’s Featured Operator
You can still get the yellow coveralls, which can be obtained in the store in a set with the "Abandoned Assassin", which enters the famous gun from close combat known as the "Organ-Donor". With this fresh gun, your strokes will count - it runs slower than the knife, but contains a rowing radius of exposure, making it a great tool to fight zombies for more non-modest distances from close combat.
By the way, about the brand new weapon of close combat: the Vakazashi blade, which is now possible to unlock in the intra-game-test, for example, actually grab your personal military knife and go hunting to achieve the move, if you haven't done so yet!
As mentioned above, this IRGE "Black Ops Cool War Zombies" will continue the week of gift access until January 21, as well as a 2x increase in XP - guns. From maximizing your XP gain potential to supporting some experienced strategies for a long-term presence in Die Maschine: here are five recommendations to maximize your application this weekend.
Top Tip – Five Tips for Zombies Free Access Week
If you are completely new to Zombies and have been away from the battlefield, this week is your chance to test it as a fresher gun.
1. Expand Your Horizons
It is possible to steal guns in "Secret Boxes", the rarity of the gun depends on the current round. The higher the round, the more frequently the gun appears and the more damage it does.
Especially in the Focused XP mode with dual weapons, you can unlock a ton of suspensions this mythical way.
Unlocking the Pack-a-Punch is a necessity in this game to stay in Die Maschine for a long time and complete quests with Easter eggs.
2. Trial by Fire
But it also has the least known way to get powerful weapons and prizes, such as Dark Aether Intel. After unlocking the Control Hall, the first zone of the underground facility, and heading to the back, you will find a computer that offers tests in exchange for 500 points.
If you complete the checks within the set time, from killing zombies in a specific location to repairing barricades, you will be credited to one of the four stages in the Control Room. If you continue to clear these checks, your level of merit will increase from "Simple" to "Famous", and you will have the chance to get a powerful "Wonder Weapon" or "Pack-a-Punch".
Given that these tests are low-priced (500 for each test, compared to 5. 000 for the weapon with the value of the first Pack-a-Punch), this method can guarantee a noticeable response from the points invested, since what you actually save by doing the tests can be spent on extras from the Hidden Box or a certain number of hits.
How to get the title of Prestige Master? You already know that there are 20 multiplayer missions to complete to unlock XP income and support phone cards, but did you know that there are also 20 zombie-specific quests?
3. Check (and Complete) Those Season Challenges
As with the multiplayer missions, you will be given a Combat Rank value of 10 as you complete them, with a Season Level of 200. You can view them by selecting "Season 1" from the "Progress" menu in the Barracks.
All of these quests will earn you at least 2, 500 XP, and some of them have multiple levels, so it's a good idea to complete them during the free week. If you decide to buy the full version later, you can always complete the rest of the first season.
In the new Zombies mode, Crank, you must kill zombies in a certain time each round to survive.
4. Cranked: Set Up Strategies During Earlier Rounds
In previous rounds, this time limit was more flexible, allowing you to open doors, buy weapons, equipment, and auxiliary tools, and start upgrading your weapons with the Pack-a-Punch machine.
Keeping an eye on the timer will help you prepare for all of Cranked's single-digit rounds and prepare you for the onslaught that's to come.
From the very beginning of zombies' existence, close-combat tools have been quite useful in fighting the undead. If you know how to distribute your close-combat blows correctly, you can easily wipe out zombies without receiving a reaction.
5. Bringing a Knife (Or Sledgehammer… Or Sword) to a Zombie Fight
After acquiring a certain number of Ethereum Crystals, either by spilling or surviving a larger round, you can quickly upgrade them for close-combat. The latest update in this category replaces the close-combat pistol attack with a Bowie knife, allowing you to kill zombies in one hit with two shots and save precious cartridges for your main pistol.
Those who are not confident in their stabbing skills also have a chance to arrange a close-combat tool with their main weapon, for example, a fresh Vakazashi. Upgrading a close-combat weapon with Ethereum Crystals will add 10 percent damage. And if this is not enough, you can apply them like any other gun in this IRGE to make a machine that attacks from the first attack towards a dozen rounds.
At least for those who like the remote-controlled starting pistol of the zombies, our drawing "Gunsmith of the Week" is a drawing that has the ability to freeze monsters unconditionally, more so later in "Die Maschine", as it is enhanced with the support Utlit and Pack-a-Punch.
The "Walker Warrior", which debuted this week alongside the "Extended Range Killer" set, is a new drawing of a pistol famous for its huge low machine gun.
Gunsmith Blueprint of the Week
The "Jackal" comes with a set of five nozzles, making it a destructive and reasonably balanced tool against the undead. Among these, the Tiger - Team Spotlight - has different prefixes - the body prefix, which increases the frequency of wasting practicality, is actually fundamental to increase the rarity of this gun in the arsenal. The other prefix is the Velocity Mag 100 RND, which builds such a huge capacity of ammunition and is important without the mitigated speed of reloading the gun for some 10 milliseconds of aiming (ad).
However, thanks to the included served laps, this indicator costs 25 % of buffs, so if you unlock, the magazine attachment is upgraded to Salvo 125 RND Fast Mag to maximize ammunition capacity. 。 Regarding the recoil, INFANTRY COMPENSATOR and SFOD Speedgrip mix the vertical and horizontal reactions in a wel l-balanced manner, and the latter is a sprint, instead of slowing the movement speed, moving speed at the time of shooting, and the movement speed at the target time. The movement speed of time increases by 15%. If you run frequently, especially after using stamin a-up, this compromise is not a problem.
After unlocking the ability to add three slots for the start of the pistol at the start, the penalty when rushing into the shooting battle and the speed of SFOD speed grip is canceled to cancel the movement speed of the SFOD speed grip. Don't forget to wear it. Only the accuracy of the shooting battle from the feet, which is not the basics of LMG, can be secured. Two more mount slots can be used for their favorite optical devices and 18, 9-inch cavalry lancer barrel, which will definitely help to overcome the difficult zombies generated in the armored round.
With this LMG, you can break through the first round without any problems, collect important scraps to increase your rarity, throw it into a pack a punch machine, and turn it into a huge weapon for the later round. Can do.
Complete the task.
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- Click to share with Reddit. < SPAN> However, thanks to the attached served laps, this indicator costs 25 %, so if you unlock, the magazine art touch is upgraded to Salvo 125 RND Fast Mag to maximize ammunition. It is in the division. Regarding the recoil, INFANTRY COMPENSATOR and SFOD Speedgrip mix the vertical and horizontal reactions in a wel l-balanced manner, and the latter is a sprint, instead of slowing the movement speed, moving speed at the time of shooting, and the movement speed at the target time. The movement speed of time increases by 15%. If you run frequently, especially after using stamin a-up, this compromise is not a problem.
- After unlocking the ability to add three slots for the start of the pistol at the start, the penalty when rushing into the shooting battle and the speed of SFOD speed grip is canceled to cancel the movement speed of the SFOD speed grip. Don't forget to wear it. Only the accuracy of the shooting battle from the feet, which is not the basics of LMG, can be secured. Two more mount slots can be used for their favorite optical devices and 18, 9-inch cavalry lancer barrel, which will definitely help to overcome the difficult zombies generated in the armored round.