Gameplay modes PokéRogue Wiki

Modes

In real time, Pokelog has five game modes: Classic, Daily Run, Endless, Split Endless, and Challenge. The last three are unlocked.

Classic Mode Infinite Mode Infinite Mode Challenge Mode

Classic Mode

Classic is the default mode of Pokelog's single mode, not the daily run count. When you start a new game, you will be taken to the starter selection screen, where you can choose one of your starters to use.

You can only have a maximum of 10 starters.

Even in the traditional mode, there is a limit to the level of your Pokemon. Every 10 waves, your grade will increase. With the support of rare candies, you can even exceed the grade limit.

Click here to see all level caps

0-10 Wave: 10 degrees

11-20 Wave: 16 degrees

21-30 Wave: 24 degrees

31-40 Wave: 32 degrees

41-50 Wave: 38 degrees

51-60 degrees: 48 degrees

Wave 61-70: 56 degrees

Wave 71-80: 64 degrees

Wave 81-90: 74 degrees

Wave 91-100: 84 degrees

Wave 101-110: 94 degrees

Wave 111-120: 104 degrees

Wave 121-130: 114 degrees

Wave 131-140: 126 degrees

Wave 141-150: 138 degrees

Wave 151-160: 150 degrees

Wave 161-170: 162 degrees

Wave 171-180: Degrees 174

Waves 181-190: Degrees 188

Waves 191-200: Degrees 200

This is the concession where the waves become eternal fighters during the race! Wave 5 - Young Coach

Fixed Trainer Battles in Classic

Wave 8 - Competitor 1 Wave 20 - Gym Favorite 1 or Rampage Wave 25 - Competitor 2 Wave 30 - Gym Favorite 1 or Rampage Wave 35 - Evil Goes 1 Wave 50 - Gym Favorite 2 or Rampage Wave 55 - Competitor 3 Wave 60 - Gym Favorite 2 or Rampage Wave 62 - Vile 2 Wave 64 - Vile 3 Wave 66 - Vile 4 Wave 80 - Gym Favorite 3 or Rampage Wave 90 - Gym Favorite 3 or Rampage Wave 95 - Competitor 4 Wave 110 - Gym Favorite 4 or Rampage Wave 112 - Vile 5 Wave 114 - Evilgax 6 Wave 115 - Team Evil Favorite Wave 120 - Gym Favorite 4 or Rampage Wave 140 - Gym Favorite 5 or Rampage Wave 145 - Competitor 5 Wave 150 - Gym Favorite 5 or Rampage Wave 165 - Bad Team Favorite Match Wave 170 - Gym Favorite 6 or Rampage Wave 180 - Gym Favorite 6 or Rampage Wave 182 - Best 4 1 Wave 184 - Best 4 2 Wave 186 - Best 4 3 Wave 188 - Best 4 Wave 190 - Favorite Wave 195 - Competitor 6 Wave 200 - Eternatus BIM is 10 This table changes with each wave.

Biomes

When you switch BIM, all Pokémon are returned to your stack and healed. This also removes all status configurations.

With a map, you can choose your own biome to which biome to go from the connected biome. If you find a card in Metropolis, you can choose from plain, metropolis, or others.

The probability of being written on the biomatical card is the probability that this biomat is actually seen as a route that has the player's abilities. If you have a map, you can choose the percentage and this bio.

Standard Pokemon coaches will not only challenge you during your race and then accidentally leave the "town" of BIM, but like a battle guaranteed by a young man and the fifth wave. It will be.

Standard Trainers and Gym Leaders

The probability of such a thing is actually the first battle with the gym's favorite is to be performed on 20 waves, and the same amount is drawn for 50 % and 30. Later, the gym's favorite is displayed in front of a specific wave after the first battle with the gym's favorite for each 30 wave.

To see which biomes of the gym can be seen, and to see which Pokemon may be on your team, look at the BIOMA page and find the biome you are in the perfect list. Please access this page to get.

During the game, the Evile team attacks. The first encounter with the Verfnov team was 35th, followed by 62, 64, 66, 112, 114 waves, and the 115 and 165 waves challenge the evil team's favorite.

Evil Teams

Click here for additional information about team formation that is likely to be a member of the evil team!

Each time the elite and their favorite are from the first range. It seems that they will fight four selections on 182, 184, 186, and 188 waves and fight their favorite on 190 waves.

The Elite Four and Champion

Click here to get additional information about the composition of the mission and the mechanism of the four selected!

Click here for the champion team formation and mechanism!

The opponent will challenge with the same wave as the traditional race one wave. These waves are considered as follows: 8, 25, 55, 95, 145 and 195.

Rival Fights

In one and two conferences with competitors, then you will win and you will receive the EXP share.

The opponent chooses a starter randomly from the first section of the game. In the first duel, this is stage 1. Evolines for each battle until the absolute evolution is reached. It will be a time from the 4+ battle. Starting regional options are not all opponents.

Opponents select one randomly from Piji, HATHUT, Taylou, Starli, PIDOV, FLETCHLING, Pikipec, Rukidi, and Wattrala. In the case of thre e-step evolution, it evolves in the second and third battles. In the case of tw o-step evolution, it evolves only in the third battle.

The three Pokemon have a singl e-stage evolution with no more than 450 BSTs, not famous, phantom, endless flotte, Usarna Blood Moon.

The fourth and fifth Pokémon is a mult i-step evolution of 540 or more BST, which is not a cross type.

The sixth and the last Pokemon are rare shiny picapica daer, which leaks mega evolution in the final battle.

You can get one rival every time you encounter.

If you do not fight the popular gym for each 10Wave, you will be aware of Pokemon Boss. This Pokemon has a good shield, so it is difficult to forcibly lose its understanding. You cannot catch Pokemon Bosch until his welfare strip reaches the final section.

Boss Pokémon

The 191-200 wave flows into the "end point" of the biome. In this biome, Pokemon phenomena are attracting attention. If you have hatched the Pokemon phenomenon that you are already fighting, you can throw a Poke Sara to try to find 2. In some cases, the end biome Pokemon cannot be found.

End Biome

On 200 waves, it seems to fight the boss of the traditional administration's finish: Eternatus. His method: Eternabeam, sludge bomb, flaming radiator and the power of the universe.

Final Boss

If you fall to the last shield, like Eternatus (HP cannot be reduced anymore), you will be reincarnated with EternaMax Eternatus, restart your welfare and shield, and receive auxiliary shields and mini black holes. For example, the blood seeds and places are removed, and one of the status rises sharply. However, all the structure of the acquired status acquired in the first stage moves.

After Etter Namax is defeated, the battle enters the double battle, and the Technical Technique of Eternamax Eternatus changes into Dynamax Cannon, Cross Poison, Flame Radiation, and Recovery. The recovery PP is only 1, not 5 in principle, but it can be recovered by supporting replyberry.

If you request an Eternatus release, you can find it in the last shield. Click here for more information.

If the maximum value exceeds 200, the damage will increase according to the exceeded value. Like the game, the encore does not work for Dynamax Cannon.

Superb

Value range Basic power ≤ ≤ 200
0%100 (default)201-202
1%203-204120
2%205-206140
3%207-208160
4%209+180
5%+If you win in the traditional mode, you will receive one tape and Tamatama Plus voucher only once in the party only once in the party. If there is a Pokemon that DNA is fusion, you can get a tape and tamatama plus voucher only at the Pokemon at the top of the fusion (first).200

Rewards for Winning

If there are multiple starters of this line, you will receive both ribbons and vouchers for that Pokémon and its previous evolution's egg. If that Pokémon is not on the winning team, you will not receive ribbons or egg vouchers for that Pokémon's last evolution.

1) If you win with Azumarill, you will receive Marill and Azurill bands and egg vouchers.

2) If you win against Chitmonlee, you will receive ribbons and egg vouchers for your starter and Tirog starter, but not for Hitmonchan.

Daily Run is an alternative game mode that offers more limited tests than Classic or Endless. It can be accessed through the "Daily Run (Beta)" section of the main menu, and a new test appears every 24 hours. Unlike other modes in the game, all participants start with the same tasks based on the start specified for that day.

Daily Run

Instead of choosing a starter, each race begins with a pre-assembled team of three 20-level Pokémon. The total cost of the starting order is 10 points, with at least one Pokemon having a value of 4 or higher. There are no double starters. Owning three starting Pokemon does not add a loan to your DEX. You also start with three Exp. All and three Gold Exp. All charms.

A daily race consists of 50 waves, split into five biomes. Every fifth wave (5, 15, 25, etc.) is a battle with a coach, and every tenth wave is a battle with a Pokemon boss (10, 50) or a gym leader (20, 30, 40). The rest of the waves are meetings with wild Pokemon that can be caught. Catching the final boss of the 50th wave of the last biome is impossible, even with the use of a master ball. Pokemon caught in the daily run are added to your collection in the normal order.

- Daily races have their own discord channel.

Daily races will resume at 12AM GMT / 8PM EST / 5PM PST, around the same time PKRS starters rot.

Schedule

Daily tasks saved in your slot before the transfer can still be completed to receive awards, but new copies of the daily tasks will not be able to be done, as they will be replaced by tasks for the new day. Depending on server load after the transfer, it may take up to a minute for your diary to change.

If you win the finish boss, you will be awarded a premium warrior at the first Yachiko. If you have never been defeated by the gym, you will get three simple tamatama vouchers or one 5x tamatama voucher. Once a day, you can get a 1 0-fold ticket only once, but the ticket for the popular gym may melt. You can get a 1 0-fold ticket at a later date, but you can't take a break, and you can't start a new day's instructions.

Rewards

Thanks to the unique pioneering nature, if you are still paying attention to any kind of day in your daily race, you will have a good way to catch a famous or rare Pokemon to freeze. reduce.

The biggest attraction of the usual race is that in addition to the weak call and puzzles, the appearance of rare Pokemon, IV and abilities can be guaranteed. In any daily race, it is possible to find a certain amount of 31 IV, sometimes-hidden legal abilities (ha), and sometimes-famous or subtle encounters. It is possible. If these discoveries are found, it will be mentioned in the attached message of the Discord channel or in a guide/ video that indicates important steps to play that meeting.

Rare Encounters

The exceptional encounter with HA may urgently call a certain number of intense lures, and other routes often overlap, but there are different Pokemon. For example, if you encounter a supe r-powerful Suikun on the 45th wave of the lake, you can find cartana and oteni in the W45 forest. Perhaps because of the habit of RNG or for this, in the second biome, there was no 1st adept of the category (super rare / ultralare) provided, so there is no parallel encounter in other ways. Sometimes. If Pokemon meets alone, hidden abilities often overlap on other routes.

A intelligent Pokemon has the chance to attract attention in everyday missions, but they are formed on the buyer side, fixed by the personal number of the player's director, and as a result, there is no chance to apply together. 。 Starting poems have a chance to jump, in fact, the ability to change other starting members and biomat, and the revenue received by the player is accurately changed. Completed invincible bosses and Pokemon trainers still have a chance to jump.

Shinies

Some Pokemon can only be seen in daily runs. Among them, there are famous creatures with the ability to work as the 50th wave coach, such as Mu, Selebi, Victini, Deoxis, and Polarant. Coaches who usually participate in races are likely to be Pokemon that is rarely seen in nature. Pokelog records the "type you met" that you met and developed in the wilderness and the "starter" that appeared with all the probability.

Completion Hunting

Daily races are randomized on the seeds of the day. Like the "classic", the biome changes in conjunction with this table every 10 waves.

Biomes

When the biome is replaced, all Pokemon is returned to his Pokemon and recovers completely. At this time, all settings and status remain deleted. Each daily race flows along the normal route through five BIO M-related BIOMs, but sometimes the future BIOM can be fed and transferred to another route.

If three or more bait (bait, superwharf, maximum bait) function while moving between biomes, another route may pass. Two baites are rare enough, and there are many things that need three or more. If there are three bait, you can move to another route.

Alternate Lure Routes

Not all biomes have different routes. For example, the desert goes to the ancient archeological site every time, then go to the forest, and the volcano has the option of going to the beach or a cold cave. This basically means that in some daily quests, there are branches that change Pokemon and gyms to meet. The route with food is more difficult than ordinary routes because it is necessary to urgently collect food revenue in exchange for other necessary objects, leading to the most double contraction. It is done.

Depending on the biomes of the starting point and the whim of the RNG, in the daily races, a certain number of other steps can be stepped on or a biom. Other routes are more valuable when there are HA (hidden techniques) or supe r-induced Pokemon sown on the biomat. Ace support, including a certain number of exites in the biomes, can be handed over each time.

The three starters start the race with three themes. For example, berries, those that enhance the similarity of movement, necessary, vitamins, etc. Duplicate is allowed, and the type Bosterers are often not stipulated at the start of faithful Pokemon. If RNG wants to be in inappropriate ("stew of this item, the overflow of this item"), then go to the Poke Sara in the course. This occurs when Pokemon has a very low level of IV, when a second grain of a reduction or vitamin enters.

Items

After that, if you succeed in a wave that recover the unit completely without replacing the biome, the normal reward screen will be displayed, but there is no item that can be purchased. Daily runs are available only for charity revenue, and the money is repeatedly used for rolls. Egg vouchers are not likely to be received as a random reward on daily. Unless it's a recent DEX registration, no sweets come out of the handle.

The vitality of many items in daily is different from more general classic and endless mode.

This document lists items discovered in Pokerogue.

PokeRogue/Item

Items will be randomly distributed at the end of each battle (excluding battles between bosses and gym followers). Three items are three (one added per yellow monster ball). You can pay the items and r e-items, but the cost of r e-installing in the early and middle stages is quite high.

All items have rarity and weight. Rarity indicates the class of the item and can be identified with a Pokeball that is usually found before the item comes out.

Weight means determining the possibility of the appearance of items in each rarity, and the higher the weight, the higher the possibility of appearance. The possibility that a specific item appears in the rarity is equal to (the current authority of the item / total weight of the same rarity item), and it seems that other objects are not paid to the items because the authority increases or decreases by the standard. If you organize the conditions, the probability of appropriate items will increase.

By choosing an exhibit, you can also buy appropriate repair items with money. [1] Compared to the original, the highest level is higher, and as the data increases, the HP recovery function with % is added at the maximum HP level. There is no way to recover PP in the original, but Pokelog can be purchased because there is an automatic recovery in 10Wave units.

Time occurrence

Kid Recover the top Pokemon website at an expensive one at 20 or 10%. PP support Recover 10 PPs for one of Pokemon's preserved techniques. Genki fragment Recovers the HP of Pokemon, which has lost its understanding, to 50%. Not bad as a wound medicine. Wave21 or later Recovers the top Pokemon HP, which is 50 or 25%. Al l-purpose drug Wave21 or later Recovers the top Pokemon HP, which is 50 or 25%. PP velate Wave51 or later Recover 10 PPs of four techniques summoned by Pokemon. PP recovery Wave51 or later Recover 10 PPs of four techniques summoned by Pokemon. Advanced Kizuru Next wave 81 Restore 200 or 50%of the first Pokemon website. Energy mass 81 waves or later Restore 200 or 50%of the first Pokemon website. Completely cured medicine Wave111 or later Full recovery of the first Pokemon website. PP Max Wave111 or later Full recovery of the first Pokemon website. Definition of recovery Wave 141 The first HP and state abnormalities are fully recovered. Solid powder Wave 171 or later The HP of everyone who has no idea Pokemon is fully recovered. Pokeball X5: A ball that symbolizes Pokeball.

2. common

Pokeball X5: The most inefficient ball in the ball. The percentage of capacity has been adjusted 1 times. The weight is 6g, which is usually the most well found. Of course, unless you stay early, you don't have to collect it.

Strangely candy: 1 increases the degree of Pokemon, and by the clos e-10 (5 in the classic mode). [In traditional mode, if you are not easy to get skills, you choose a Pokemon to increase their degree, but if you go to the middle and end of the game, ignore them. I will try to do it. In particular, more than 200 Pokemon increases the damage from the final limit of the conventional mode, "Mukan Dino". [3] Except for Pokemon, which looks like a fairy, it cannot be applied to Pokemon with a value of 200 before Muhandinotoken appears. However, it is not easy to catch the upper limit of the value in the inexhaustible mode, but the rise in values ​​due to the support of the strange candy is higher than the hyper if you have a large amount of candy vases described later. Demonstrate the effect.

Pokemon that is more than the similarity of the rogue, is not actually necessary.~Winning: The most inefficient thing for HP recovery. Recover the first Pokemon website to 20/10%of the maximum HP. The power of the default is 0, and the power increases by 3 for each Pokemon in the party of 87, 5%or less or more than 10 damage, up to 9.

Kizuguri: Resumes the first Pokemon and recovers 50%or 25%of the maximum physical strength. The default power is 0, increased by one per party, and the Pokemon has more than 75%or more or more than 25 damage.

PP AID: Recover 10 PPs required to move the Pokemon you remember. By default, it is 0, and the number of Pokemon with the ability of PP5 or less is increased by 3 for each party, and the maximum is recovered to up to 9. Usually, there is not much choice of PP assistance, and it is not purchased at the shop, but if this item is presented in the boss battle, it is worth checking the PP Pokemon.

PP recovery: Recover all PPs of the technique you remember. By default, the weight is zero, and the weight is increased by one for each no n-standard pok e-kemon in a party that currently has the ability of PP5 or less, and the maximum is up to 3. High PP technology that requires recovery PP is a technology for beginners, rarely depletion of PP with 10wave, and low PP is PP-Help, so the selection frequency is almost 0.

Cologne "Double Battle": If the three objects of Cologne overlap, it will be a double battle with the wild Pokemon on the 5wave. If three objects in Cologne overlap, the normal battle with the wild Pokemon will be a double battle, and if five overlap, the battle with the boss will be a double battle. In classic mode, the selection level of objects is low, but you can gain more experience, and you can see more wild Pokemon, but the probability of being damaged is high, and Pokemon training is basically infinite mode. Because it is performed, gaining experience in classic mode is the main battle with the coach. On the other hand, in infinity mode, the main purpose is to find glowing Pokemon and legendary Pokemon, so in order to increase the probability of appearance even a little, if you get a certain number of items, you will always have a 3/5 stack before starting a "runaway". It is worth maintaining. < SPAN> PP AID: Recover 10 PPs required to move the Pokemon you remember. By default, it is 0, and the number of Pokemon with the ability of PP5 or less is increased by 3 for each party, and the maximum is recovered to up to 9. Usually, there is not much choice of PP assistance, and it is not purchased at the shop, but if this item is presented in the boss battle, it is worth checking the PP Pokemon.

PP recovery: Recover all PPs of the technique you remember. By default, the weight is zero, and the weight is increased by one for each no n-standard pok e-kemon in a party that currently has the ability of PP5 or less, and the maximum is up to 3. High PP technology that requires recovery PP is a technology for beginners, rarely depletion of PP with 10wave, and low PP is PP-Help, so the selection frequency is almost 0.

Cologne "Double Battle": If the three objects of Cologne overlap, it will be a double battle with the wild Pokemon on the 5wave. If three objects in Cologne overlap, the normal battle with the wild Pokemon will be a double battle, and if five overlap, the battle with the boss will be a double battle. In classic mode, the selection level of objects is low, but you can gain more experience, and you can see more wild Pokemon, but the probability of being damaged is high, and Pokemon training is basically infinite mode. Because it is performed, gaining experience in classic mode is the main battle with the coach. On the other hand, in infinity mode, the main purpose is to find glowing Pokemon and legendary Pokemon, so in order to increase the probability of appearance even a little, if you get a certain number of items, you will always have a 3/5 stack before starting a runaway. It is worth maintaining. PP AID: Recover 10 PPs required to move the Pokemon you remember. By default, it is 0, and the number of Pokemon with the ability of PP5 or less is increased by 3 for each party, and the maximum is recovered to up to 9. Usually, there is not much choice of PP assistance, and it is not purchased at the shop, but if this item is presented in the boss battle, it is worth checking the PP Pokemon.

PP recovery: Recover all PPs of the technique you remember. By default, the weight is zero, and the weight is increased by one for each no n-standard pok e-kemon in a party that currently has the ability of PP5 or less, and the maximum is up to 3. High PP technology that requires recovery PP is a technology for beginners, rarely depletion of PP with 10wave, and low PP is PP-Help, so the selection frequency is almost 0.

Cologne "Double Battle": If the three objects of Cologne overlap, it will be a double battle with the wild Pokemon on the 5wave. If three objects in Cologne overlap, the normal battle with the wild Pokemon will be a double battle, and if five overlap, the battle with the boss will be a double battle. In classic mode, the selection level of objects is low, but you can gain more experience, and you can see more wild Pokemon, but the probability of being damaged is high, and Pokemon training is basically infinite mode. Because it is performed, gaining experience in classic mode is the main battle with the coach. On the other hand, in infinity mode, the main purpose is to find glowing Pokemon and legendary Pokemon, so in order to increase the probability of appearance even a little, if you get a certain number of items, you will always have a 3/5 stack before starting a runaway. It is worth maintaining.

Rank Up Tool: Increases the right magic power of the Pokemon by one rank towards 5 waves. From left to right, they are Plus Power (Attack), Defense (Defense), Special UP (Special Attack), Special Guard (Special Defense), Acceleration (Speed), and Good Heat. Since a Pokemon's attributes can change dramatically with a one-rank increase or decrease, it is quite in demand among the items of the Joint Class. Acceleration is strong, including the Pokemon, as it can increase the accuracy of the first shot. Special Defense is powerful, lowering the loss of Dynamax Cannon/Muhandi Beam, which is the most unsafe method of Mukandino. In the second half, if the battle with the boss in front of you shines, it may be possible to slam it down.

Guas Berry: If you have it, when the PP Pokemon's experience value reaches 0, this experience value will be restored by 10 PP. The authority is 2, and as a result, the first Pokemon has the ability of up to 2 cards. It would be acceptable for a deployment with low PP, but one card would be one to be safe. In a duel with Unlimited Dino, if Muhandadino understands the Guasu Berry, there is a chance, but if Muhandadino uses HP-Recovery, if it is shot in a match with Unlimited Dino, it will move to another Pokemon and there will be no chance.

Lisama Berry: If you keep it in your hand, it can cure all status abnormalities and heroes do not count. It has a power of 2, and there is a maximum probability of 2 on one Pokemon. As in the original, it is considered an equipment-type panacea, so if you understand it and put out two of your own corpses, you will not regret it, and it is very necessary. In theory, it can be compensated for with a sleep penalty, but it does not react to sleep alone like the Yura Berry, so it is the least effective strategy.

Fruit Jamun: If it is in your hand, the Pokemon's draw operation will be 1/2, and 1/4 of your own maximum draw. It has a power of 2, and as a result, the ability of the first Pokemon is a maximum of 2. In this way, fill all your Pokemon's ace with reliable berries, a choice you will not regret.

3. Super

Mysterious Berry: When you have it, when you receive a highly effective attack, you will recover 1/4 of your maximum HP. The power is 2, so the first Pokemon will have a maximum of 2 abilities. However, the application conditions are stricter than the aforementioned Berry Jamoon, and it is effective in situations where there are many meaningless spaces, or when a sudden Pokemon hits a weak space.

Increased abilities: Raise the status of Pokemon whose HP has reached 1/4. From the left, chilikin nuts (attacks: 1 rank), nuts (defense: 1 rank), camura nuts (speed: 1 rank), yatabi nuts (special attacks: 1 rank), gyroosal fruit (special) Defense: 1 rank), Lance fruit (hit rate: 2 rank), star fruit (random: 2 rank). The weight coefficient is 2, and up to three can be held. Unlike the main part, which is often used, these fruits, especially the main story, are effective in Pokemon only once, and the status does not rise even when it is dying, so it is less effective than other fruits. Collect only when there is nothing to collect. This is the worst when an enemy trainer is not a player, and Pokemon, which could not be defeated with a single blow, suddenly rises and becomes clear, so the party often collapses.

Regular class technical machine: It has the ability to be trained by Pokemon with all opportunities to learn the corresponding skills. Power-2. Of course, all technical machines are noted at this point only when there is at least one Pokemon with the ability to study them.

Super balls are a ball that symbolizes the object that is harder to see than ordinary, but still looks good.

Super Ball X5: The second most scored item in volleyball. The speed from recovery to record is 1 or 5 times. Right s-6 years, as expected, it is used in the first place, but most of the uncleans can be captured by Super Bowl's support, so it will be needed when compiling thorough encyclopedia.

Universal medicine: Release all the abnormalities of one Pokemon. If it is not an acepokemon, it occasionally occurs, but Acepokemon often has resam fruit. Because it is a super class, it is naturally sold at the store. For example, if an ace Pokemon is abnormal, you have to buy it. < SPAN> Increased ability: Increase the status of Pokemon whose HP has reached 1/4. From the left, chilikin nuts (attacks: 1 rank), nuts (defense: 1 rank), camura nuts (speed: 1 rank), yatabi nuts (special attacks: 1 rank), gyroosal fruit (special) Defense: 1 rank), Lance fruit (hit rate: 2 rank), star fruit (random: 2 rank). The weight coefficient is 2, and up to three can be held. Unlike the main part, which is often used, these fruits, especially the main story, are effective in Pokemon only once, and the status does not rise even when it is dying, so it is less effective than other fruits. Collect only when there is nothing to collect. This is the worst when an enemy trainer is not a player, and Pokemon, which could not be defeated with a single blow, suddenly raises the rank and becomes clear, so the party often collapses.

Regular class technical machine: It has the ability to be trained by Pokemon with all opportunities to learn the corresponding skills. Power-2. Of course, all technical machines are noted at this point only when there is at least one Pokemon with the ability to study them.

Super balls are a ball that symbolizes the object that is harder to see than ordinary, but still looks good.

Super Ball X5: The second most scored item in volleyball. The speed from recovery to record is 1 or 5 times. Righ t-6 years, as expected, it is used in the first place, but most of the uneven conversions can be captured by Super Bowl's support, so it will be necessary when compiling thoroughly encyclopedia. Universal medicine: Release all the abnormalities of one Pokemon. If it is not an acepokemon, it occasionally occurs, but Acepokemon often has resam fruit. Because it is a super class, it is naturally sold at the store. For example, if an ace Pokemon is abnormal, you have to buy it. Increased abilities: Raise the status of Pokemon whose HP has reached 1/4. From the left, chilikin nuts (attacks: 1 rank), nuts (defense: 1 rank), camura nuts (speed: 1 rank), yatabi nuts (special attacks: 1 rank), gyroosal fruit (special) Defense: 1 rank), Lance fruit (hit rate: 2 rank), star fruit (random: 2 rank). The weight coefficient is 2, and up to three can be held. Unlike the main part, which is often used, these fruits, especially the main story, are effective in Pokemon only once, and the status does not rise even when it is dying, so it is less effective than other fruits. Collect only when there is nothing to collect. This is the worst when an enemy trainer is not a player, and Pokemon, which could not be defeated with a single blow, suddenly rises and becomes clear, so the party often collapses. Regular class technical machine: It has the ability to be trained by Pokemon with all opportunities to learn the corresponding skills. Power-2. Of course, all technical machines are noted at this point only when there is at least one Pokemon with the ability to study them. Super balls are a ball that symbolizes the object that is harder to see than ordinary, but still looks good.

Super Ball X5: The second most scored item in volleyball. The speed from recovery to record is 1 or 5 times. Righ t-6 years, as expected, it is used in the first place, but most of the uneven conversions can be captured by Super Bowl's support, so it will be necessary when compiling thoroughly encyclopedia.

Universal medicine: Unlock all the abnormalities of one Pokemon. If it is not an acepokemon, it occasionally occurs, but Acepokemon often has resam fruit. Because it is a super class, it is naturally sold at the store. For example, if an ace Pokemon is abnormal, you have to buy it.

Energy Fragment/Energy Augora: Resumes the visit of Pokemon's comprehension by 50%/100%. The basic authority of both Pokemon is 0, and the Pokemon's authority increases by 9/3 for each Pokemon's comprehension, with a maximum of 27/9 meaning. Pokemon that have lost comprehension, for example, do not get from the car student, but also do not fall behind in development, as a result of this, it costs to buy a small part of energy or clots in the shop, as well as how the skill does not get from the car student, and to choose it from the setting to occur expensive, and to come out sooner than others. If the ace Pokemon faints, there is nothing left in the chat.

Holy Powder: Resumes the put affirmation of all comprehension of Pokemon in the party. By default, the authority is 0, and if more than 50% of the Pokemon in the party faint, the authority is equal to 1. As a rule, if the Pure Powder is presented as a function, other functions that do not count Pure Powder will not be presented.

Advanced Medicine of the Russian Academy of Sciences: Recovers the happiness of the first Pokemon to 200 or 50% of the maximum happiness. By default, the authority is 0, and for any Pokemon in the party with less than 62, 5% health, or for any Pokemon that has received more than 100 units of damage - units, the authority increases as much as possible, up to 9.

Perfect Healing Potion: Recovers all happiness of the first Pokemon. By default, the authority is 0, and for each Pokemon in the party that has at least 50% well range or has received more than 150 units of damage, the authority increases by 1, up to a maximum of 3. Only in later stages and situations, when recovery is restored, it is not possible even with the support of Advanced Healing of the Russian Academy of Sciences.

Healing Potion: Recovers all happiness and abnormal conditions of the first Pokemon. By default, the authority is 0, and when performing the appropriate criteria, the authority increases by 1, 5, and up to a maximum of 9.

If there is a Pokemon in the party with more than 50% well range.

If there is a Pokémon that has taken 150 or more damage

If there is a Pokémon in the party with a status abnormality

One Pokémon has an ability that meets two of the above conditions.

PP Addition: Recovers 10 PP to all moves the Pokémon knows. For confused Pokémon in the party that start with 0 and currently have an ability with PP5 or less, an ability that increases power by 9 as much as possible, such as PP AID, is selected. If PP is used up in a boss battle, power increases only during this time, for this duration, and for this duration.

PP Max: Refreshes the PP of all moves the Pokemon knows. By default, the power is 0, and increases by 1 for each non-fainted Pokemon in the group that currently has a move with PP5 or less, up to a maximum of 3. I can say this with complete confidence, as there are no cases in Pokelog where the PP addition is small and PP Max is necessary.

4. hyper

Critical Cutter: Increases the chance of hitting the current critical point by 1 degree towards 5 waves. Powe r-4. With 2 Critical Cutter stacks, all Pokemon have a 50% chance of hitting the actual critical point, and with 3 stacks, all attacks will hit the actual critical point. For example, this is the only ranked tool that belongs to the Super class.

Silver Cologne: Increases the chance of a battle with a non-resistant Pokemon becoming a double fight towards 10 waves. Authority - 4. For a detailed explanation, see the "Bug-Catching Cologne" section above.

Golden Prayer Beads: Receive the one that requires less. Authorit y-5. A soup function that never fades no matter which story you pick it up in.

For evolution, there are general consumables and unique consumables such as evolution stones and communication threads to communicate with evolved Pokemon. When used, a compatible Pokemon will evolve. Of course, during this time, it will only be selected if there is a compatible Pokemon. Unique consumables for evolution can still be seen in the super class, such as "Sour Apple" that turns Mosquito into Apricorn, "Desert Apple" that turns Dungeon into Rapple, "Beomjack's Bowl" that turns Chades into Grinch, and "Mabilka". There are also strawberry candy crafts.

Map: You can select a viom of the future with a specific probability. Authority determines 1. It can only be seen in traditional mode, for the only wave 179, and this is quite important that you will have noticed once and you need to arrest. It is very important for the fact that your acepokemon has the ability to impress your weak space, so it is very important, you want to catch a pokemon that you want to catch you, or you Select the favorite gym you want to attack. After that, if you choose him, he will no longer be displayed. Variomes of biome seen with specific abilities are also valid even when you get a card. In the case of an antique archeological site that appears in the temple with a probability of 33 %, if it is registered in the settings with a 33 % probability, it can be selected by setting the card, but if the appearance probability is not 33 %, excluded from the settings. You will go to the swamp, including if you have a card.

Supe r-class technical machine: It has the ability to be nurtured by Pokemon that teaches this technique with any probability. Authorit y-3.

Mushroom-Memory: When used, the first one of the forgotten Pokemon is recovered. The authority is determined from 1 to 4, but the authority increases by one for each 20, which is the maximum degree of Pokemon located in your resolution, and if you hold the 80th Pokemon, 4 Achieve the maximum value of. The package is not completely important because of the fact that there are many Pokemon that can be revived with support for "first level Pokemon", you are a memory chicken and you are an important movement. Select if you want to push the Z button ignorant, or if you want to revive a lo w-level Pokemon from a hig h-level Pokemon. The badge is derived from the huge mushrooms of the head family, and was used for exchanging heart scales with small mushrooms during the Palelig era. In fact, it is a problem that the movement of Tamatama is not stated as a Pokemon movement, and it is impossible to resurrect as a result. [4] The inconsistency was subsequently modified on the update on August 24, 2018, and the system was changed to regard AL technology as a device with independent abilities. < SPAN> Map: You can select a future biomes with a specific probability. Authority determines 1. It can only be seen in traditional mode, for the only wave 179, and this is quite important that you will have noticed once and you need to arrest. It is very important for the fact that your acepokemon has the ability to impress your weak space, so it is very important, you want to catch a pokemon that you want to catch you, or you Select the favorite gym you want to attack. After that, if you choose him, he will no longer be displayed. Variomes of biome seen with specific abilities are also valid even when you get a card. In the case of an antique archeological site that appears in the temple with a probability of 33 %, if it is registered in the settings with a 33 % probability, it can be selected by setting the card, but if the appearance probability is not 33 %, excluded from the settings. You will go to the swamp, including if you have a card.

Supe r-class technical machine: It has the ability to be nurtured by Pokemon that teaches this technique with any probability. Authorit y-3.

Mushroom-Memory: When used, the first one of the forgotten Pokemon is recovered. The authority is determined from 1 to 4, but the authority increases by one for each 20, which is the maximum degree of Pokemon located in your resolution, and if you hold the 80th Pokemon, 4 Achieve the maximum value of. The package is not completely important because of the fact that there are many Pokemon that can be revived with support for "first level Pokemon", you are a memory chicken and you are an important movement. Select if you want to push the Z button ignorant, or if you want to revive a lo w-level Pokemon from a hig h-level Pokemon. The badge is derived from the huge mushrooms of the head family, and was used for exchanging heart scales with small mushrooms during the Palelig era. In fact, it is a problem that the movement of Tamatama is not stated as a Pokemon movement, and it is impossible to resurrect as a result. [4] The inconsistency was subsequently modified on the update on August 24, 2018, and the system was changed to regard AL technology as a device with independent abilities. Map: You can select a viom of the future with a specific probability. Authority determines 1. It can only be seen in traditional mode, for the only wave 179, and this is quite important that you will have noticed once and you need to arrest. It is very important for the fact that your acepokemon has the ability to impress your weak space, so it is very important, you want to catch a pokemon that you want to catch you, or you Select the favorite gym you want to attack. After that, if you choose him, he will no longer be displayed. Variomes of biome seen with specific abilities are also valid even when you get a card. In the case of an antique archeological site that appears in the temple with a probability of 33 %, if it is registered in the settings with a 33 % probability, it can be selected by setting the card, but if the appearance probability is not 33 %, excluded from the settings. You will go to the swamp, including if you have a card.

Supe r-class technical machine: It has the ability to be nurtured by Pokemon that teaches this technique with any probability. Authorit y-3.

Mushroom-Memory: When used, the first one of the forgotten Pokemon is recovered. The authority is determined from 1 to 4, but the authority increases by one for each 20, which is the maximum degree of Pokemon located in your resolution, and if you hold the 80th Pokemon, 4 Achieve the maximum value of. The package is not completely important because of the fact that there are many Pokemon that can be revived with support for "first level Pokemon", you are a memory chicken and you are an important movement. Select if you want to push the Z button ignorant, or if you want to revive a lo w-level Pokemon from a hig h-level Pokemon. The badge is derived from the huge mushrooms of the head family, and was used for exchanging heart scales with small mushrooms during the Palelig era. In fact, it is a problem that the movement of Tamatama is not stated as a Pokemon movement, and it is impossible to resurrect as a result. [4] The inconsistency was subsequently modified on the update on August 24, 2018, and the system was changed to regard AL technology as a device with independent abilities.

Nutrition Potion: Items that increase base points in the main game have been reconstructed as items that can be carried in Pokelog. Nutrition Potions carried by Pokemon each increase a specific stat by 10%. From left to right: Max Up (HP), Taurine (Attack), Saponin (Defense), Riboflavin (Special Attack), Chitosan (Special Defense), Alkaloid (Speed). Weigh t-3, Carrying Limit - One for each individual value of the move that the potion increases. Min 0, Max 31) These are very important items, and Taurine, Riboflavin, and Alkaloid, which are particularly strong against attacks, should be carried as is and given to your ace Pokemon. They are added to the item list, but because they are tied to the Pokemon, they cannot be given to other Pokemon and cannot be removed or taken from the opponent's Pokemon using knockback, mini black hole, sticky claws, pick up abilities, etc. The number of stacks displayed on the icon helps you keep track of how many times the stack has been used. Heal: When you obtain one Terastar Orb, it appears and changes one Pokemon to the correct type for 10 waves. For more information, see the Terastar Sphere section below.

General Ticket: A ticket used to select one egg. It weighs 1, and no new dice appear.

Point Up: The maximum PP of one of the Pokemon's saved moves is reduced to 1/5. As in the original, each move can only be used three times. Weigh t-2. This was originally the same as the Hyper Ball's points for the Point Max, which will be described later, so in many cases it was advantageous to aim for the Point Max even if it meant rethrowing, but from 24/6/27, it was changed to the points for the Great Ball.

Items with powerful attributes have become more frequent. Most items are items that you will not regret getting. The symbol of this is the Hyper Ball.

Hyper Ball x5: A ball with average performance. It applies a 2x correction to the shooting speed. Weight - 15g. If you've come this far, it shouldn't be too hard to catch a normal Pokemon. I usually have 5 or more.

Golden Cairn: Doubles the chance of a double battle with a wild Pokemon for 25 waves. Multiplier is 4. See "Cairn Bug Catcher" above for more details.

Large Gold Gem: Gives a decent amount of money (2. 5 times the number of gold beads). Weight - 12. Even if you don't know anything about it, you won't regret picking it up.

Point Max: The highest PP of the first technique that Pokemon remembers is 3/5. Like the main story, each technique can only be used once. Power-3. Use as a leader with low PP in the latter half of the game.

Mint: Change the nature of one Pokemon into your own nature. Authorit y-4. Use it if you don't like Pokemon's personality. For example, it indicates the possibility of increasing or decreasing compatibility, so it is rarely misused. Remember that the reddis h-colored technique on the Pokemon technique screen is increased, and the blu e-colored technique is reduced.~The most unique evolution consumables: A item that evolves only specific Pokemon. When used, the corresponding Pokemon evolves. The power is 4-32, increases by 4 every 15 Wave, up to 32 for 120 Wave. It is also known that it will be selected only if there is a corresponding Pokemon.~Amulet "Increase by 20 % for one gold coin, powe r-3, maximu m-5. It is indispensable for earning money, such as working as money acquired in gold and money.~Resurrection Seeds: Pokemon's mysterious dungeon series, but unlike the mysterious dungeon series that restores all physical strength, it is in case of losing sensations during battle. Recovers 50%of the maximum physical strength. [5] Authority is 4 and Pokemon can have up to one. There is no point in explaining the meaning of resurrection in this rogu e-like game where everything is lost when you die. Give your acepokemon one by one, and if you get it again, give it to Pokemon that would not be nurtured unless it was needed, and if the ace dropped the resurrection seed, just give it. In the conventional mode, the trainer could force this, which could not be cleared, but in a patch on August 24, 2018, the trainer lost the ability to seal the resurrection seeds. The difficulty of the conventional mode has been alleviated. However, this item is still stolen in a mini black hole, so if you fight Muhan Dino, you should keep this item to Pokemon who does not plan to use this item to avoid accidents where this item is stolen. good. Returns. < SPAN> Point Max: The highest PP of the first technique that Pokemon remembers is 3/5. Like the main story, each technique can only be used once. Power-3. Use as a leader with low PP in the latter half of the game.

Mint: Change the nature of one Pokemon into your own nature. Authorit y-4. Use it if you don't like Pokemon's personality. For example, it indicates the possibility of increasing or decreasing compatibility, so it is rarely misused. Remember that the reddis h-colored technique on the Pokemon technique screen is increased, and the blu e-colored technique is reduced.

The most unique evolution consumables: A item that evolves only specific Pokemon. When used, the corresponding Pokemon evolves. The power is 4-32, increases by 4 every 15 Wave, up to 32 for 120 Wave. It is also known that it will be selected only if there is a corresponding Pokemon.

Amulet "Increased income by 20 % for one gold coin. Powe r-3, maximu m-5. It is indispensable for earning money, such as working as money earned in gold or battle.

Resurrection Seeds: Pokemon's mysterious dungeon series, but unlike the mysterious dungeon series that restores all physical strength, it is in case of losing sensations during battle. Recovers 50%of the maximum physical strength. [5] Authority is 4 and Pokemon can have up to one. There is no point in explaining the meaning of resurrection in this rogu e-like game where everything is lost when you die. Give your acepokemon one by one, and if you get it again, give it to Pokemon that would not be nurtured unless it was needed, and if the ace dropped the resurrection seed, just give it. In the conventional mode, the trainer could force this, which could not be cleared, but in a patch on August 24, 2018, the trainer lost the ability to seal the resurrection seeds. The difficulty of the conventional mode has been alleviated. However, this item is still stolen in a mini black hole, so if you fight Muhan Dino, you should keep this item to Pokemon who does not plan to use this item to avoid accidents where this item is stolen. good. Returns. Point Max: The highest PP of the first technique that Pokemon remembers is 3/5. Like the main story, each technique can only be used once. Power-3. Use as a leader with low PP in the latter half of the game.

Mint: Change the nature of one Pokemon into your own nature. Authorit y-4. Use it if you don't like Pokemon's personality. For example, it indicates the possibility of increasing or decreasing compatibility, so it is rarely misused. Remember that the reddis h-colored technique on the Pokemon technique screen is increased, and the blu e-colored technique is reduced.

The most unique evolution consumables: A item that evolves only specific Pokemon. When used, the corresponding Pokemon evolves. The power is 4-32, increases by 4 every 15 Wave, up to 32 for 120 Wave. It is also known that it will be selected only if there is a corresponding Pokemon.

Amulet "Increased income by 20 % for one gold coin. Powe r-3, maximu m-5. It is indispensable for earning money, such as working as money earned in gold or battle.

5. Log

Resurrection Seeds: Pokemon's mysterious dungeon series, but unlike the mysterious dungeon series that restores all physical strength, it is in case of losing sensations during battle. Recovers 50%of the maximum physical strength. [5] Authority is 4 and Pokemon can have up to one. There is no point in explaining the meaning of resurrection in this rogu e-like game where everything is lost when you die. Give your acepokemon one by one, and if you get it again, give it to Pokemon that you wouldn't have trained unless it was necessary, and if the ace dropped the resurrection seeds, just give it. In the conventional mode, the trainer could force this, which could not be cleared, but in a patch on August 24, 2018, the trainer lost the ability to seal the resurrection seeds. The difficulty of the conventional mode has been alleviated. However, this item is still stolen in a mini black hole, so if you fight Muhan Dino, you should keep this item to Pokemon who does not plan to use this item to avoid accidents where this item is stolen. good. Returns.

Candy Jars Candy Jars are stacked according to the number of candy jars you have. [6] Weight - 5. It doesn't really matter in Classic Mode, which ends at floor 200, but in Endless Mode, which has up to floor 5850, it's useful to increase them to gradually catch up. Usually, by floor 1000, most basic items are already equipped, so there are no other items that take priority, except for consumables such as candy and master balls.

Type Enhancement Tool: Each type enhancement tool increases the skill power of the corresponding type by 20%. Weigh t-9, list at this point. At home, it was treated as cold rice, but in Pokelog, where you can carry multiple tools, if an item that matches the type appears, you can use it.

Hyper Level TM: You can teach this technique to Pokemon that can learn it. Weigh t-11.

Wide-angle Lens: Increases the accuracy of the Pokemon that holds it by 5. Just give it to a Pokemon whose main attack count is in the 90% range. If you pick it up once, someone will definitely get it.

No More Candy: All party members will level up by 1. Weight: 4. In most cases, picking it up won't do much harm, and if you already have a "Candy Bowl", there's probably no better item. As a bonus, all Pokemon in the group will gain affinity with Strange Candy.

Golden Punch: The Pokemon holding it will receive 50% of the damage dealt to the opposing Pokemon as money. It weighs 2, so you can have up to 5 on one Pokemon. As a money-producing item, this item also gets amulet/gold coin reinforcement. The icon is a palette swap of my original Lucky Punch.

Fire Orb/Poison Orb: After the first turn of the Pokemon you fought with, you will gain the Fire/Poison status abnormality effect. As it is a pure penalty item and is only used in situations where it cannot be used, it naturally does not appear by default, and will only appear with a weight of 10 if you have the following Pokemon. If you have 1 marble, no other marbles will appear.

Some Pokémon know the moves: Guest, Trick (N), Switch (N), Psychic Shift, and Slow (N).

Some Pokémon have the abilities: Courage, Speed, Mysterious Scale, Magic Guardian, Heat Escape (Fire Ball), Poison Escape (Poison Ball), and Poison Leech (Poison Ball).

Most of the engineers who can apply this tool do not use it, but since the guest does not remember the Pokemon with abnormal status, it literally only receives data related to abnormal status. Basically, it is difficult to use, such as not seeing unpleasant cases, and literally understanding the atmosphere and only bringing it to that case.

Personal Value Detector: Displays two personal values ​​of non-resisting Pokemon in order of personal importance. Authority is 4, and you can get up to 3. The abusive language displayed varies depending on the personal importance.

10 - "Enough", 11

20 - "Enough", 21

30 - "Very good", 31 - "Best". If you have two of the best personal meanings, there is a good chance that the other personal meanings will be wasted. If it is reflected in green, it actually means that the personal value is higher than the current initial personal value, but it means that the initial personal value will be updated when you capture the Pokemon. It is useful when forming an injured party or working on Poke Station, but it is not actually useful for cleaning Pokemon, so you may not be able to collect them.

Skill Charm: Increases the number of skills acquired by Pokémon by 25%. It can also be obtained by defeating a boss. It has a power of 8, and as a result, you can obtain up to 99. This is all good because it increases the speed at which all party members acquire skills.

Training Device: Pokémon not participating in the battle receive 20% of the skills acquired by Pokémon participating in the battle. In traditional battles with rivals on the 8th and 25th floors, you can obtain guaranteed skills, and in battles with bosses, you can obtain random skills. It has a power of 10, and you can obtain up to 5. The number of learning devices actually depends on the difficulty of the Scarred Steps, and it can be said that it is more effective than other objects in the Scarred Steps.

Balance Consideration: Low Pokemon receives more than 20 % of the skill points obtained by participating in the battle. The weight coefficient is 3, but can be raised to up to 4. This can be restricted and restricted, associated with the fact that the important Pokemon behind the level has all the opportunities to fight with the support of the research device. The method to get goggles with additional skills is to spread goggles of more skills, so in the inexhaustible mode where happy eggs are used, the value is a wound and the value of the main carrier. Given the increase in, and the average IRGE and Pokemon with the stone soul in the latter half of this IRGE, for example, this will change if you plan to do it.

Terrace Orb: Next, the purchase of Logia is optional and can be applied to land Pokemon. Authority is made of waves from 1 to 49 with 1, 50 and 99 waves, 2 and 4 waves. THERAPHYS Orb, however, has a similar weight, Theraphys has 1, and as a result, they are rarely seen, and THERAPHYS's opportunity is so similar. They are small, and they also have a fatal fla w-they work toward the only 10 waves. As a result, they are more likely to be used to destroy the Pokemon pipe room, rather than improving thermal power.

6. master

Pr e-strike claws: Each Pokemon you have has a 10 % chance of a preemptive strike. Like the leading clan, there is no chance to attack once. The authority is 3, and as a result, the first Pokemon has up to 3. As long as a single blow is an important game, one shot deadly, the firs t-optical one is still valid. Pokemon who is not panicking has no unreasonable place. Initially, he belonged to the log ball class, but was changed to hyperball from June 24, 2016.

Jewel of Evolution: If you declare this Pokemon, which has passed through the stage of evolution, the attributes of defense and special defense will be 1, 5 times. It was added to 24/6/25, but was not accessible for fiction and was officially lifted on 24/8/18. With a Pokemon that has passed through the stage of evolution, it can be applied later by passing through a conventional regime or challenge mode regime.

Special tools designed for Pokemon: Tools that act only when certain Pokemon is available, such as heart drop and leek. [7] On June 24, 2014, it was expected that special items would be added, but it was a renewal. Currently, an electric ball that doubles Pikachu's attack and special attack. [8] There are thick bones that double the power of the tongli series, speed powder/ metal powder that double the speed/ power of Idem, and onions that increase the critical outbreak of the Paori series by two. Appears only when there is a suitable Pokemon. [9] Appears in weight 12.

These are truly objects that belong to the "rare object" category. If it is appropriate, the characteristics of each object are very high. The token ball is a log ball. After the update on June 27, the weight was greatly changed. Goal-Log Ball (24 → 16), Dynamax Band and Mega Ring (8N → 9n), Good Experience Amulet (10 → 8), Heart Traps (8 → 7), Plus vouchers (5-2N → 3-2n) )

Rogue ball X5: The effect of the ball is the second highest. Correct the phishing speed tripled. The weight is 16g. The function is excellent, but it is not very comfortable if it stands out in the background of other objects of thief. Nevertheless, he usually does it.

Old gold coins: Get a big gold (more than 10 times the gold beads). Because the amount you receive is large, even if you miss the ball from the log, you rarely miss the old gold coins.

Wreckers: Mukbop. At the end of each course, recover 1/16 horsepower Pokemon at your disposal. Weigh t-3, you can carry up to four for one Pokemon. If you have all four, you can eat all skills. In Pokelog, where HP is very important, you can give it as soon as you see the hub poem. In Ranawe Eran, all HP is given to Pokemon fighting the boss who needs to use metal bursts.

Sheldrop: Recovers HP equal to 1/8 of the damage done by the Pokemon containing. Weigh t-3, up to 4 for one Pokemon. This tool turns all techniques into vampire sucking techniques, so it is good to have Pokemon-Asam and Pokemon, which have a lot of energy and physical strength. In the case of the second half of the metal burst-agent, if the shell-drop is available, the HP can be recovered from 1 to the maximum.

7. technology machine

Fruit bag: With fruit, 30 % probability, no Pokemon or fruits. The power is 4, as a result, up to three strokes can be obtained. The fruit of this IRG has a greater power than they collect different things. The icon is taken out of a handbag peculiar to the paleg, and there is no independent fruit storage portion in the paleg, so it is necessary to select a handbag in a parcel that stores important tools and extract the fruit from there.

TICHTMATIC Hook Crow: Jogi-Manner experience is considered an additional object that increases the number of movements that pass through, and the difference from bonbon is that it is a powerful thing that contains a 10 % probability. The enemy who kidnaps all Pokemon and Pokemon objects he has at the time of the storm. The authority is 5, and as a result, Pokemon has the ability up to 5 of these items. Object-When logic demonstrates powerful performance, especially when the main machine is continuous, it is calculated personally and has a main effect.

Baton: Unlike existing replacements, such as "baton touch", such as "baton touch", which moves Pokemon status to the top and bottom ranks, can be changed in a space. Since the authority is 2, there is only one Pokemon. The difference from the ability of the baton touch is that there is an opportunity to touch the replaced Pokemon, so it can be restarted with the rise in other Pokemon status, for example, even if the unprofitable Pokemon is noticeable. 。 This is still a comparison of the top of the Pokemon connector once, and the roof and skill. Don't forget to return it to a Pokemon with a roof just before the coach or a finishing boss. The icon was taken directly from the unique and unique object of Paori/ Champanit e-leek, but the real green onions were later renewed. Later, the club was replaced by a redden stick sprite. < SPAN> Fruit bag: With a fruit, 30 % probability, no Pokemon or fruits. The power is 4, as a result, up to three strokes can be obtained. The fruit of this IRG has a greater power than they collect different things. The icon is taken out of a handbag peculiar to the paleg, and there is no independent fruit storage portion in the paleg, so it is necessary to select a handbag in a parcel that stores important tools and extract the fruit from there. TICHTMATIC Hook Crow: Jogi-Manner experience is considered an additional object that increases the number of movements that pass through, and the difference from bonbon is that it is a powerful thing that contains a 10 % probability. The enemy who kidnaps all Pokemon and Pokemon objects he has at the time of the storm. The authority is 5, and as a result, Pokemon has the ability up to 5 of these items. Object-When logic demonstrates powerful performance, especially when the main machine is continuous, it is calculated personally and has a main effect. Baton: Unlike existing replacements, such as "baton touch", such as "baton touch", which moves Pokemon status to the top and bottom ranks, can be changed in a space. Since the authority is 2, there is only one Pokemon. The difference from the ability of the baton touch is that there is an opportunity to touch the replaced Pokemon, so it can be restarted with the rise in other Pokemon status, for example, even if the unprofitable Pokemon is noticeable. 。 This is still a comparison of the top of the Pokemon connector once, and the roof and skill. Don't forget to return it to a Pokemon with a roof just before the coach or a finishing boss. The icon was taken directly from the unique and unique object of Paori/ Champanit e-leek, but the real green onions were later renewed. Later, the club was replaced by a redden stick sprite. Fruit bag: With fruit, 30 % probability, no Pokemon or fruits. The power is 4, as a result, up to three strokes can be obtained. The fruit of this IRG has a greater power than they collect different things. The icon is taken out of a handbag peculiar to the paleg, and there is no independent fruit storage portion in the paleg, so it is necessary to select a handbag in a parcel that stores important tools and extract the fruit from there. TICHTMATIC Hook Crow: Jogi-Manner experience is considered an additional object that increases the number of movements that pass through, and the difference from bonbon is that it is a powerful thing that contains a 10 % probability. The enemy who kidnaps all Pokemon and Pokemon objects he has at the time of the storm. The authority is 5, and as a result, Pokemon has the ability up to 5 of these items. Object-When logic demonstrates powerful performance, especially when the main machine is continuous, it is calculated personally and has a main effect. Baton: Unlike existing replacements, such as "baton touch", such as "baton touch", which moves Pokemon status to the top and bottom ranks, can be changed in a space. Since the authority is 2, there is only one Pokemon. The difference from the ability of the baton touch is that there is an opportunity to touch the replaced Pokemon, so it can be restarted with the rise in other Pokemon status, for example, even if the unprofitable Pokemon is noticeable. 。 This is still a comparison of the top of the Pokemon connector once, and the roof and skill. Don't forget to return it to a Pokemon with a roof just before the coach or a finishing boss. The icon was taken directly from the unique and unique object of Paori/ Champanit e-the green onion, but the real leek was later renewed. Later, the club was replaced by a redden stick sprite. TICHTMATIC Hook Crow: Jogi-Manner experience is considered an additional object that increases the number of movements that pass through, and the difference from bonbon is that it is a powerful thing that contains a 10 % probability. The enemy who kidnaps all Pokemon and Pokemon objects he has at the time of the storm. The authority is 5, and as a result, Pokemon has the ability up to 5 of these items. Object-When logic demonstrates powerful performance, especially when the main machine is continuous, it is calculated personally and has a main effect.

8. etc

Ability Charm: Having this spell increases the chances of wild Pokemon having hidden abilities. The chance of a wild Pokemon with a hidden ability line appearing is 1/128, but this chance is doubled for each charm in the line. Since it has a weight o f-6, you can get up to 4 of them. However, this alone does not tell you whether the Pokemon really has a hidden ability. [10] This does not provide any direct benefit, so you should not use it if you are not playing PokeStation.

Tranquility Drop: Each drop increases the melee points you get when you win a battle with a Pokemon that has it by 50%. Since it has a weight o f-4, you can have up to 3 of them on one Pokemon. However, since it is a target for situations where melee is required, it is often not available, and since intimacy evolution can be easily covered with other candies, it is the least favorite target for hype. However, if you have a legendary or mythical Pokemon in your party that is difficult to obtain candies for, it is better to have melee, as it is one way to obtain candies for Pokemon.

Mind Connection: If a Pokemon that has Connection is hit with an attack that is strong enough to make it unconscious in one hit, there is a 10% chance that each Pokemon will survive with 1 HP remaining. Since it has a weight o f-5, a Pokemon can have up to 5 of these bandages. The probability is low, so you can't blindly trust it, but it's a good idea to have it as insurance.

Tsarist Press: A Pokemon with this command has a 10% chance of consuming a fatal blow when attacking. The power is 3 and a Pokemon can have up to three of this seal. If a Pokemon uses a combo, it is quite effective, but even if he does not have a combo, the effect of blocking the enemy's action with a 10% chance should not avoid someone with a chance to get theirs, for example. If it is only a cut, it will be to your own advantage. Apart from this, it mixes perfectly with how PO summons destruction for itself, such as Stone Shower and Air Slide.

Focus Lens: Increases the number of critical strokes of a Pokemon. The power of the lens is 4 and it can limit one Pokemon at the same time.

Capsula or Stone: Pays auxiliary funds to the property, and by composing it in this way, it can be made to occur of the same class when the subject is recast. The authority is 3 and by its nature only 1 can be obtained. If, at the stage when it is too late in the game, this thing becomes the best thing in this latter half of IRGE and contains potential, then this game can be considered a success. It is quite deceptive and not easy to see, especially since it gives you a chance to re-throw when you see something unsatisfactory in the Rogue/Master class.

Special Attack Charm: Increases the special attack of your Pokemon by 60%. You can also get it by defeating a boss. It has a power of 8, so you can get up to 30 as a result. It is an important item to increase the speed of your party's rise, although not all of them, but it is disappointing compared to other Rogue items because its effect is simply exerted in the mid-to-late game.

Mega Ring/Dynamax Band: Next, you are presented with the option to receive a Mega Stone/Dynamax Band, and you can actually Mega Evolve/Gigantamax your Pokemon. Formula for determining weight: median (9, 9 × ⌈ 50 ⌈ 현재 현재 36) ⌈ ⌉; When the leading 9 to 50 waves flow, and the maximum is 36 in the 151st wave. Of course, only 1 can take, and from this, it can be seen autonomously whether a Pokemon can Mega Evolve / Giant Max in a batch, but if you do not approve your own batch, it is worth arresting so that it was not discovered in the future as a game of objects. In particular, the authority of the data of the two items then set 27 units, including the 101st wave, and she actually prepared the maximum weight between objects from the magazine, and as a result, the possibility of such a thing is large, and you can also see them a certain number of times.

Form Setting Item/ Mega Granite/ Large Mushroom: Changes the form/ Mega Evolution/ Gigamax of the corresponding Pokemon. Like evolution items, they do not appear in the initial state, but only appear while the corresponding Pokemon is present. In other words, to perform Mega Evolution/ Giga Evolution, you need to collect the necessary items from Rogue Items twice, but if you are unlucky, the game may end without performing Mega Evolution/ Giga Evolution even before the 200th battle. If a Pokemon has multiple forms/mega evolutions, all the trade items/mega evolutions are listed with the correct forms, and you can obtain all of them. In this case, after canceling the form change/mega evolution, you can decide which form to change/mega evolve into. Yes.

Plusvoucher: A voucher that allows you to draw 5 eggs. The base power is 3, and it decreases by 1 each time you re-throw it. As a result, it will not be noticed after the fourth re-throw.

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Elim Rim - Journalist, creative writer

Last modified 18.09.2024

Endless Mode is a new game mode that is only unlocked after beating Classic Mode for the first time. Just like Classic, when starting a new. Game Modes · Classic Mode · Daily Run · Endless Mode · Spliced Endless Mode · Challenge Mode Pokérogue is fan-made game combines the classic Pokemon. Check out the New Player Guide, this guide features explanations on the interface of the game, info about the different gamemodes, as well as info about key.

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