If CA ever returns to old races they should do something to make their slaves zombies more swarmy

Which 100 zombies slot vs 100 army

It is definitely worthwhile to make them 0 maintenance, for example, how you guide them to WH 2-tasks, absolutely untruffable and ferocious.

However, the only huge contradiction I see at the moment is that when you look at Skaben Endogot, you can actually work with the Skagen army on a stupid elite stack, actually there is Skaven. It is the opposite of what you need. No matter how you select a stack, the rat of another slave and clan should be a certain amount in the army.

That's right, for example, when you fight VC at the end of the game, you no longer see zombies, but they are considered an essential part of the undead army.

I propose something similar to the wags of the Wag, which is executed forward as soon as the battle is required in each army and is controlled by a computer.

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7 months ago 2024 February 28, 28, 4:32:38 PM

For example, there are a certain number of overall war methods that could not be solved in the relationship with Warhammer.

In Warhammer, there are two restricted factors: glasses and unit categories. In the total warfare, there is no one (except for MP), and there is a severe limit of 20 units. As a result, other units will be placed on these 20 units as much as possible. I don't even conclude. Immediately, I collect (optional) systems in a uni t-like unit, that is, the player collects X-powered, special / rare units (eg, Seni / artillery, etc.) in each glass. I want to see a system that requires that.

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7 months ago February 28, 2024 16:43:54 seconds

I already thought about some here. In fact, if a zombie is selected normally, the unit is recruited, and in return, it is binded to the effects of corruption, the house, character skill, etc. For example, in areas of dominant areas and the highest rotation, zombies may see elemental in battle with their own army. Instead of directly managing them, it is possible for elemental to move forward to read as "attack!" Or "click!" In this way, zombies become a "threat" and exist every time Necromancy is.

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7 months ago February 28, 2024 16:56:45

What's actually unusual is that it sometimes works normally. I often remember in Settra's campaigns, nearby Bretonnia had a bunch of worthless farm stacks riding alongside the main high quality stack.

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7 months ago 2024-02-28 18:47:56

Passthechips#4366 wrote: Near Bretonnia, a bunch of worthless farm stacks are riding alongside the main high quality stacks and being dealt with.

Well, Bretonnia doesn't have a support rank like having an extra army full of peasants. Apart from this, the AI ​​is still cheating in the same way. It's impossible for the AI ​​to actually take over everything you've prepared at face value.

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Blood parts: Neferata, Ushoran, Melkor, Scarlet Baron. Undead army: Nagash, Anonymous, Dieter Helsnicht.

7 months ago 2024/02/28 18:49:35
Green#3418 wrote:

It is definitely worthwhile to make them 0 maintenance, for example, how you guide them to WH 2-tasks, absolutely untruffable and ferocious.

However, the only huge contradiction I see at the moment is that when you look at Skaben Endogot, you can actually work with the Skagen army on a stupid elite stack, actually there is Skaven. It is the opposite of what you need. No matter how you select a stack, the rat of another slave and clan should be a certain amount in the army.

That's right, for example, when you fight VC at the end of the game, you no longer see zombies, but they are considered an essential part of the undead army.

I propose something similar to the wags of the Wag, which is executed forward as soon as the battle is required in each army and is controlled by a computer.

Equip your Skaven cannons and artillery with return fire devices, but place them so that they are only effective in the current battle and will uncover 2 packs of Skaven slaves when they explode.

After the battle ends, the Skaven can mechanically collect the exploded units and take them home with low welfare, losing the slaves.

It's more like a role-playing game. This counterattack system could be added to Vampire Coast as well.

The undead simply need a call that lasts a little longer than a few seconds.

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Elim Rim - Journalist, creative writer

Last modified 19.02.2025

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