How Do Skeletons See Dragonsfoot

Dragonsfoot

A player in my Conan game is playing a side game of 2E AD& amp; D with two other players. He hasn't had a DM in a long time and we were talking about "DM stuff" in his game.

He just wrote me a question: What do skeletons look like? Can the PCs sneak up on them?

I replied that I think in his world it's all up to the DM. Personally I would answer that skeletons are aware of other creatures by seeing their shadows negatively. It's impossible to sneak up on them and they can see everyone within range.

I thought this was a very interesting question so I decided to post it here and get it discussed.

What do you think about the way skeletons look?

There's no shame in kneeling before me, for one day I'll be a god. --Karral Jim playstationsux Heroes of Dragon's Foot Posts: 2229 Joined: Wednesday, August 10, 2022 12:34

Re: How Do Skeletons See?

Posted by: playstationsux Saturday, September 9, 2023 11:47

It sounds like "there is a sense of life". But if an inanimate object like a golem or a summoned skeleton wanders into the area where the guardian skeleton is, or if the guardian skeleton attacks the necromancer skeleton. The necromancer skeleton attacks the necromancer skeleton. Are the wandering skeletons programmed by the creator or are they just animated? I think the skeletons feel something other than "the sense of life".

DM_Bealz Dragon Leg God Posts: 5203 Joined: Di Jan 7, 2020 14:15

Re: How Do Skeletons See?

Message from DM_Bealz "Mon Sep 10, 2023 12:05 pm

"Undead Illusion" is a DM challenge.

Undead invisibility is a 1st level cleric spell if you lean towards "life sense".

This hard coding is just a headache. How far can you see? How far can you not be seen by the undead? What do they do when they can't see you? "Brabra"

"Shall I hear them? Eh.

I don't mind Hide In Shadows being effective on most undead, but I wouldn't have a problem if other DMs in the game decided it wasn't effective because of "life force perception".

Can you blind a skeleton with a light spell? Ugh... Who would do something so stupid? It says that light spells can blind creatures. See? You can blind skeletons. Let's move on.

WaterBob Elder Deity of Dragonsfoot Posts: 16526 Connected: December 24, 2009 at 2:57 AM

Re: How Do Skeletons See?

Posted by: WaterBob " Sunday, September 10, 2023 at 12:18 PM

I would ask, "Do non-living constructs like golems have shadows in the negative plane?"

Skeletons avoid non-living obstacles like rocks and tables, so I would answer yes.

There's no shame in kneeling before me, for one day I'll be a god. --Karral Jim

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Re: How Do Skeletons See?

Message by Garhkal "Friday, September 10, 2023 5:31 am

Waterbob Wrote: ↑ 2023 (Sat) 23:32 My Conan Game player plays a 2e AD & amp; amp; D side game with two people. He didn't take much DM for months, so he talked about his game "DM."

He just wrote me a question: What do skeletons look like? Can the PCs sneak up on them?

Something like "life view" ... IMHO is no if it is related. Talk about confusion: Don't get drunk and wash your cat!

Storm11 GREATER DEITY OF DRAGON'S FOOT POSTED: 14333 JOINED: Tuesday, 4 APRIL 2017 12:12 PM Location: UK

Re: How Do Skeletons See?

STORM11 News "Sunday, September 10, 2023 06:42 A. m.

I think that the feeling of life feels rather stupid.

If they could only see with a sense of life, they would not be able to hit these things every day and live these things.

They see through the dead and revive as before. There is no muscles or ligaments, so nobody knows how to walk. But no one knows. That's because the mystery that moves them makes it possible to wander. For example, what is the difference between visual and athletic ability?

There is no eye on ghosts. Ghosts, shadows, phantoms, Banshea, and Ichi. And they all look wonderful. Through the silly nonsense about the meaning of life (IMHO).

playstationsux Heroes of Dragon's Foot Posts: 2229 Joined: Wednesday, August 10, 2022 12:34

Re: How Do Skeletons See?

Posted by: PlayStationSux "Friday, September 10, 2023 11:08 am

Judging from the illustrations, some landslides still have a highlight. Ignore which skeleton with the centerpiece and a skeleton without the centerpiece. Remember the Mars Attack invaders.

ClassicDND GREATER DEITY OF DRAGON'S FOSTED: 9629 Connected: Wed APRIL 26, 2006 9:31 AM Location: Australia, Tasmania Contacts

Re: How Do Skeletons See?

Message by Classicdnd "Friday, September 10, 2023 11:38 am

How do you ask? What are the questions? ZALMAN HERO OF DRAGONSFOOT Number of posts: 1650 Members Create: August 07, 2014 14:56

Re: How Do Skeletons See?

Message by Zalman "Sunday, September 10, 2023 11:54 am

ClassicDND Wrote: ↑ This September 10, 2023 11:38 How do you hear AM? What are the questions? taste? odor? Old school? In my era, I just called it a school.

ClassicDND GREATER DEITY OF DRAGON'S FOSTED: 9629 Connected: Wed APRIL 26, 2006 9:31 AM Location: Australia, Tasmania Contacts

Re: How Do Skeletons See?

Message by Classicdnd "So 10 September 2023 12:04 PM

Zalman Wrote: ↑ September 10, 2023 11:54 ClassicDND Wrote: ↑ This September 10, 2023 11:38 How do you hear AM? What are the questions? taste? odor? I'm afraid of taste and smell!

The great god of the foot of a man wearing a strange hat Posted: 8022 Signature: December 4, 2007 10:49 PM Location: Dallas

Re: How Do Skeletons See?

News from a strange hat "Sun September 10, 2023 12:40 AM

Everything will at least try, listen, experience, taste, and smell as a person. It doesn't bother me, this is actually an eye, spiders, there are eyes, it is dead, it has no mouth or nose, this plant, granite, etc. I don't have a nose. This is a rudimentary to work on this issue. They usually behave as if they were, including whether or not the first organs of emotions were not. For example, the skeleton looks like an ordinary person and keeps his eyes on it. Because you can see it without eyes. In the game, they all look the same. If the magic effect that makes the task is invisible, the skeleton will be invisible and invisible. It has an ability, this is a rare necromantic mystery that they can see. This is exactly the same for me, and this is not worth discussing with the player during the game.

On the other hand, I think undead should not be taken. They do not need air. They still have all the possibilities you are breathin g-and in fact, this luggage is still activated like gas that suffocate s-but if they collapse on the lake , They fall to the bottom and regain. He understands that drowning or suffocating does not hurt. This was because I wanted it, for example. The sense of each monster works well while the explanation or _ya_ I am not spoken by another declaration.

AD & amp; amp; amp; does not have a hidden rule opened by the method of closely dismantling sentences and grammar. This is a rudimentary spelling by gigax and other things, making people think that there is a standard behind the curtains. The all 1st BTB/Raw of the power dragon well every time seems sad. I use uppercase, bold, slope, and emphasis as a tool for my belonging and clarity. This includes the following: "I will invent something that I have not invented, and I will invent something that is not really to help me."

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Re: How Do Skeletons See?

Posted by: Sudanum "Sunday, September 10, 2023 2:50 pm

Their eye sockets act as cameras. Yes, you can sneak up on them, but you can't actually get them in the smack. And in our day, they have bone conduction headphones.

For example, where I draw the line is with tools: they're limited by strings and percussion. For wind and brass, you need zombies.

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Re: How Do Skeletons See?

Posted by Nomishdwelf "Sunday, September 10, 2023 15:38

As almost everyone has already said

I believe that undead should basically accept blankets that imitate their former selves. Since it is an imitation, it is possible to believe that it is basically "undead-like", but it is not an illusion or fantasy.

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Re: How Do Skeletons See?

Directed by Galkar "2023/9/10 (Sun) 17:35

Storm11 wrote: ↑ 2023/9/10 (Sun) 6:42 AM I think that thinking with a sense of life is pretty stupid.

If they could only see with a sense of life, they would not be able to hit these things every day and live these things.

They see through the dead and revive as before. There is no muscles or ligaments, so nobody knows how to walk. But no one knows. That's because the mystery that moves them makes it possible to wander. For example, what is the difference between visual and athletic ability?

There is no eye on ghosts. Ghosts, shadows, phantoms, Banshea, and Ichi. And they all look wonderful. Through the silly nonsense about the meaning of life (IMHO).

I even said that this is a related vision, because I didn't have the opportunity to think of another name. But for example, necromantic vision, or magical vision, works very well.

PlayStationsux wrote: ↑ Sun Sep 10, 2023 11:08 AM Judging by the illustration, some still have eyeballs. I don't actually think of a terrible skeleton, with or without eyeballs. It reminds me of the invaders from the movie "Mars Attacks".

Eyeballs, IMO. Zalman Wrote: ↑ September 10, 2023 11:54 ClassicDND Wrote: ↑ This September 10, 2023 11:38 How do you hear AM? What are the questions? taste? odor? If these are bones that are frequent, they will not wear it. As for taste, ask your peaceful neighborhood dog! Talk about confusion: Don't get drunk and wash your cat! Dwarf Dwelf Deity of Dragon Report Feet: 5666 Accompanying: Friday, February 14, 2020 15:22

Re: How Do Skeletons See?

News by gnomish dwelf "Sunday, September 10, 2023 18:01

GARHKAL WROTE: ↑ 2023 (Sun) 17:35 PM or Taste! The smell!

If this is a frequent bone, you won't carry it. Ask your peaceful neighborhood dog for the taste! [/quote].

The smell of the Necrottlegic spell cannot be detected, but the taste reveals an unfortunate characteristic taste.

playstationsux Heroes of Dragon's Foot Posts: 2229 Joined: Wednesday, August 10, 2022 12:34

Re: How Do Skeletons See?

Posted by: PlayStationux "Sunday, September 10, 2023 10:46 PM

In the forest, find the deer and spatula bones in various rotten stages. It is dry, collected in the sun, and is white like snow. Including that, I audited with the bones discovered. And it became fragile. The bones found in the wetland forest with moss have the scent of the wet land of moss. The wet swamp bones have a wet swamp scent. The sewage bones will definitely arrive like a sewage, and the pine bones that have the taste of sugar will smell different when you put them in your own carriage. And so on. and so on. The environment, its surroundings, or landscape issues.

I believe that it will enjoy garlic with a certain number of skeletons, lace their bottles with unreasonable water like armor, and apply them as vampires crack coats. There is also the opportunity to order a big hug for vampires.

LDVHL Big Assistant Dragon Narration: 96 September 29, 2022 2:17 am

Re: How Do Skeletons See?

It is news from LDVHL.

I remember some questions about this topic in the magazine "Dragon", but did the answer really look like "True Vision"?

Player / DM on advertisement & amp; amp; amp;

Hero of Pax Fello Dragons Foot Posted by: 2076 Posted on: January 14, 2020 4:31 AM

Re: How Do Skeletons See?

Notice from Paxfero "Saturday, September 16, 2023 21:52

1. They have something like actual eyesight. 2. The black magician has a duty to focus on them. 3. One evil existence owns a skeleton and manipulates it on behalf of the black magician. 4. Skeleton guild controls them.

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Re: How Do Skeletons See?

Posted by: Libraryogre "September 16, 2023, Sunday, 9:59

They don't look straight, but their remarkable perspective.

I directly chose the option that "visual and hearing are human, but the darkness does not give it."

*This is not a realism, but an credibility, and seems to be true in the game world. *I defeated it. you

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Re: How Do Skeletons See?

Posted by: MOCK26 "Sunday, September 17, 2023 1:42 am

I hope that the spells of the revival of the dead give them a magical "power" and can see the way they have eyes. If the spell is quite powerful, it is quite powerful to subtract the bones in the space and reproduce the effect of something that they still have. At the same time, for example, give it to yourself. But in my eyes, these are one of the areas that cannot overtake others. "Seeing" the skeleton is a truck long before D & DAMP; AMP;

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Re: How Do Skeletons See?

Posted by: FID "DI September 19, 2023 6:03 PM

LACOPCA LAKOFKA touches on this theme in his own "nearby guide":

Skeletons and zombies are formed from the decayed body. This corruption has the ability to last for many years until the remains are revived in magic spells. This spell gives them mobility and tracing the footprints of the ruler's team (Casters themselves may become a wicked doll, or other powerful undead, or conducted. ), And gives a legal ability to appear in a remote place. Skeleton and zombies do not have the opportunity to apply the emotions they had in their lifetime, except for strict shape. The ability to experience the environment, which they currently have, can be seen thanks to the detection spells imposed on them before the spells of the "revived dead." Do they have the opportunity to "see," "listen,", "sniff," and "taste"? Or is there an opportunity to "feel the taste"? no. Instead, they have a chance to apply one or a fixed number of detection bubbles. I chose three.

You can choose other people, like DM. At this moment, I will not repeat. This is my undead, and what you try can make anything, if someone controls it in the same way.

Skeletons and zombies have any chance to show the current power, movement, and solids. Without this, the undead will not be able to follow the ordinary team, which is to move around the environment without putting everything in order. They are required to ignore objects or test them to interact with them. The level of this detection can be discussed.

Can the skeleton choose a green bottle from the four bottles? No, he can't see the color.

Is it possible to order to have a mace instead of a sword? It is possible.

Is it possible to pass the thread to the needle? no. Because the needle hole is not visible, the whole problem is difficult.

Can you wait for Lord Gilbert to enter the room and destroy him alone? It is very difficult, even if this skeleton "knew" Lord Gilbert in his lifetime. If the actual power is detected, it is not possible to mark a specific person with the name or person.

If the actual power is not detected, the skeleton has the ability to attack nearly important excrement, without satisfying all conditions. The actual power has the ability to connect the actual power of plants, but animals have the ability to identify grass leaves and halfing.

Where do these detection come from and how much? I extend 18 meters from the conical shape between the orbital and the orbital, surrounding the bottom, and the diameter in this regard is 18 meters. As a result, skeletons and zombies do not mark what they are behind. If you have the ability to "detect" 360 degrees, this is not a strange thing unless you consider the range as an instant. Skeleton and zombies can show the actual force within a radius of 18 meters in a 100 % case, so it becomes an unusual guardian in any place (this influence radius and cone, of course due to DM. However, DM has the ability to increase the zombie or to be affected by the range. However, in their programs, especially when the detector is registered in close combat or current power, if you want, you will sometimes turn your neck and look around. As a result, they are similar to seeing people.

The commands given to skeletons and zombies must be simple and short. I set 15 things that are easy to understand in ordinary sentences. The careless undead does not hear the voice of his owner and does not obey at the end! It's like a magical missile Bacillus that responds to the command that is activated at that moment. Controls can be obtained by powerful undead and evil clergy, and new "programs" can be embedded. The controller has the ability to broadcast a new command from a distance of 18 meters. Animate Undead is a normal ability to wander around in the same way as in his life, smell, fight, and use weapons. The remnants have "remember" everything they have actually done before their lifetime.

Skeletons and zombies do not attack the current controller, but this controller minion and minions are completely different. If there are no enemies nearby, you can protect the minion from the attack. However, in close combat, it is almost impossible to protect the min i-on from skeletons and zombies attacks.

Items that exist during the activation of the dead activation spells can be used to distinguish between "friends" and "enemies". Whether you are wearing this item or not, you may not be attacked or not attacked by the caste r-controller summoned this item (object).

Example: 1 0-level black magician, Evo, has eight coins. He divides the coins into three and five groups. He then stands in the center of the cemetery and casts a spell, saying, "New life for the dead." This spell takes five rounds. In the last round, when the undead reacts, it points to two coins. The first group consisting of a piece is given to the Evo Minion. Those who put these coins in their pockets in the backpack, in the backpack, something covered with metal, under metal armor, etc. You will not be attacked. These coins can be found in places 60 feet as part of animation magic. With another set of five coins, everything is the opposite. If these five coins are 60 feet (about 1. 6 meters), one of them will be attacked immediately. (In other words, with the help of animation, he tries to throw this coin to those who want to attack later.) The coins are magical, but not bad. Identification can distinguish two coins.

This series of rules facilitates the player's bypass and facilitates battle with skeletons and zombies. However, it is limited to the player. When managing the undead according to this rule, the player needs to find an undead, rely on influential NPCs, and tell them that skeleton and zombies move like this. You can set the discovery range yourself. You can also make a zombie different from the skeleton. You can change the range and shape of the cone according to the level of the caster who created the animation spells.

"With the power of desire alone, you can create a supernatural seam, as a whole, the whole cosmics," -The son of Erlick Sadrick, the last emperor Melniborn (Michael Marcock).

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how to navigate through an area that the players cannot otherwise physically see. Ultimately, players have to tell me where they want their characters to go. Throw in a 12HD Mummy that can raise 1D12 Skeleton per round and watch the fun. Your skeletons could have special protections in this chamber. The monsters are the unusual suspects of skeletons, vermin, ghouls, wraiths, EHP, etc. It's a good classic mix and they don't feel stale at all.

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