Angler - Terraria Wiki

Angler

Angler is a fishin g-only NPC and appears in a small child. He doesn't sell anything, only tells the quest player. The purpose of the quest is usually issued a variety of prizes by catching rare fish in a specific biome or hierarchy.

In PCs, consoles, mobile devices, old Chinese, TMODLOADER, TMODLOADER Legacy, when the threat is frost, he throws the closest enemy and deals 10/15/17 damage at the start of the game.

  • In PCs, consoles, mobile devices, and TMODLOADER, various statuses increase according to the movement of players.

Anglers are initially discovered as a sleeping fisherman, and happen to appear on the sand and water surface of the sea biome (rare underground world). He will settle at home in the following cases:

  • There is an unoccupied house.
  • The player interacted and woke up (вљ· interaction).

Sleeping stacks are one of the few creatures that can be detected using a life body analyzer and its update.

Contents

  • Start of 1 quest
  • 2 Quest list
  • 3 Quest Awards
    • 3. 1 Award list
    • 10. 1 Quoted about interaction
    • 10. 2 Quoted about luck

    Initiating a quest [ ]

    • The quest of the day is determined at 4:30 in the morning, regardless of whether the angler spoke.
    • To know where the quest fish is, the player needs to talk to the angler and choose his options.
    • To catch quest fish, you need a fishing rod, food, and a large amount of liquid (see the "fish" section).
      • Only during the quest period (from 16:30 that morning to 04:30 the next day, and before the player reports the catch of the day).
      • The quest fish can only be caught if it is not in the player's inventory.

      Quest list [ ]

      [Link] To display this content, press/ click here. (It may be a little delayed) [/ Link].
      To display this table, it is necessary to enable JavaScript and enable the po p-up of the site. You can also display it on another page.

      Quest rewards [ ]

      After the quest is completed, Podrostchik will reward players with one theme, several coins, and in some cases ace.

      • Probability of obtaining an object: The probability of obtaining a functional item other than the production item gradually increases from the basic indicator (figure below) according to the number of quests.
        • When the number of quests is 50, the probability of obtaining a functional item is twice as much as the basic reward.
        • At 100 times, the probability of getting a functional item is four times the basic reward.
        • With 150 quests, the probability is the highest, 6, 67 times the base.
        • In the old generation version, Windows Phone version, former Chinese version, 3DS version, TMODLOADER Legacy Machine, the probability of clearing the 150th quest is as if the first quest was done every time since then. , The following basic value is returned forever. Coins will not be affected and will continue to increase to up to 10 coins per quest.
        • In the PC version, console version, mobile version, and TMODLOADER version, anglers have little effect on merit: If you are lucky, if you have actually done more quests, and if your luck is low, you are actually. Achievement is achieved as if you did more quests. Achievement is achieved as if you did a smaller quest. For example, if the quest is not cleared, the probability of obtaining a fishing thread is 2 % if the angler luck is the lowest, 2, 778 % at the highest luck, and 2, 5 % to the basic level. Is occurring.
        • Rewards do not include duplicated information accessories in player's inventory or portable storage.

        Reward lists [ ]

        Only one special reward can be received. The probability of being listed depends on the number of quests. The odds are r e-calculated in order in the order shown in the list below. This basically means that the bonus at the bottom is slightly lower than the benefits in the list. These probability is not affected by luck.

        item Basic probability remarks
        Fluffy ninja - If you clear the fifth quest, you will always get it.
        Fisherman hat - You will have to complete the 10th quest.
        Best of fishermen - You can get the 15th quest completion.
        Fisherman pants - You can get the 20th quest completion
        Golden bar 0, 4*1/250 (0, 4%) The 30th quest is completed, and the guarantee is guaranteed after the 50th quest is completed. Available after quest 75 end.
        Fish hook 1*1/100 (1%)1, 33*1/75 (1, 33%) Hard mode only. It will be available when the command 25 is completed.
        Fin wing 1, 43*1/70 (1, 43%) Hard mode only. Available after the 10th quest.
        Bucket without bottom 1, 43*1/70 (1, 43%) Guaranteed after the 25th quest is completed. Available in prefad mode. /Hard mode only. Available in the 10th and subsequent quests.
        Super wate r-absorbing sponge 1, 43*1/70 (1, 43%) It can be used only in prefad mode/ hard mode. Available after the 10th quest.
        Golden Beetle Net 1, 25*1/80 (1, 25%)
        Fishing needle 1, 67*1/60 (1, 67%)
        carp 1, 67*1/60 (1, 67%)
        Highest test fishing thread twenty five*1/40 (2, 5%) [RW 1] if you do not have all the rabbaproof tackle bags, angler tackle bags, or those component.
        Angler tackle twenty five*1/40 (2, 5%) [RW 1] if you do not have all the rabbaproof tackle bags, angler tackle bags, or those component.
        Tackle box twenty five*1/40 (2, 5%) [RW 1] if you do not have all the rabbaproof tackle bags, angler tackle bags, or those component.
        Angler tackle bag -
        Angler Tackle Bag Guide 3, 33*1/30 (3, 33%)twenty five*1/40 (2, 5%) If you do not have a fish detection machine, PDA, mobile phone, shelphone, and fish, it will be RW 1.
        Meteorological radio 3, 33*1/30 (3, 33%)twenty five*1/40 (2, 5%) If you do not have a fish detection machine, PDA, mobile phone, shelphone, and fish, it will be RW 1.
        sextant 3, 33*1/30 (3, 33%)twenty five*1/40 (2, 5%) If you do not have a fish detection machine, PDA, mobile phone, shelphone, and fish, it will be RW 1.
        Mermaid set twenty five*1/40 (2, 5%)2*1/50 (2%) All three items can be rewarded immediately.
        Fish set twenty five*1/40 (2, 5%)2*1/50 (2%) All three items can be rewarded immediately.
        Bottomless honey bucket 50*1/2 (50%) In prefabricated mode, if you present a rabbit of Maruhana bees, you will get this item or honey absorption sponge. In hard mode, you can always get one of these two.
        Honey absorption sponge 50*1/2 (50%) In preparation hard mode, if you submit Maruhana Bachi tuna, you will get this item or bottom bucket honey. In hard mode, you can always get one of these two items.
        1. ↑ 1. 01. 11. 11. 21. 31. 41. 5 There are more than 41. 5 items similar to inventory, equipment, and portable storage.

        If you do not receive one of the above awards, you will receive one of the correct prizes without doing anything. The probability does not depend on the success rate, the number of quest achievements, or the luck of fishermen.

        item probability remarks
        Lifebui 1, 43*1/70 (1, 43%)1*1/100 (1%)
        Wheels of the ship 1, 43*1/70 (1, 43%)1*1/100 (1%)
        Compass rose 1, 43*1/70 (1, 43%)1*1/100 (1%)
        Wall anchor 1, 43*1/70 (1, 43%)1*1/100 (1%)
        Pilagin Me Pixel 1, 43*1/70 (1, 43%)1*1/100 (1%)
        Treasure map 1, 43*1/70 (1, 43%)1*1/100 (1%)
        Yellow fish trophy 1, 43*1/70 (1, 43%)1*1/100 (1%)
        Rabbit trophy 1, 43*1/70 (1, 43%)1*1/100 (1%)
        Mechazi trophy 1, 43*1/70 (1, 43%)1*1/100 (1%)
        Trophy "Shark teeth" 1, 43*1/70 (1, 43%)1*1/100 (1%)
        Send a bottle 1, 43*1/70 (1, 43%)1*1/100 (1%)
        Ocean aquatic planter 1, 43*1/70 (1, 43%)1*1/100 (1%)
        Coral stone block (50-150) 1*1/100 (1%)
        Fish Drink (2-5) Sonaded Link (2-5) Crate drink (2-5) standard The image of the potion is given only once.

        If an attacker is given as a merit, the probability of getting the attacker image is listed in the correct order. The probability varies depending on the number of quest clears. As mentioned above, the probability of receiving the ace is 50-100 %, which depends on the number of borrowed competitions.

        item Basic probability
        Doy master 6, 67*1/15 (6, 67%)
        Invitation of friends 20*1/5 (20%)
        Companion temptation standard

        The minimum number of baits depends on the number of quest clears. When a quest of 25, 50, 100, 150, 200, 250 is completed, the number of baits increases by one. If you complete at least 250 quests, an ace may be added.

        Living preferences [ ]

        • Princess
        • Party girl
        • Torpedo hunter
        • Tax collector

        See the NPC luck section for details.

        Shimmered form [ ]

        Glittering 鮟鱇 and its map icon.

        When you are immersed in the brink, Monkfish transforms into a glittering figure. This does not affect gameplay or conversation, but is regarded as a change in appearance. You can return to the original form by soaking it again in the shimmer.

        Notes [ ]

        • Anglers are one of the few NPCs in the city that can be obtained independently from the progress of the game (others have guides, stylists and golfers).
        • Sleeping monkfish can be found accidentally, like other related NPCs. Not always found on any coast. The player will have to wait for a while until it is discovered.
        • Sleep fishermen have the ability to float in water and honey, for example.
        • If the quest is not completed by the start time of the day (04. 30), a new quest begins, regardless of whether you talked to the angler.
          • You can catch quest fish before Angler is born in this world. However, most questfish requires fish in a specific environment, so this is almost unlikely.
          • This is not the case with the Nintendo 3DS version. The game status message displays "The angler has been killed ..." because Re-Logic has not updated the game for these platforms. However, the angler is still gone in the smoke.

          Angler Animal Picture Book: "The clumsy fishing genius angler sends other people to find rare fish. He rewards with random items and enjoys any setback."

          avatar-logo

          Elim Rim - Journalist, creative writer

          Last modified 19.02.2025

          Fishing is accomplished by using a Fishing Pole at a body of liquid (water, honey, or lava) while having bait in the player's inventory. Fishing is an activity accomplished by using a fishing pole at a body of liquid (water, honey, or lava) while having bait in the player's inventory. Angler armor is an armor set consisting of an Angler Hat, Angler Vest, and Angler Pants. Each piece of the set provides a 5% increase to Fishing Power and.

Play for real with EXCLUSIVE BONUSES
Play
enaccepted