Circus of Horror Free Play in Demo Mode Review

Circus of Horror Free Play in Demo Mode by GameArt

Connectors of the Horror Circus Internet nothing in demo mode. Casinos that do not require download - play charity games. Includes expert reviews.

Back to the player It is incomprehensible Payment system Winlines 6. Guru 83 points Speed

This is the biggest show on the planet, with RTP 96, 68% combined with the highest volatility, not to mention the huge spikes, rings and group groups of clowns. Ownership in the Horror Circus!

About game provider

GameArt

Circus of Horror review

Theme and Storyline

In our days, clowns are used consistently as well as bad reputations. Once they were children's entertainers and circus singers. Now they appear in the element by attackers in horror movies.

This situation was used by the Gameart Company in their own Circus of Horror slot, depicting any number of ruinous attackers in circus costumes and picking slots in the fair area that are equally corrupt.

Easy wins in the Circus of Horror slot

This is a fairly relevant horror connector, but for the most part, not for the timid at heart.

Graphics, Sounds and Animations

The color scheme of this slot is a little intense, with too many small signs and lots of small pictures, making the field and screen look cluttered. It will look good on a large screen, but on a simple PC or smartphone it looks overloaded.

The music is quite bland, but is only detached during the back, and even that does not distinguish between background sounds and freezing, and does not allow to create an atmosphere.

Win big in the bonus round of Circus of Horror slot

Gameplay

The main game is an unpretentious 5×3 connector, more or less common in this area. But there is a certain number of pleasant bonus features that brighten up the gameplay, and these include growing wilds, sticky wilds, and a gambling feature.

Black or red - a common feature of gambling

In this IRG, there are 243 ways to win. This means that you can actually win against all kinds of signs that appear on the drum, alternating from right to left.

Game process video with bonus features

Wilds, Bonuses and Free Spins

There are three special signs.

The first special sign is a wild, which does not count bonus or spread signs, and replaces all signs. There are two random features that are likely to trigger when the Wild Falls. The "Knife" feature is found on the base-urge and amplifies the wilds in the back right room. The Bloody Wild feature is triggered during the Gift spin and essentially causes the wilds on the third drum to expand and fill the entire forecourt.

If you have three or more bonus patterns on the drum, you will win the "electric chair". During this prize, you choose one from the nine parts of your body, shocked until one of them ends in the current. When current flows to each site, a random currency price is determined. If you hit the eight parts of the body without fail, the prize will be doubled.

Spread symbols are paid three or more in each space on the drums, and in accordance with the free rotation of 3, 4 or 5 bands, 8, 12 or 15 rewards are given. During the gift rotation, bloody wild triggers are trigged and the prize money is tripled.

Circus of horror slot bonus function

Bet Sizes, RTP and Variance

The return rate of this IRGE player is 96, 68%. This is not bad. For example, 96 % of our estimated indicators are more constant than all others.

The bed on the site we tested was $/£/€ 0, $ 100 from 10 to $ $/€ 100, 00, actually more than comfortable for most players.

The volatility of this game was high, and in fact it was perfectly harmonious with our favorite strategies. Overall, this IRGE statistics is promising.

Circus of fea r-absolutely payable

Conclusion

Visually the fear of fear is very dirty, but it is often collected.

The most important thing for players is the statistics we want to see. The profitability for the player is larger than the side we chose, and volatility is quite high to cooperate with the strategy we like.

Therefore, we can recommend this game to our customers.

Crossbow

Crossbow is a lon g-range battle similar to a bow, and arrows and fireworks are used as ammunition.

Contents

Obtaining [ ]

Crafting [ ]

Repairing [ ]

Mob loot [ ]

Pillagers [ ]

At the time of the murder, Marazon has a slight probability (8, 5 %), losing a random durability or no n-loaded crossbow. Depending on the degree of looting, the possibility of falling increases by 1 %: 9, 5 % for looting I, 10, 5 % for looting II, and 11 and 5 % for looting III. The fallen crossbow has the ability to be enchanted at 5 to 19 degrees (with 10 % possibility).

Urbalet, which has fallen from the piper, may have a certain number of enchantments, cover which weapon overlaps which weapons overlap.

Piglins [ ]

Kegn has the opportunity to crossbow in generations, and with a small probability (8, 5 %) when killing or reducing no n-related random power; this probability increases 1 % according to the degree of looting: looting. 9, 5 % for I, 10, 5 % for looting II, 11, 5 % for looting III. In rare cases (there is a possibility of 10 %), it has the ability to be cursed at 5 to 19 levels, but this depends on whether it was cursed at the time of production.

Chest loot [ ]

item structure container quantity probability
Java version
Crossbow Trace of the fort Whole breast 1 9, 8%
Pirmedners Advan Post box 1 50%
Damaged enchantment crossbow [a] [b] Trace of the fort Treasure chest with bridge 1 11, 2%
Damaged enchantment crossbow [a] [c] Trace of the fort Whole breast 1 6, 7%
Broly publishing
Crossbow Trace of the fort Whole breast 1 9, 8%
Pirmedners Advan Post box 1 50%
Damaged enchantment crossbow [a] [b] Trace of the fort Treasure chest with bridge 1 11, 2%
Damaged enchantment crossbow [a] [c] Trace of the fort Whole breast 1 6, 7%
  1. 。 The probability of all spells, including ABCD darling (excluding soul speed and fast sneak), is equal, and the probability of each chara level is equal.
  2. ↑ AB physical strength is 10 % to 50 % of the total.
  3. ↑ 10 % to 90 % of AB physical strength.

Trading [ ]

The residents of the apprentice level Fretcher village have offered to sell unknown crossbows in three emeralds.

The residents of the fletcher village are 1 ⁄ (6, 25%) at the main level16(6, 25%) Sell the enchantment crossbow with eight emeralds.

Fretteller village residents 2 ⁄ (6, 25%)3There is a chance to sell Enchantment Crossbow with 7-22 emeralds. [Java version only]

Usage [ ]

Despite the use of Iron Ingot in the manufacturing recipe, the crossbow cannot be dissolved in an iron mass. [1]

Weapon [ ]

Load and fire of crossbows in rocky area s-edition

Crossbow resembles a bow, but has a long loading time, has a slightly high power, can shoot far away, and has a slightly higher hit rate. In addition, a fireworks rocket can be loaded and fly in a straight orbit.

Charge using arrows is also possible, and the player can be moved while accelerating. Unlike onions, arrows and fireworks missiles can only be released to [BONDROCK version only] if the player has charged the crossbow and releases the button used [Java only] or the crossbow completed the starting animation. At this time, the second use is required to fire a bolt.

When the crossbow charge is completed, the speed of the player returns to normal. After that, the charged crossbow does not delay the current action of players, such as sprints and swimming.

Crossbows can also be placed on other stoxlots and object frames without emitting or missiles. The loaded crossbow remains loaded and is loaded after casting spells using spells and unbiltruers.

To use a crossbow, there must be at least one arrow or fireworks in the inventory. Players can choose the type of arrow depending on the position in the inventory:

  • This value is given to the arrow on the freehand or the arrow in the selected slot of the freehand if the crossbow is on the freehand.
  • If there is no arrow at the hand or the selected slot, the selected arrow will be the worst slot 0.
  • A feudal missile must fit in the hand from the hand or the selected hot bar connector, including whether the player in the inventory has a portrait arrow.
    • It is much more difficult to shoot an uninhabited island with an irritating fireworks that cause most 0 damage (for example, a player used to take Elitra).

    Crossbow loading takes 1, 25 seconds (25 ticks).

    Players have an option to load arrows, spectrum arrows, dot arrows (regardless of effects), and fireworks (regardless of color/ type).

    Landing animation of firs t-person crossbow in Bundrock Edition.

    Endamen is teleported from the shell traces, which makes it impossible to enter the crossbow arrow. Still, there is a possibility that fireworks explodes, direct hits, and injured in the first explosion radius on the ground.

    Jav a-Edition:

    damage arrow Maximum fireworks
    minimum 7 11 x 5. 5
    average 9 14, 5x7, 25
    maximum 11 x 5. 5 18 × 9

    Broly publishing

    Fireworks [ ]

    You can charge a crossbow and fire only a missile on the extended arm. The flight speed is 32m/s. Featherbird missiles, which have the longest flight time, can fly farther because they have a long time to explode. Use 3 of the fort with one shot.

    Facialian rocket flight distance
    minimum Middle maximum Gunpowder
    32 m (20 chopped) 40, 8 m (25, 5 Ticks) 49, 6 m (31 Tick) 1 ( )
    48m (30 Ticks) 56, 8 m (35, 5 Ticks) 65, 6 m (41 taxs) 2 ( )
    64m (40 Ticks) 72, 8 m (45, 5 Ticks) 81, 6 m (51 taxs) 3 ( )

    Feather rockets still work with the Multishot spell, and players can shoot three fireworks at the same time. The overestimation of the fort has been summarized, and each shot can now use the fort.

    The fire baret explodes quickly when entering a crowd or block. [Java version only] If there is no explosion on the fuel baret, it will not be damaged. The fireworks explode deals 5 to 6 points with one fireworks star. The radius of the explosion determines about 4 blocks that are not affected by the effects of fireworks stars. In addition to 1-2 damage points, each additional fireworks of rocket fireworks determine the largest loss of 11 × 5, 5-18 × 9 for 7-star fireworks. The duration of fireworks increases the maximum distance that can be overcome by the explosion, but does not affect the applied loss. Apart from this, the loss remains independent and constant from the dye used. Unlike the arrows fired from the onions, fireworks do not slow down underwater.

    Fireworks developed without a star burst and fireworks thrown from dreads in contact with the relief and slide on it. Fireworks continue to run along the first athletic line when they get out of the slipping block.

    Repair [ ]

    Crossbows can be repaired on hand and whetstones, and can connect two crossbows. All loaded ammunitions are stored in the first slot of the crossbow, but in the second slot, they are sacrificed from the crossbow.

    Enchantments [ ]

    name name Maximum
    Hig h-speed reload Reduce the reload time of dreadnes*0, 25 seconds. Arbelli with Quick Charge III fires more onions. If you are compatible with the command that attracts crossbows in ambulance V, it will be charged quickly. The crossbow caught in the quick charge VI can hardly be charged. This can only be arranged in the Java version. III
    Mult i-shot This is a crossbow that issues a scale not only once but only three times, which is comfortable to defeat mobs scattered in a narrow range. It can also be used for arrows and fireworks. When shooting with this spell, a bullet is used only once, and as a result, only one of the three arrows fired from Multishot-Crossbow can be removed. In this case, nine points of the fort are used. It is exclusive to penetration. I
    The penetration < Span> fire baret explodes quickly when entering a crowd or block. [Java version only] If there is no explosion on the fuel baret, it will not be damaged. The fireworks explode deals 5 to 6 points with one fireworks star. The radius of the explosion determines about 4 blocks that are not affected by the effects of fireworks stars. In addition to 1-2 damage points, each additional fireworks of rocket fireworks determine the largest loss of 11 × 5, 5-18 × 9 for 7-star fireworks. The duration of fireworks increases the maximum distance that can be overcome by the explosion, but does not affect the applied loss. Apart from this, the loss remains independent and constant from the dye used. Unlike the arrows fired from the onions, fireworks do not slow down underwater. Fireworks developed without a star burst and fireworks thrown from dreads in contact with the relief and slide on it. Fireworks continue to run along the first athletic line when they get out of the slipping block. IV
    Crossbows can be repaired on hand and whetstones, and can connect two crossbows. All loaded ammunitions are stored in the first slot of the crossbow, but in the second slot, they are sacrificed from the crossbow. name III
    Maximum Hig h-speed reload I
    Reduce the reload time of dreadnes*0, 25 seconds. Arbelli with Quick Charge III fires more onions. If you are compatible with the command that attracts crossbows in ambulance V, it will be charged quickly. The crossbow caught in the quick charge VI can hardly be charged. This can only be arranged in the Java version. III I

    Mult i-shot

    This is a crossbow that issues a scale not only once but only three times, which is comfortable to defeat mobs scattered in a narrow range. It can also be used for arrows and fireworks. When shooting with this spell, a bullet is used only once, and as a result, only one of the three arrows fired from Multishot-Crossbow can be removed. In this case, nine points of the fort are used. It is exclusive to penetration.

    Fuel [ ]

    The penetrating firefs rocket explodes quickly when they enter the crowd or block. [Java version only] If there is no explosion on the fuel baret, it will not be damaged. The fireworks explode deals 5 to 6 points with one fireworks star. The radius of the explosion determines about 4 blocks that are not affected by the effects of fireworks stars. In addition to 1-2 damage points, each additional fireworks of rocket fireworks determine the largest loss of 11 × 5, 5-18 × 9 for 7-star fireworks. The duration of fireworks increases the maximum distance that can be overcome by the explosion, but does not affect the applied loss. Apart from this, the loss remains independent and constant from the dye used. Unlike the arrows fired from the onions, fireworks do not slow down underwater.

    Sounds [ ]

    Fireworks developed without a star burst and fireworks thrown from dreads in contact with the relief and slide on it. Fireworks continue to run along the first athletic line when they get out of the slipping block.Crossbows can be repaired on hand and whetstones, and can connect two crossbows. All loaded ammunitions are stored in the first slot of the crossbow, but in the second slot, they are sacrificed from the crossbow. name name MaximumHig h-speed reloadReduce the reload time of dreadnes*0, 25 seconds. Arbelli with Quick Charge III fires more onions. If you are compatible with the command that attracts crossbows in ambulance V, it will be charged quickly. The crossbow caught in the quick charge VI can hardly be charged. This can only be arranged in the Java version.IIIMult i-shot
    This is a crossbow that issues a scale not only once but only three times, which is comfortable to defeat mobs scattered in a narrow range. It can also be used for arrows and fireworks. When shooting with this spell, a bullet is used only once, and as a result, only one of the three arrows fired from Multishot-Crossbow can be removed. In this case, nine points of the fort are used. It is exclusive to penetration.PenetrationThe arrow thrown from the crossbow penetrates the fallen creature, continues to fly personal, and actually hits the value of +1. This can, for example, when you lose, you can pick up an arrow and penetrate the creature. The arrow abandoned by this method still ignores the shield. Mutual exclusion with Multishot.destruction Cause (Level/(Level +1))). * 100%probability does not reduce the hardness of the crossbow. III repair1.016
    In the repair of dreadnes, a specific number of accumulated spheres is participated, and the player's skills are not increased.PenetrationThe arrow thrown from the crossbow penetrates the fallen creature, continues to fly personal, and actually hits the value of +1. This can, for example, when you lose, you can pick up an arrow and penetrate the creature. The arrow abandoned by this method still ignores the shield. Mutual exclusion with Multishot.Multishot and piercing are mutually exclusive. In the normal enchantment method, only one crossbow can be used. The basic enchantment of the crossbow is 1, and there are Quick Charge, Multishot, and Piercing for crossbo w-specific fixats. III soundsubtitle16
    saucePenetrationThe arrow thrown from the crossbow penetrates the fallen creature, continues to fly personal, and actually hits the value of +1. This can, for example, when you lose, you can pick up an arrow and penetrate the creature. The arrow abandoned by this method still ignores the shield. Mutual exclusion with Multishot.Translation key volume III Decay distancehttps: // minecraft. Fandom. com/wiki/file: Crossbow_loading_start. Ogg16
    The crossbow is loadedPenetrationThe arrow thrown from the crossbow penetrates the fallen creature, continues to fly personal, and actually hits the value of +1. This can, for example, when you lose, you can pick up an arrow and penetrate the creature. The arrow abandoned by this method still ignores the shield. Mutual exclusion with Multishot.Items. Subtitle. Crossbow Charge III https: // minecraft. Fandom. com/wiki/file: Crossbow_loading_start. OggDecay distance16
    PlayerWhen the crossbow with a fisuy charge starts charging [sound 1].The arrow thrown from the crossbow penetrates the fallen creature, continues to fly personal, and actually hits the value of +1. This can, for example, when you lose, you can pick up an arrow and penetrate the creature. The arrow abandoned by this method still ignores the shield. Mutual exclusion with Multishot.Subtitle. Crossbow Charge Changes [Sound 2] When the crossbow with a fisuy charge starts charging [sound 1].https: // minecraft. Fandom. com/wiki/file ps: // minecraft. Fandom. com/wiki/file: crossbow_quick_two3.Crossbow was charged16
    PlayerQuick Charge II crossbow starts charging [Sound 4].subject.Subtitle. Crossbow Charge Change [Sound 6] Change [Sound 5]. 1.0 https: // minecraft. Fandom. com/wiki/file ttps: // minecraft. Fandom. com/wiki/file: Crossbow_quick_chree3.15Crossbow was charged16
    PlayerQuick Charge III [Quick Charge 4)subject.subtitle. Change [Sound 5] Change [Sound 6] https: // minecraft. Fandom. com/wiki/file craft. Fandom. com/wiki/file: Crossbow_loading_middle3.Sound 9] None16
    PlayerSound 7] Crossbow is being loadeditem.Sound 9] None 0, 325 Changes [Sound 8]. 1.0 https: // minecraft. Fandom. com/wiki/file: Crossbow_loading_end. Ogg11Crossbow loading316
    By essenceWhen the loading of the crossbow stopsThe arrow thrown from the crossbow penetrates the fallen creature, continues to fly personal, and actually hits the value of +1. This can, for example, when you lose, you can pick up an arrow and penetrate the creature. The arrow abandoned by this method still ignores the shield. Mutual exclusion with Multishot.Subtitle. Item. Crossbow. 13 ⁄ -1. 2 https: // minecraft. Fandom. Com/Wiki/File OM/Wiki/File: Crossbow_shoot3.Crossbow shot16
    Depending on the essenceWhen the crossbow shineselement.Subtitle item. Crossbow Shoot 0, 8/0, 9/0, 9 1. 0/1. 0/0. 9 [Sound 10]. 3.01.016
    https: // minecraft. Fandom. com/wiki/file: arrow_hit3.The arrow fallssubject.Arrow block or creature Enter the element. Subtitle. Crossbow. Hit 0.812 ⁄16
    1. -4 ⁄
    2. https: // minecraft. Fandom. com/wiki/file: successful_hit. Ogg
    3. Player's hit
    4. Player3When the arrow released by the player hit another player
    5. Entiti. Hit_Player
    6. Subtitle. Entitity.
    7. 0, 184When the arrow released by the player hit another player
    8. https: // minecraft. Fandom. com/wiki/file: Firework_launch.
    9. Fireworks launch
    10. Environment / Envil
    Fireworks developed without a star burst and fireworks thrown from dreads in contact with the relief and slide on it. Fireworks continue to run along the first athletic line when they get out of the slipping block. name name MaximumReduce the reload time of dreadnes*0, 25 seconds. Arbelli with Quick Charge III fires more onions. If you are compatible with the command that attracts crossbows in ambulance V, it will be charged quickly. The crossbow caught in the quick charge VI can hardly be charged. This can only be arranged in the Java version.III
    This is a crossbow that issues a scale not only once but only three times, which is comfortable to defeat mobs scattered in a narrow range. It can also be used for arrows and fireworks. When shooting with this spell, a bullet is used only once, and as a result, only one of the three arrows fired from Multishot-Crossbow can be removed. In this case, nine points of the fort are used. It is exclusive to penetration.The arrow thrown from the crossbow penetrates the fallen creature, continues to fly personal, and actually hits the value of +1. This can, for example, when you lose, you can pick up an arrow and penetrate the creature. The arrow abandoned by this method still ignores the shield. Mutual exclusion with Multishot.destruction 0. 8-1. 2 1.01.0
    PlayerThe arrow thrown from the crossbow penetrates the fallen creature, continues to fly personal, and actually hits the value of +1. This can, for example, when you lose, you can pick up an arrow and penetrate the creature. The arrow abandoned by this method still ignores the shield. Mutual exclusion with Multishot.↑ Quick1_1 is 1, 0 or 0, 9; Quick1_2 1, 0 or 0, 95; Quick1_3 1. ↑ AB_1 sounds with 2 ⁄ frequency. 1.01.0
    PlayerThe arrow thrown from the crossbow penetrates the fallen creature, continues to fly personal, and actually hits the value of +1. This can, for example, when you lose, you can pick up an arrow and penetrate the creature. The arrow abandoned by this method still ignores the shield. Mutual exclusion with Multishot.↑ AB_1 is 1, 0 or 0, 95, _2 is 1, 0, 95, 1, 05, _3 is 1, 0, 0, 9, 1, 05. ↑ Loading_middle4 occurs in 1 ⁄. 1.01.0
    Frequency, same as other soundsThe arrow thrown from the crossbow penetrates the fallen creature, continues to fly personal, and actually hits the value of +1. This can, for example, when you lose, you can pick up an arrow and penetrate the creature. The arrow abandoned by this method still ignores the shield. Mutual exclusion with Multishot.↑ ABMC-203146 ↑ Multiply by the load factor of the crossbow. 1.01.0
    NoiseThe arrow thrown from the crossbow penetrates the fallen creature, continues to fly personal, and actually hits the value of +1. This can, for example, when you lose, you can pick up an arrow and penetrate the creature. The arrow abandoned by this method still ignores the shield. Mutual exclusion with Multishot.Description Location 1.01.0
    VolumeThe arrow thrown from the crossbow penetrates the fallen creature, continues to fly personal, and actually hits the value of +1. This can, for example, when you lose, you can pick up an arrow and penetrate the creature. The arrow abandoned by this method still ignores the shield. Mutual exclusion with Multishot.https://minecraft. fandom. com/wiki/file:crossbow_loading_start. ogg Player 1.01.0
    PlayerThe arrow thrown from the crossbow penetrates the fallen creature, continues to fly personal, and actually hits the value of +1. This can, for example, when you lose, you can pick up an arrow and penetrate the creature. The arrow abandoned by this method still ignores the shield. Mutual exclusion with Multishot.subtitle. Player 1.01.0
    PlayerThe arrow thrown from the crossbow penetrates the fallen creature, continues to fly personal, and actually hits the value of +1. This can, for example, when you lose, you can pick up an arrow and penetrate the creature. The arrow abandoned by this method still ignores the shield. Mutual exclusion with Multishot.Sound 9] None Players 1.0Unused sound event
    Depending on the essenceelement.Subtitle item. Crossbow Shoot When a crossbow with a quick charge starts to charge 1.01.0
    https: // minecraft. Fandom. com/wiki/file: arrow_hit3.The arrow thrown from the crossbow penetrates the fallen creature, continues to fly personal, and actually hits the value of +1. This can, for example, when you lose, you can pick up an arrow and penetrate the creature. The arrow abandoned by this method still ignores the shield. Mutual exclusion with Multishot.Arrow block or creature During a crossbow's quick charge 1.00.9

    Data values [ ]

    ID [ ]

    namehttps://minecraft. fandom. com/wiki/file s: //minecraft. fandom. com/wiki/file: crossbow_quick_charge_three3.PlayersHig h-speed reload
    Crossbow . Quick Charge . End https://minecraft. fandom. com/wiki/file om/wiki/file: Crossbow_shoot3. item When the crossbow shoots

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    Elim Rim - Journalist, creative writer

    Last modified 27.02.2025

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